/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.22 2008/03/13 08:48:10 granzuglia added two missing include files: 1) #include 2) #include Revision 1.21 2007/12/13 17:57:33 cignoni removed harmless gcc warnings Revision 1.20 2007/03/12 16:40:17 tarini Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD. Revision 1.19 2006/03/29 08:50:10 corsini Fix bug in texture coordinates reading Revision 1.18 2006/03/29 08:15:46 corsini Fix several bugs Add LoadMask Improve parsing capabilities (account for unexpected newline) Revision 1.17 2006/03/01 08:25:30 cignoni Corrected bug in wrong counting the parsed tokens during the reading of color components Revision 1.16 2006/02/28 15:18:10 corsini Fix loading mask update Revision 1.15 2006/02/09 15:56:34 corsini Update load mask Revision 1.14 2006/02/09 15:18:32 corsini *** empty log message *** Revision 1.12 2006/02/06 13:11:01 corsini Renamed UnexpectedEOF as InvalidFile and added UnsupportedFormat and ErrorNotTriangularFace (by Laurent Saboret) Revision 1.11 2006/01/30 15:02:50 cignoni Added mask filling in open Revision 1.10 2006/01/10 13:20:42 cignoni Changed ply::PlyMask to io::Mask Revision 1.9 2005/12/01 00:58:56 cignoni Added and removed typenames for gcc compiling... Revision 1.8 2005/11/12 18:12:16 cignoni Added casts and changed integral types to remove warnings Revision 1.7 2005/09/28 10:30:14 rita_borgo *** empty log message *** Revision 1.6 2005/01/26 22:44:51 cignoni Resolved scoping of constant of OFF codes Revision 1.5 2005/01/18 12:35:18 rita_borgo Added #include it was giving problems with Allocator:: Revision 1.4 2005/01/03 11:18:24 cignoni changed a .. rfind('OFF') .. in rfind("OFF") and added some casts Revision 1.3 2004/11/23 11:56:50 cignoni Corrected small bug in the tokenizer (it would add a fake token for lines ending with a space before /n) ****************************************************************************/ #ifndef __VCGLIB_IMPORT_OFF #define __VCGLIB_IMPORT_OFF #include #include #include #include #include #include #include #include namespace vcg { namespace tri { namespace io { // /** \addtogroup */ // /* @{ */ /** This class encapsulate a filter for importing OFF meshes. A basic description of the OFF file format can be found at http://www.geomview.org/docs/html/geomview_41.html */ template class ImporterOFF { public: typedef typename MESH_TYPE::VertexType VertexType; typedef typename MESH_TYPE::VertexIterator VertexIterator; typedef typename MESH_TYPE::VertexPointer VertexPointer; typedef typename MESH_TYPE::FaceType FaceType; typedef typename MESH_TYPE::FaceIterator FaceIterator; typedef typename MESH_TYPE::FacePointer FacePointer; typedef typename MESH_TYPE::CoordType CoordType; typedef typename MESH_TYPE::ScalarType ScalarType; // OFF codes enum OFFCodes {NoError=0, CantOpen, InvalidFile, UnsupportedFormat, ErrorNotTriangularFace}; /*! * Standard call for knowing the meaning of an error code * \param message_code The code returned by Open * \return The string describing the error code */ static const char* ErrorMsg(int message_code) { static const char* error_msg[] = { "No errors", "Can't open file", "Invalid file", "Unsupported format", "Face with more than 3 vertices" }; if(message_code>4 || message_code<0) return "Unknown error"; else return error_msg[message_code]; }; /** * Load only the properties of the 3D objects. * * \param filename the name of the file to read from * \param loadmask the mask which encodes the properties * \return the operation result */ static bool LoadMask(const char *filename, int &loadmask) { // To obtain the loading mask all the file must be parsed // to distinguish between per-vertex and per-face color attribute. loadmask=0; MESH_TYPE dummyMesh; return (Open(dummyMesh, filename, loadmask,0,true)==NoError); } static int Open(MESH_TYPE &mesh, const char *filename,CallBackPos *cb=0) { int loadmask; return Open(mesh,filename,loadmask,cb); } /*! * Standard call for reading a mesh. * * \param mesh the destination mesh * \param filename the name of the file to read from * \return the operation result */ static int Open(MESH_TYPE &mesh, const char *filename, int &loadmask, CallBackPos *cb=0, bool onlyMaskFlag=false ) { std::ifstream stream(filename); if (stream.fail()) return CantOpen; std::vector< std::string > tokens; TokenizeNextLine(stream, tokens); bool isNormalDefined = false; bool isColorDefined = false; bool isTexCoordDefined = false; int dimension = 3; bool homogeneousComponents = false; // The "[ST][C][N][4][n]OFF" keyword is optional. Default is "OFF". std::string header = tokens[tokens.size()-1]; if (header.rfind("OFF") != std::basic_string::npos) { for (int u = static_cast(header.rfind("OFF")-1); u>=0; u--) { if (header[u] == 'C') isColorDefined = true; else if (header[u] == 'N') isNormalDefined = true; else if (u>0 && header[u-1] == 'S' && header[u] == 'T') isTexCoordDefined = true; else if (header[u] == '4') homogeneousComponents = true; else if (header[u] == 'n') { TokenizeNextLine(stream, tokens); dimension = atoi(tokens[0].c_str()); } } TokenizeNextLine(stream, tokens); } // Update loading mask /////////////////////////////////////// loadmask = Mask::IOM_VERTCOORD | Mask::IOM_FACEINDEX; if (isNormalDefined) loadmask |= Mask::IOM_VERTNORMAL; if (isTexCoordDefined) loadmask |= Mask::IOM_VERTTEXCOORD; if (isColorDefined) { loadmask |= Mask::IOM_VERTCOLOR;loadmask |= Mask::IOM_FACECOLOR;} if(onlyMaskFlag) return NoError; mesh.Clear(); // check on next 2 lines to detect corrupted files if(tokens.size() < 3) return InvalidFile; unsigned int nVertices, nFaces, nEdges; nVertices = atoi(tokens[0].c_str()); nFaces = atoi(tokens[1].c_str()); nEdges = atoi(tokens[2].c_str()); // dimension is the space dimension of vertices => it must be three(!) if (dimension != 3) return UnsupportedFormat; if (homogeneousComponents) return UnsupportedFormat; // READ VERTICES ////////////////////////////////////////////////////// VertexIterator v_iter = Allocator::AddVertices(mesh, nVertices); TokenizeNextLine(stream, tokens); size_t k = 0; // next token to read for (unsigned int i=0; i(tokens.size()) - static_cast(k) /* tokens already parsed */ - 2 * (isTexCoordDefined ? 1 : 0); if (nb_color_components < 0 || nb_color_components > 4) return InvalidFile; // set per-vertex color attribute if (nb_color_components > 0) loadmask |= Mask::IOM_VERTCOLOR; // Store color components if (tri::HasPerVertexColor(mesh)) { // Read color components if (nb_color_components == 1) { // read color index (*v_iter).C().Import(ColorMap(atoi(tokens[k].c_str()))); } else if (nb_color_components == 3) { // read RGB color if (tokens[k].find(".") == size_t(-1))// if it is a float there is a dot { // integers unsigned char r = static_cast(atoi(tokens[k].c_str())); unsigned char g = static_cast(atoi(tokens[k+1].c_str())); unsigned char b = static_cast(atoi(tokens[k+2].c_str())); vcg::Color4b color(r, g, b, 255); (*v_iter).C().Import(color); } else { // floats float r = static_cast(atof(tokens[k].c_str())); float g = static_cast(atof(tokens[k+1].c_str())); float b = static_cast(atof(tokens[k+2].c_str())); vcg::Color4f color(r, g, b, 1.0); (*v_iter).C().Import(color); } } else if (nb_color_components == 4) { // read RGBA color if (tokens[k].find(".") == size_t(-1)) { // integers unsigned char r = static_cast(atoi(tokens[k].c_str())); unsigned char g = static_cast(atoi(tokens[k+1].c_str())); unsigned char b = static_cast(atoi(tokens[k+2].c_str())); unsigned char a = static_cast(atoi(tokens[k+3].c_str())); Color4b color(r, g, b, a); (*v_iter).C().Import(color); } else { // floats float r = static_cast(atof(tokens[k].c_str())); float g = static_cast(atof(tokens[k+1].c_str())); float b = static_cast(atof(tokens[k+2].c_str())); float a = static_cast(atof(tokens[k+3].c_str())); vcg::Color4f color(r, g, b, a); (*v_iter).C().Import(color); } } } k += nb_color_components; } if (isTexCoordDefined) { for (unsigned int j=0; j<2; j++) { // Go to next line when needed if (k == tokens.size()) // if EOL { TokenizeNextLine(stream, tokens); if (tokens.size() == 0) // if EOF return InvalidFile; k = 0; } std::string str = tokens[k]; k++; // Store texture coordinates if (tri::HasPerWedgeTexCoord(mesh)) { //...TODO... } } } } // for i=... // READ FACES ////////////////////////////////////////////////////// Allocator::AddFaces(mesh, nFaces); unsigned int f0=0; for (unsigned int f=0; f < nFaces; f++) { f0 = f; if (stream.fail()) return InvalidFile; if(cb && (f%1000)==0) cb(50+f*50/nFaces,"Face Loading"); TokenizeNextLine(stream, tokens); int vert_per_face = atoi(tokens[0].c_str()); k = 1; if (vert_per_face == 3) { for (int j = 0; j < 3; j++) { // Go to next line when needed if (k == tokens.size()) // if EOL { TokenizeNextLine(stream, tokens); if (tokens.size() == 0) // if EOF return InvalidFile; k = 0; } mesh.face[f].V(j) = &(mesh.vert[ atoi(tokens[k].c_str()) ]); k++; } } else { // The face must be triangulate unsigned int trigs = vert_per_face-3; // number of extra faces to add nFaces += trigs; Allocator::AddFaces(mesh, trigs); int *vertIndices = new int[vert_per_face]; for (int j=0; j < vert_per_face; j++) { // Go to next line when needed if (k == tokens.size()) // if EOL { TokenizeNextLine(stream, tokens); if (tokens.size() == 0) // if EOF return InvalidFile; k = 0; } vertIndices[j] = atoi(tokens[k].c_str()); k++; } for (int j=0; j<=vert_per_face-3; j++) { mesh.face[f+j].V(0) = &(mesh.vert[ vertIndices[0 ] ]); mesh.face[f+j].V(1) = &(mesh.vert[ vertIndices[1+j] ]); mesh.face[f+j].V(2) = &(mesh.vert[ vertIndices[2+j] ]); } f+=trigs; delete [] vertIndices; } // NOTE: It is assumed that colored face takes exactly one text line // (otherwise it is impossible to parse color information since // color components can vary) if (isColorDefined && tri::HasPerFaceColor(mesh)) { size_t color_elements = tokens.size() - vert_per_face-1; // set per-face color attribute if (color_elements > 0) loadmask |= Mask::IOM_FACECOLOR; switch (color_elements) { case 0: { for ( ; f0<=f; f0++) mesh.face[f0].C().Import(vcg::Color4f(.666f, .666f, .666f, .666f)); break; } case 1: { for ( ; f0<=f; f0++) mesh.face[f0].C().Import( ColorMap( atoi(tokens[vert_per_face+1].c_str()) ) ); break; } case 3: { if (tokens[vert_per_face+1].find('.')==size_t(-1)) { int rgb[3]; rgb[0] = atoi( tokens[vert_per_face+1].c_str() ); rgb[1] = atoi( tokens[vert_per_face+2].c_str() ); rgb[2] = atoi( tokens[vert_per_face+3].c_str() ); for ( ; f0<=f; f0++) mesh.face[f0].C().SetRGB(rgb[0], rgb[1], rgb[2]); } else { float color[3]; color[0] = (float) atof( tokens[vert_per_face+1].c_str() ); color[1] = (float) atof( tokens[vert_per_face+2].c_str() ); color[2] = (float) atof( tokens[vert_per_face+3].c_str() ); for ( ; f0<=f; f0++) mesh.face[f0].C().Import(vcg::Color4f(color[0], color[1], color[2], 1.0f)); } break; } case 4: { if (tokens[vert_per_face+1].find('.')==0) // if it is a float there is a dot { unsigned char color[4]; color[0] = (unsigned char) atoi(tokens[vert_per_face+1].c_str()); color[1] = (unsigned char) atoi(tokens[vert_per_face+2].c_str()); color[2] = (unsigned char) atoi(tokens[vert_per_face+3].c_str()); color[3] = (unsigned char) atoi(tokens[vert_per_face+4].c_str()); for ( ; f0<=f; f0++) mesh.face[f0].C().Import(vcg::Color4f(color[0], color[1], color[2], color[3])); } else { float color[4]; color[0] = float( atof(tokens[vert_per_face+1].c_str()) ); color[1] = float( atof(tokens[vert_per_face+2].c_str()) ); color[2] = float( atof(tokens[vert_per_face+3].c_str()) ); color[3] = float( atof(tokens[vert_per_face+4].c_str()) ); for ( ; f0<=f; f0++) mesh.face[f0].C().Import(vcg::Color4f(color[0], color[1], color[2], color[3])); } break; } } //end switch } // end if (isColorDefined) } // end of for f=... return NoError; } // end Open protected: /*! * Read the next valid line and parses it into "tokens", allowing the tokens to be read one at a time. * \param stream The object providing the input stream * \param tokens The "tokens" in the next line */ inline static const void TokenizeNextLine(std::ifstream &stream, std::vector< std::string > &tokens) { std::string line; do std::getline(stream, line, '\n'); while (line[0] == '#' || line.length()==0); size_t from = 0; size_t to = 0; size_t length = line.size(); tokens.clear(); do { while ( (line[from]==' ' || line[from] == '\t') && from!=length) from++; if(from!=length) { to = from+1; while ( (line[to]!=' ' && line[to] != '\t') && to!=length) to++; tokens.push_back(line.substr(from, to-from).c_str()); from = to; } } while (fromcolor mapping, according to the Geomview's `cmap.fmap' file. * \param i the color index * \return the corresponding vcg::Color4f color */ static const vcg::Color4f ColorMap(int i) { static const float colorMap[148][4] = { { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.2f, 0.2f, 0.2f, 0.2f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.1f, 0.1f, 0.1f, 0.1f }, { 0.1f, 0.1f, 0.1f, 0.1f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.2f, 0.2f, 0.2f, 0.2f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 0.05f, 0.05f, 0.05f, 0.05f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.2f, 0.2f, 0.2f, 0.2f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.1f, 0.1f, 0.1f, 0.1f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f } }; return Color4f(colorMap[i][0], colorMap[i][1], colorMap[i][2], colorMap[i][3]); } }; // /*! @} */ } //namespace io }//namespace tri } // namespace vcg #endif //__VCGLIB_IMPORT_OFF