/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.2 2005/10/22 13:16:46 cignoni Added a missing ';' in FFAdjOcf (thanks to Mario Latronico). Revision 1.1 2005/10/14 15:07:58 cignoni First Really Working version ****************************************************************************/ /* Note OCF = Optional Component Fast (hopefully) compare with OCC(Optional Component Compact) Mainly the trick here is to store a base pointer in each simplex... ****************************************************************************/ #ifndef __VCG_FACE_PLUS_COMPONENT_OCF #define __VCG_FACE_PLUS_COMPONENT_OCF #include #include namespace vcg { namespace face { /* All the Components that can be added to a faceex should be defined in the namespace face: */ template class vector_ocf: public std::vector { typedef std::vector BaseType; typedef typename vector_ocf::iterator ThisTypeIterator; public: vector_ocf():std::vector(){ ColorEnabled=false; NormalEnabled=false; WedgeTexEnabled=false; VFAdjacencyEnabled=false; FFAdjacencyEnabled=false; } // override di tutte le funzioni che possono spostare // l'allocazione in memoria del container void push_back(const VALUE_TYPE & v) { ThisTypeIterator oldbegin=begin(); ThisTypeIterator oldend=end(); BaseType::push_back(v); if(oldbegin!=begin()) _update(begin(),end()); else _update(oldend,end()); } void pop_back(); void resize(const unsigned int & _size) { ThisTypeIterator oldbegin=begin(); ThisTypeIterator oldend=end(); BaseType::resize(_size); if(oldbegin!=begin()) _update(begin(),end()); else _update(oldend,end()); if(ColorEnabled) CV.resize(_size); if(NormalEnabled) NV.resize(_size); if(VFAdjacencyEnabled) AV.resize(_size); if(FFAdjacencyEnabled) AF.resize(_size); if (WedgeTexEnabled) WTV.resize(_size); } void reserve(const unsigned int & _size) { ThisTypeIterator oldbegin=begin(); BaseType::reserve(_size); if (ColorEnabled) CV.reserve(_size); if (NormalEnabled) NV.reserve(_size); if (VFAdjacencyEnabled) AV.reserve(_size); if (FFAdjacencyEnabled) AF.reserve(_size); if (WedgeTexEnabled) WTV.reserve(_size); if(oldbegin!=begin()) _update(begin(),end()); } void _update(ThisTypeIterator lbegin, ThisTypeIterator lend) { ThisTypeIterator vi; //for(vi=lbegin;vi!=lend;++vi) for(vi=begin();vi!=end();++vi) (*vi).EV=this; } //////////////////////////////////////// // Enabling Eunctions void EnableColor() { assert(VALUE_TYPE::HasColorOcf()); ColorEnabled=true; CV.resize(size()); } void DisableColor() { assert(VALUE_TYPE::HasColorOcf()); ColorEnabled=false; CV.clear(); } void EnableNormal() { assert(VALUE_TYPE::HasNormalOcf()); NormalEnabled=true; NV.resize(size()); } void DisableNormal() { assert(VALUE_TYPE::HasNormalOcf()); NormalEnabled=false; NV.clear(); } void EnableVFAdjacency() { assert(VALUE_TYPE::HasVFAdjacencyOcf()); VFAdjacencyEnabled=true; AV.resize(size()); } void DisableVFAdjacency() { assert(VALUE_TYPE::HasVFAdjacencyOcf()); VFAdjacencyEnabled=false; AV.clear(); } void EnableFFAdjacency() { assert(VALUE_TYPE::HasFFAdjacencyOcf()); FFAdjacencyEnabled=true; AF.resize(size()); } void DisableFFAdjacency() { assert(VALUE_TYPE::HasFFAdjacencyOcf()); FFAdjacencyEnabled=false; AF.clear(); } void EnableWedgeTex() { assert(VALUE_TYPE::HasWedgeTexture()); WedgeTexEnabled=true; WTV.resize(size()); } void DisableWedgeTex() { assert(VALUE_TYPE::HasWedgeTexture()); WedgeTexEnabled=false; WTV.clear(); } struct AdjType { typename VALUE_TYPE::FacePointer _fp[3] ; char _zp[3] ; }; public: std::vector CV; std::vector NV; std::vector AV; std::vector AF; std::vector WTV; bool ColorEnabled; bool NormalEnabled; bool WedgeTexEnabled; bool VFAdjacencyEnabled; bool FFAdjacencyEnabled; }; //template<> void EnableAttribute(){ NormalEnabled=true;} /*------------------------- COORD -----------------------------------------*/ /*----------------------------- VFADJ ------------------------------*/ template class VFAdjOcf: public T { public: typename T::FacePointer &VFp(const int j) { assert(Base().VFAdjacencyEnabled); return Base().AV[Index()]._fp[j]; } typename T::FacePointer cVFp(const int j) const { if(! Base().VFAdjacencyEnabled ) return 0; else return Base().AV[Index()]._fp[j]; } char &VFi(const int j) { assert(Base().VFAdjacencyEnabled); return Base().AV[Index()]._zp[j]; } static bool HasVFAdjacency() { return true; } static bool HasVFAdjacencyOcf() { return true; } private: }; /*----------------------------- FFADJ ------------------------------*/ template class FFAdjOcf: public T { public: typename T::FacePointer &FFp(const int j) { assert(Base().FFAdjacencyEnabled); return Base().AF[Index()]._fp[j]; } typename T::FacePointer const FFp(const int j) const { return cFFp(j);} typename T::FacePointer const cFFp(const int j) const { if(! Base().FFAdjacencyEnabled ) return 0; else return Base().AF[Index()]._fp[j]; } char &FFi(const int j) { assert(Base().FFAdjacencyEnabled); return Base().AF[Index()]._zp[j]; } static bool HasFFAdjacency() { return true; } static bool HasFFAdjacencyOcf() { return true; } private: }; /*------------------------- Normal -----------------------------------------*/ template class NormalOcf: public T { public: typedef A NormalType; static bool HasNormal() { return true; } static bool HasNormalOcf() { return true; } NormalType &N() { // you cannot use Normals before enabling them with: yourmesh.face.EnableNormal() assert(Base().NormalEnabled); return Base().NV[Index()]; } }; template class Normal3sOcf: public NormalOcf {}; template class Normal3fOcf: public NormalOcf {}; template class Normal3dOcf: public NormalOcf {}; ///*-------------------------- COLOR ----------------------------------*/ template class ColorOcf: public T { public: typedef A ColorType; ColorType &C() { assert(Base().NormalEnabled); return Base().CV[Index()]; } static bool HasColor() { return true; } static bool HasColorOcf() { return true; } }; template class Color4bOcf: public ColorOcf {}; ///*-------------------------- WEDGE TEXCOORD ----------------------------------*/ template class WedgeTextureOcf: public TT { public: typedef A TexCoordType; TexCoordType &WT(const int i) { assert(Base().WedgeTexEnabled); return Base().WTV[Index()]; } TexCoordType const &cWT(const int i) const { assert(Base().WedgeTexEnabled); return Base().WTV[Index()]; } static bool HasWedgeTexture() { return true; } }; template class WedgeTexturefOcf: public WedgeTextureOcf, T> {}; ///*-------------------------- InfoOpt ----------------------------------*/ template < class T> class InfoOcf: public T { public: vector_ocf &Base() const { return *EV;} inline int Index() const { typename T::FaceType const *tp=static_cast(this); int tt2=tp- &*(EV->begin()); return tt2; } public: vector_ocf *EV; }; } // end namespace face }// end namespace vcg #endif