/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2006 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.2 2006/02/15 15:40:06 corsini Decouple SVG properties and exporter for simmetry with the other exporter Revision 1.1 2006/02/13 16:18:09 corsini first working version ****************************************************************************/ #ifndef __VCG_LIB_EXPORTER_SVG #define __VCG_LIB_EXPORTER_SVG namespace vcg { namespace edge { namespace io { /** * SVG Properties. * * Support class to set the properties of the SVG exporter. */ class SVGProperties { // definitions public: //! Stroke colors. enum StrokeColor { BLACK, SILVER, GRAY, WHITE, MAROON, RED, PURPLE, FUCHSIA, GREEN, LIME, OLIVE, YELLOW, NAVY, BLUE, TEAL, AQUA }; //! Stroke linecap types. enum StrokeLineCap { BUTT, ROUND, SQUARE }; static const int DEFAULT_LINE_WIDTH; static const char * DEFAULT_LINE_COLOR; static const char * DEFAULT_LINE_CAP; // private data members private: //! Line width. int lwidth; //! Stroke color (see StrokeColor). std::string stroke_color; //! Stroke linecap (see StrokeLineCap). std::string stroke_linecap; //! Plane where to project the edge mesh. Plane3d proj; // construction public: SVGProperties() { lwidth = DEFAULT_LINE_WIDTH; stroke_color = DEFAULT_LINE_COLOR; stroke_linecap = DEFAULT_LINE_CAP; // default projection plane (XZ plane) Point3d n(0.0, 1.0, 0.0); proj.SetDirection(n); proj.SetOffset(0.0); } // public methods public: //! Set the line width. void setLineWidth(int width) { lwidth = width; } //! Set the stroke color. void setColor(enum StrokeColor color) { if (color == BLACK) stroke_color = "black"; else if (color == SILVER) stroke_color = "silver"; else if (color == GRAY) stroke_color = "gray"; else if (color == WHITE) stroke_color = "white"; else if (color == MAROON) stroke_color = "maroon"; else if (color == RED) stroke_color = "red"; else if (color == PURPLE) stroke_color = "purple"; else if (color == FUCHSIA) stroke_color = "fuchsia"; else if (color == GREEN) stroke_color = "green"; else if (color == OLIVE) stroke_color = "olive"; else if (color == LIME) stroke_color = "lime"; else if (color == YELLOW) stroke_color = "yellow"; else if (color == NAVY) stroke_color = "navy"; else if (color == BLUE) stroke_color = "blue"; else if (color == TEAL) stroke_color = "teal"; else if (color == AQUA) stroke_color = "aqua"; } //! Set the line cap style. void setLineCap(enum StrokeLineCap linecap) { if (linecap == BUTT) stroke_linecap = "butt"; else if (linecap == ROUND) stroke_linecap = "round"; else if (linecap == SQUARE) stroke_linecap = "square"; } void setPlane(double distance, Point3d &direction) { proj.SetDirection(direction); proj.SetOffset(distance); } // accessors public: int lineWidth(){return lwidth;} const char * lineColor(){return stroke_color.c_str();} const char * lineCapStyle(){return stroke_linecap.c_str();} const Plane3d * projPlane(){return &proj;} }; // DEFAULT SVG PROPERTIES const int SVGProperties::DEFAULT_LINE_WIDTH = 2; const char * SVGProperties::DEFAULT_LINE_COLOR = "black"; const char * SVGProperties::DEFAULT_LINE_CAP = "round"; /** * SVG exporter. * * This exporter save a mesh of EdgeMesh type in the SVG format. * Most of the features of the SVG format are not supported. * The given EdgeMesh is saved as a set lines. The properties * of the SVG export can be set through the SVGProp class. */ template class ExporterSVG { public: //! Save with the default SVG properties. static bool Save(EdgeMeshType *mp, const char *filename) { SVGProperties properties; return Save(mp, filename, properties); } //! Save with the given SVG properties. static bool Save(EdgeMeshType *mp, const char *filename, SVGProperties & props) { FILE * o = fopen(filename,"w"); if (o==NULL) return false; // initial xml tags fprintf(o, "\n"); fprintf(o, "\n"); fprintf(o, " \n"); fprintf(o, " \n"); fprintf(o, " \n"); fprintf(o, " \n"); fprintf(o, " \n"); fprintf(o, " image/svg+xml \n"); fprintf(o, " \n"); fprintf(o, " \n"); fprintf(o, " \n"); fprintf(o, " \n"); Save(mp, o, props); fprintf(o, ""); // final xml tags fclose(o); return true; } static void Save(EdgeMeshType *mp, FILE* o, SVGProperties & props) { // build vector basis (n, v1, v2) Point3d p1(0.0,0.0,0.0); Point3d p2(1.0,0.0,0.0); Point3d d = props.projPlane()->Direction() - p2; Point3d v1; if (d.Norm() < 0.00001) v1 = Point3d(0.0,0.0,1.0) - p1; else v1 = p2 - p1; v1.Normalize(); Point3d v2 = v1 ^ props.projPlane()->Direction(); std::vector pts; Point2f pmin(100000000.0f, 100000000.0f); Point2f pmax(-100000000.0f, -100000000.0f); EdgeMeshType::EdgeIterator i; for (i = mp->edges.begin(); i != mp->edges.end(); ++i) { Point3 p1 = (*i).V(0)->P(); Point3 p2 = (*i).V(1)->P(); Point3d p1d(p1[0], p1[1], p1[2]); Point3d p2d(p2[0], p2[1], p2[2]); // Project the line on the reference plane Point3d p1proj = props.projPlane()->Projection(p1d); Point3d p2proj = props.projPlane()->Projection(p2d); // Convert the 3D coordinates of the line to the uv coordinates of the plane Point2f pt1(static_cast(p1proj * v1), static_cast(p1proj * v2)); Point2f pt2(static_cast(p2proj * v1), static_cast(p2proj * v2)); pts.push_back(pt1); pts.push_back(pt2); if (pt1[0] <= pmin[0]) pmin[0] = pt1[0]; if (pt2[0] <= pmin[0]) pmin[0] = pt2[0]; if (pt1[1] <= pmin[1]) pmin[1] = pt1[1]; if (pt2[1] <= pmin[1]) pmin[1] = pt2[1]; if (pt1[0] >= pmax[0]) pmax[0] = pt1[0]; if (pt2[0] >= pmax[0]) pmax[0] = pt2[0]; if (pt1[1] >= pmax[1]) pmax[1] = pt1[1]; if (pt2[1] >= pmax[1]) pmax[1] = pt2[1]; } float scale = 1000.0f / std::max(pmax[0] - pmin[0], pmax[1] - pmin[1]); // line settings fprintf(o, " \n", props.lineColor(), props.lineCapStyle()); std::vector::iterator itPoints; for(itPoints = pts.begin(); itPoints != pts.end(); ++itPoints) { Point2f p1 = *itPoints; ++itPoints; Point2f p2 = *itPoints; fprintf(o, " \n"); } fprintf(o, " \n"); } }; }; // namespace io }; // namespace edge }; // namespace vcg #endif // __VCG_LIB_EXPORTER_SVG