#ifndef EXTRUDE_H #define EXTRUDE_H namespace vcg { namespace tri { template <class MeshType> class Extrude { public: typedef typename MeshType::FacePointer FacePointer; typedef typename MeshType::EdgePointer EdgePointer; typedef typename MeshType::VertexPointer VertexPointer; typedef typename MeshType::FaceType FaceType; typedef typename MeshType::EdgeType EdgeType; typedef typename MeshType::VertexIterator VertexIterator; typedef typename MeshType::EdgeIterator EdgeIterator; typedef typename MeshType::FaceIterator FaceIterator; static void ProfileWithCap(MeshType &profile, MeshType &surface, const vcg::Similarityf &sim ) { surface.Clear(); for(VertexIterator vi=profile.vert.begin();vi!=profile.vert.end();++vi) { VertexIterator vp=tri::Allocator<MeshType>::AddVertices(surface,2); vp->P()=vi->P(); ++vp; vp->P()= sim*vi->P() ; } for(EdgeIterator ei=profile.edge.begin();ei!=profile.edge.end();++ei) { int i0=tri::Index(profile,ei->V(0)); int i1=tri::Index(profile,ei->V(1)); FaceIterator fp= tri::Allocator<MeshType>::AddFaces(surface,2); fp->V(0) = &surface.vert[i0*2]; fp->V(1) = &surface.vert[i1*2]; fp->V(2) = &surface.vert[i0*2+1]; ++fp; fp->V(0) = &surface.vert[i1*2+1]; fp->V(1) = &surface.vert[i0*2+1]; fp->V(2) = &surface.vert[i1*2]; } MeshType cap1; tri::CapEdgeMesh(profile,cap1); if(cap1.fn==0) CapEdgeMesh(profile,cap1,true); tri::Append<MeshType,MeshType>::Mesh(surface,cap1); for(VertexIterator vi=cap1.vert.begin();vi!=cap1.vert.end();++vi) vi->P() = sim*vi->P(); tri::Append<MeshType,MeshType>::Mesh(surface,cap1); tri::Clean<MeshType>::RemoveDuplicateVertex(surface); bool oriented,orientable; tri::UpdateTopology<MeshType>::FaceFace(surface); tri::Clean<MeshType>::OrientCoherentlyMesh(surface,oriented,orientable); } static void ProfileWithCap(MeshType &profile, MeshType &surface, const Point3f offset) { Similarityf tra; tra.SetTranslate(offset); ProfileWithCap(profile,surface,tra); } }; // end class } // end namespace tri } // end namespace vcg #endif // EXTRUDE_H