/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2007 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.1 2007/10/18 08:52:06 benedetti Initial release. ****************************************************************************/ #ifndef GLAREA_H_ #define GLAREA_H_ /// Opengl related imports #include #include /// wrapper imports #include #include "mesh.h" #include "ml_scene_renderer.h" /// declaring edge and face type enum MyDrawMode{MDM_SMOOTH=0,MDM_POINTS,MDM_WIRE,MDM_FLATWIRE,MDM_FLAT}; class SharedDataOpenGLContext : public QGLWidget { Q_OBJECT public: SharedDataOpenGLContext(CMeshO& mesh,MLThreadSafeMemoryInfo& mi,QWidget* parent = 0); ~SharedDataOpenGLContext(); void myInitGL(); void deAllocateBO(); MLThreadSafeGLMeshAttributesFeeder feeder; public slots: /// widget-based user interaction slots void passInfoToOpenGL(int mode); signals: void dataReadyToBeRead(MyDrawMode,vcg::GLFeederInfo::ReqAtts&); }; class GLArea:public QGLWidget { Q_OBJECT public: GLArea (CMeshO& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget* parent = NULL,QGLWidget* sharedcont = NULL); ~GLArea(); void resetTrackBall(); /// we choosed a subset of the avaible drawing modes signals: /// signal for setting the statusbar message void setStatusBar(QString message); protected: /// opengl initialization and drawing calls void initializeGL (); void resizeGL (int w, int h); void paintGL (); /// keyboard and mouse event callbacks void keyReleaseEvent(QKeyEvent * e); void keyPressEvent(QKeyEvent * e); void mousePressEvent(QMouseEvent*e); void mouseMoveEvent(QMouseEvent*e); void mouseReleaseEvent(QMouseEvent*e); void wheelEvent(QWheelEvent*e); public slots: void updateRequested(MyDrawMode,vcg::GLFeederInfo::ReqAtts&); private: /// the active mesh instance CMeshO& mesh; /// the active manipulator vcg::Trackball track; /// mesh data structure initializer void initMesh(QString message); MyDrawMode drawmode; MLThreadSafeGLMeshAttributesFeeder& feeder; vcg::GLFeederInfo::ReqAtts rq; }; #endif /*GLAREA_H_ */