/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ #ifndef _VCG_EDGE_TOPOLOGY #define _VCG_EDGE_TOPOLOGY #include #include #include namespace vcg { namespace edge { /** \addtogroup edge */ /*@{*/template inline bool IsEdgeManifold( EdgeType const & e, const int j ) { assert(e.cFFp(j) != 0); // never try to use this on uncomputed topology if(EdgeType::HasFFAdjacency()) return ( e.cFFp(j) == &e || &e == e.cFFp(j)->cFFp(e.cFFi(j)) ); else return true; } /** Return a boolean that indicate if the j-th edge of the face is a border. @param j Index of the edge @return true if j is an edge of border, false otherwise */ template inline bool IsEdgeBorder(EdgeType const & e, const int j ) { if(EdgeType::HasEEAdjacency()) return e.cEEp(j)==&e; assert(0); return true; } template void VVStarVE(typename EdgeType::VertexType* vp, std::vector &starVec) { typedef typename EdgeType::VertexType* VertexPointer; starVec.clear(); edge::VEIterator vei(vp); while(!vei.End()) { starVec.push_back(vei.V1()); ++vei; } } template void VEStarVE(typename EdgeType::VertexType* vp, std::vector &starVec) { starVec.clear(); edge::VEIterator vei(vp); while(!vei.End()) { starVec.push_back(vei.E()); ++vei; } } } // end namespace edge } // end namespace vcg #endif