/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.11 2005/01/12 11:06:54 ganovelli added InitVertexIMark Revision 1.10 2004/10/11 17:44:07 ganovelli added include of color4 Revision 1.9 2004/07/15 00:16:37 cignoni Better doxigen documentation Revision 1.8 2004/07/09 10:18:49 ganovelli added access functions to vn and tn Revision 1.7 2004/06/25 11:27:21 pietroni added function to access temporary mark for decimation Revision 1.6 2004/06/01 17:17:29 ganovelli pragma once removed , load ts removed to be put in io_tetramesh CLear() added Revision 1.5 2004/05/13 12:16:12 pietroni first version... add vertex to mesh Revision 1.4 2004/05/13 07:41:47 turini Chenged #include in #include Revision 1.3 2004/05/06 10:57:49 pietroni changed names to topology functions Revision 1.2 2004/04/28 11:37:14 pietroni *** empty log message *** Revision 1.1 2004/04/20 12:41:39 pietroni *** empty log message *** Revision 1.1 2004/04/15 08:54:20 pietroni *** empty log message *** ***************************************************************************/ #pragma warning( disable : 4804 ) #ifndef __VCG_TETRAMESH #define __VCG_TETRAMESH #include #include namespace vcg { namespace tetra { /** \addtogroup tetramesh */ /*@{*/ /** Class TetraMesh. This is class for definition of a mesh. @param STL_VERT_CONT (Template Parameter) Specifies the type of the vertices container any the vertex type. @param STL_FACE_CONT (Template Parameter) Specifies the type of the faces container any the face type. */ template < class STL_VERT_CONT ,class STL_TETRA_CONT > class Tetramesh{ public: /***********************************************/ /** @name Tetramesh Type Definitions **/ //@{ /// The mesh type typedef Tetramesh TetraMeshType; /// The vertex container typedef STL_VERT_CONT VertexContainer; /// The tethaedhron container typedef STL_TETRA_CONT TetraContainer; /// The vertex type typedef typename STL_VERT_CONT::value_type VertexType; /// The tetrahedron type typedef typename STL_TETRA_CONT::value_type TetraType; /// The type of vertex iterator typedef typename STL_VERT_CONT::iterator VertexIterator; /// The type of tetra iterator typedef typename STL_TETRA_CONT::iterator TetraIterator; /// The type of constant vertex iterator typedef typename STL_VERT_CONT::const_iterator const_VertexIterator; /// The type of constant face iterator typedef typename STL_TETRA_CONT::const_iterator const_TetraIterator; /// The vertex pointer type typedef VertexType * VertexPointer; /// The tetra pointer type typedef TetraType * TetraPointer; /// The type of the constant vertex pointer typedef const VertexType * const_VertexPointer; /// The type of the constant tetrahedron pointer typedef const VertexType * const_TetraPointer; typedef typename VertexType::ScalarType ScalarType; //@} /***********************************************/ /** @Common Attributes of a tetrahedral mesh **/ //@{ ///temporary mark for decimation int IMark; /// Set of vertices STL_VERT_CONT vert; /// Real number of vertices int vn; /// Set of tetrahedron STL_TETRA_CONT tetra; /// Real number of tetrahedron int tn; /// Real number of edges int en; ///Boundingbox della mesh Box3 bbox; //@} /***********************************************/ /** @Default Functions **/ //@{ /// Default constructor Tetramesh() { tn = vn = en = 0; } Tetramesh(VertexContainer v,TetraContainer t) { this->vert=v; this->tetra=t; vn=v.size(); tn=t.size(); } inline int MemUsed() const { return sizeof(Tetramesh)+sizeof(VertexType)*vert.size()+sizeof(TetraType)*tetra.size(); } void Clear(){ vert.clear(); tetra.clear(); tn = 0; vn = 0; } /// Initialize the imark-system of the vertices void InitVertexIMark() { VertexIterator vi; for(vi=vert.begin();vi!=vert.end();++vi) if( !(*vi).IsD() && (*vi).IsRW() ) (*vi).InitIMark(); } //@} /***********************************************/ /** @Functions used to retrieve informations**/ //@{ /// Reflection functions that speak about vertex and face properties. static bool HasPerVertexNormal() { return VertexType::HasNormal() ; } static bool HasPerVertexColor() { return VertexType::HasColor() ; } static bool HasPerVertexMark() { return VertexType::HasMark() ; } static bool HasPerVertexQuality() { return VertexType::HasQuality(); } static bool HasPerVertexTexture() { return VertexType::HasTexture(); } static bool HasPerTetraNormal() { return TetraType::HasTetraNormal() ; } static bool HasPerTetraMark() { return TetraType::HasTetraMark() ; } static bool HasPerTetraQuality() { return TetraType::HasTetraQuality(); } static bool HasTTTopology() { return TetraType::HasTTAdjacency(); } static bool HasVTTopology() { return TetraType::HasVTAdjacency(); } static bool HasTopology() { return HasTTTopology() || HasVTTopology(); } int & SimplexNumber(){ return tn;} int & VertexNumber(){ return vn;} /***********************************************/ /** @Functions used for handle the temporany mark of a tetrahedron used in decimation**/ //@{ ///Increase the current mark. void UnMarkAll() { ++IMark; } ///Mark the vertex with current value void Mark(VertexType *v) { v->IMark()=IMark; } ///return the current mark int GetMark() { return (IMark); } ///Initialize the mark of all vertices void InitIMark() { VertexIterator vi; IMark=0; for(vi=vert.begin();vi!=vert.end();vi++) { (*vi).InitIMark(); } } //@} };//End class /*@}*/ };//end namespace };//end namespace #endif