/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.3 2004/05/12 10:19:30 ganovelli new line added at the end of file Revision 1.2 2004/03/09 21:26:47 cignoni cr lf mismatch Revision 1.1 2004/03/03 15:00:51 cignoni Initial commit ****************************************************************************/ #ifndef __VCGLIB_IOTRIMESH_IO_MASK #define __VCGLIB_IOTRIMESH_IO_MASK #include #include namespace vcg { namespace tri { namespace io { /** @name Load and Save in Ply format */ //@{ class PLYMask { public: /* Bitmask for specifying what data has to be loaded or saved or it is present in a given plyfile; */ enum { PM_NONE = 0x0000, PM_VERTCOORD = 0x0001, PM_VERTFLAGS = 0x0002, PM_VERTCOLOR = 0x0004, PM_VERTQUALITY = 0x0008, PM_VERTNORMAL = 0x0010, PM_VERTTEXCOORD = 0x0020, PM_FACEINDEX = 0x0040, PM_FACEFLAGS = 0x0080, PM_FACECOLOR = 0x0100, PM_FACEQUALITY = 0x0200, PM_FACENORMAL = 0x0400, PM_WEDGCOLOR = 0x0800, PM_WEDGTEXCOORD = 0x1000, PM_WEDGTEXMULTI = 0x2000, // Se ha anche l'indice di texture esplicito PM_WEDGNORMAL = 0x4000, PM_CAMERA = 0x8000, PM_FLAGS = PM_VERTFLAGS + PM_FACEFLAGS, PM_ALL = 0xFFFF }; static void SMFlags2String( int mask, char str[] ) { str[0] = 0; strcat(str,"V:"); if( mask & PM_VERTFLAGS ) strcat(str,"flag,"); if( mask & PM_VERTCOLOR ) strcat(str,"color,"); if( mask & PM_VERTQUALITY ) strcat(str,"quality,"); if( mask & PM_VERTTEXCOORD ) strcat(str,"tcoord,"); if( mask & PM_VERTNORMAL ) strcat(str,"normal,"); strcat(str," F:"); if( mask & PM_FACEFLAGS ) strcat(str,"mask,"); if( mask & PM_FACECOLOR ) strcat(str,"color,"); if( mask & PM_FACEQUALITY ) strcat(str,"quality,"); if( mask & PM_FACENORMAL ) strcat(str,"normal,"); strcat(str," W:"); if( mask & PM_WEDGCOLOR ) strcat(str,"color,"); if( mask & PM_WEDGTEXCOORD ) strcat(str,"tcoord,"); if( mask & PM_WEDGNORMAL ) strcat(str,"normal,"); if( mask & PM_CAMERA ) strcat(str," camera"); } }; // end class //@} } // end namespace tri } // end namespace io } // end namespace vcg #endif