/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** $Log: not supported by cvs2svn $ Revision 1.11 2004/09/09 13:23:01 ponchio Header guards typo Revision 1.10 2004/09/09 13:01:12 ponchio Linux compatible path in #include Revision 1.9 2004/09/08 15:13:29 ganovelli changes for gc Revision 1.8 2004/09/08 14:33:31 ganovelli *** empty log message *** ****************************************************************************/ #ifndef __VCG_DECIMATION_TRICOLLAPSE #define __VCG_DECIMATION_TRICOLLAPSE #include #include #include namespace vcg{ namespace tri{ /** \addtogroup trimesh */ /*@{*/ /// This Class is specialization of LocalModification for the edge collapse /// It wraps the atomic operation EdgeCollapse to be used in a optimizatin routine. /// Note that it has knowledge of the heap of the class LocalOptimization because /// it is responsible of updating it after a collapse has been performed template class TriEdgeCollapse: public LocalOptimization::LocModType , public EdgeCollapse { public: /// static data to gather statistical information about the reasons of collapse failures struct FailStat { static int &Volume() {static int vol=0; return vol;} static int &LinkConditionFace(){static int lkf=0; return lkf;} static int &LinkConditionEdge(){static int lke=0; return lke;} static int &LinkConditionVert(){static int lkv=0; return lkv;} static int &OutOfDate() {static int ofd=0; return ofd;} static int &Border() {static int bor=0; return bor;} static void Init() { Volume() =0; LinkConditionFace()=0; LinkConditionEdge()=0; LinkConditionVert()=0; OutOfDate() =0; Border() =0; } }; protected: typedef typename TriMeshType::FaceType FaceType; typedef typename FaceType::VertexType VertexType; typedef typename FaceType::VertexType::CoordType CoordType; typedef typename TriMeshType::VertexType::ScalarType ScalarType; typedef vcg::face::Pos PosType; typedef typename LocalOptimization::HeapElem HeapElem; typedef typename LocalOptimization::HeapType HeapType; ///the pos of collapse PosType pos; ///mark for up_dating static int& _Imark(){ static int im=0; return im;} /// priority in the heap ScalarType _priority; public: /// Default Constructor TriEdgeCollapse() {} ///Constructor with postype TriEdgeCollapse(PosType p, int mark) { _Imark() = mark; pos=p; _priority = ComputePriority(); } ~TriEdgeCollapse() {} private: public: ScalarType ComputePriority() { _priority = Distance(pos.V()->cP(),pos.VFlip()->cP()); return _priority; } virtual const char *Info(TriMeshType &m) { static char buf[60]; sprintf(buf,"collapse %i -> %i %f\n", pos.V()-&m.vert[0], pos.VFlip()-&m.vert[0],_priority); return buf; } void Execute(TriMeshType &m) { CoordType MidPoint=(pos.V()->P()+pos.VFlip()->P())/2.0; int FaceDel=DoCollapse(pos, MidPoint); m.fn-=FaceDel; --m.vn; } void UpdateHeap(HeapType & h_ret) { _Imark()++; vcg::face::VFIterator vfi(pos.V(1)->VFp(),pos.V(1)->VFi()); while (!vfi.End()) { for (int j=0;j<3;j++) if( (vfi.F()->V(vfi.I())->IsRW()) && (vfi.F()->V1(vfi.I())->IsRW())) { PosType p; p.Set(vfi.F(),vfi.I(),vfi.f->V(vfi.z)); h_ret.push_back(HeapElem(new MYTYPE(p,_Imark()))); std::push_heap(h_ret.begin(),h_ret.end()); //// update the mark of the vertices vfi.f->V(vfi.z)->IMark() = _Imark(); vfi.f->V( (vfi.z+1) % 3 )->IMark() = _Imark(); } ++vfi; } } ModifierType IsOfType(){ return TriEdgeCollapseOp;} bool IsFeasible(){ return LinkConditions(pos); } bool IsUpToDate(){ if(pos.f->IsD()) { ++FailStat::OutOfDate(); return false; } if(pos.v->IsD()) { ++FailStat::OutOfDate(); return false; } VertexType *v0=pos.V(); VertexType *v1=pos.VFlip(); if(! (( (!v0->IsD()) && (!v1->IsD())) && _Imark()>=v0->IMark() && _Imark()>=v1->IMark())) { ++FailStat::OutOfDate(); return false; } return true; } virtual ScalarType Priority() const { return _priority; } static void Init(TriMeshType&m,HeapType&h_ret){ h_ret.clear(); typename TriMeshType::FaceIterator fi; for(fi = m.face.begin(); fi != m.face.end();++fi) if(!(*fi).IsD()){ for (int j=0;j<3;j++) { PosType p=PosType(&*fi,j,(*fi).V(j)); h_ret.push_back(HeapElem(new MYTYPE(p,m.IMark()))); //printf("Inserting in heap coll %3i ->%3i %f\n",p.V()-&m.vert[0],p.VFlip()-&m.vert[0],h_ret.back().locModPtr->Priority()); } } } }; }//end namespace tri }//end namespace vcg #endif