[Project] FileName=pivot.dev Name=pivot UnitCount=8 Type=1 Ver=1 ObjFiles= Includes= Libs= PrivateResource= ResourceIncludes= MakeIncludes= Compiler= CppCompiler=-I ../../../sf_@@_-I ../../../code/lib/ANNf/include_@@_ Linker=-lQtCore4_@@_-lQtGui4_@@_-lQtOpenGL4_@@_-lopengl32_@@_-lglu32_@@_-implib ../../../code/lib/glew/lib/glew32.dll _@@_../../../code/lib/ANNf/lib/libANN.a_@@__@@__@@_ IsCpp=1 Icon= ExeOutput= ObjectOutput= OverrideOutput=0 OverrideOutputName=transform.exe HostApplication= Folders= CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000001001001001000100 [Unit1] FileName=glarea.h CompileCpp=1 Folder=transform Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=main.cpp CompileCpp=1 Folder=transform Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=glarea.cpp CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0 [Unit4] FileName=cmesh.h CompileCpp=1 Folder=farsa Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=..\..\wrap\gui\trackmode.cpp CompileCpp=1 Folder=pivot Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=..\..\wrap\gui\trackball.cpp CompileCpp=1 Folder=pivot Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit14] FileName=cmesh.h CompileCpp=1 Folder=farsa Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit16] FileName=space_hash.cpp CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit18] FileName=matrix.cpp CompileCpp=1 Folder=farsa Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit19] FileName=eigen.h CompileCpp=1 Folder=farsa Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit20] FileName=leigen.h CompileCpp=1 Folder=farsa Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit21] FileName=q_surface.cpp CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit15] FileName=space_hash.h CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit13] FileName=curvature.h CompileCpp=1 Folder=farsa Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit17] FileName=pivot.h [Unit8] FileName=moc_glarea.cpp CompileCpp=1 Folder=pivot Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=pivot.h CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=..\..\wrap\ply\plylib.cpp CompileCpp=1 Folder=pivot Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit9] FileName=..\..\sf\vcg\space\normal_extrapolation.h CompileCpp=1 Folder=pivot Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=..\..\sf\vcg\complex\trimesh\create\ball_pivoting.h CompileCpp=1 Folder=pivot Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=