/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.7 2005/02/20 19:49:44 ponchio cleaning (a bit more). Revision 1.6 2005/02/20 00:43:23 ponchio Less memory x extraction. (removed frags) Revision 1.5 2005/02/19 16:22:45 ponchio Minor changes (visited and Cell) Revision 1.4 2005/02/17 16:40:35 ponchio Optimized BuildLevels. Revision 1.3 2005/02/08 12:43:03 ponchio Added copyright ****************************************************************************/ #ifndef NXS_HISTORY_H #define NXS_HISTORY_H #include #include //TODO fix a bit better the quick <-> updates duality namespace nxs { class Nexus; class History { public: enum Mode { QUICK = 1, UPDATES = 2 }; struct Update { std::vector erased; std::vector created; }; struct Node; struct Link { Node *node; unsigned int begin; //begin patch of the fragment unsigned int end; //end patch of the fragment typedef unsigned int iterator; unsigned int size() { return end - begin; } }; struct Node { typedef Link *iterator; Link *in_begin, *in_end; Link *out_begin, *out_end; }; Node *nodes; Link *in_links; Link *out_links; std::vector updates; History(): nodes(NULL), in_links(NULL), out_links(NULL),// frags(NULL), buffer(NULL) {} ~History(); Node *Root() { return &nodes[0]; } Node *Sink() { return Root() + n_nodes() -1; } void Clear(); void ClearQuick(); void ClearUpdates(); //Owns memory afterwards.. do not free mem. bool Load(unsigned int size, char *mem); bool LoadQuick(unsigned int size, char *mem); bool LoadUpdates(unsigned int size, char *mem); //after these call history is invalid! and memory returned must be freed... char *Save(unsigned int &size); //autodetect char *SaveQuick(unsigned int &size); char *SaveUpdates(unsigned int &size); bool QuickToUpdates(); bool UpdatesToQuick(Nexus &nexus); bool IsQuick() { return buffer != NULL; } void BuildLevels(std::vector &levels); int &quick() { return ((int *)buffer)[0]; } int &n_nodes() { return ((int *)buffer)[1]; } int &n_in_links() { return ((int *)buffer)[2]; } int &n_out_links() { return ((int *)buffer)[3]; } // typedef Node *iterator; // iterator begin() { return nodes; } // iterator end() { return nodes + n_nodes(); } protected: unsigned int size; char *buffer; bool LoadPointers(); }; } #endif