/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2005 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.41 2007/03/08 22:49:35 cignoni Changed the include order and the order in which cleaning filters are applied. Revision 1.40 2006/05/16 21:55:28 cignoni Updated to the new remove zero area syntax Revision 1.39 2006/03/29 09:27:07 cignoni Added managemnt of non critical errors Revision 1.38 2006/03/29 08:17:56 corsini fix typo Revision 1.37 2006/03/27 07:15:59 cignoni Added LoadMask Revision 1.36 2006/02/28 14:54:10 corsini Fix load mask initialization Revision 1.35 2006/02/09 16:12:27 corsini Add normal, color, texture information Revision 1.34 2006/02/06 12:59:12 corsini Fix mesh info structure initialization Revision 1.33 2006/01/27 14:18:07 corsini fix boolean entry type Revision 1.32 2006/01/27 14:17:10 corsini remove junk code Revision 1.31 2006/01/27 13:35:51 corsini fix signed/unsigned mismatch Revision 1.30 2006/01/26 16:29:21 corsini fix typo Revision 1.29 2005/12/29 12:27:35 cignoni Splitted IsComplexManifold in IsTwoManifoldFace and IsTwoManifoldVertex Revision 1.28 2005/12/21 14:11:59 corsini Out the number of self intersection Revision 1.27 2005/12/21 13:26:58 corsini Re-add save xml feature Revision 1.26 2005/12/21 13:10:10 corsini Move duplicated vertices routine Modify genus computation call Revision 1.25 2005/12/20 14:44:10 corsini Modify html table Revision 1.24 2005/12/20 13:29:41 corsini Remove unuseful Clear function Revision 1.23 2005/12/19 15:00:53 corsini Disable xml output temporarily Revision 1.22 2005/12/19 11:35:13 corsini Add html output support Revision 1.21 2005/12/16 11:16:36 corsini Add manifold check to some properties Revision 1.20 2005/12/15 11:20:00 corsini Add vertex-face topology Revision 1.19 2005/12/14 14:05:37 corsini Adjust comments Revision 1.18 2005/12/14 12:15:37 corsini Re-add clean mesh saving feature Revision 1.17 2005/12/13 15:46:30 corsini Restructuring code Revision 1.16 2005/12/12 12:09:08 cignoni Changed names of clean function and tested inertia.h Revision 1.15 2005/12/12 11:29:21 corsini Minor changes Revision 1.14 2005/12/12 10:48:16 corsini Fix indentation Revision 1.13 2005/11/17 00:42:03 cignoni Changed include order removed clean::initialize Revision 1.12 2005/11/16 16:45:51 rita_borgo Minor changes Revision 1.11 2005/11/16 15:59:46 cignoni Changed name of the component from to Revision 1.10 2005/11/14 09:21:07 cignoni Heavily restructured the code of Trimeshinfo. Now divided the collecting part from the reporting one (xml and ascii) Revision 1.9 2005/11/04 15:37:57 rita_borgo Removed Debug option Revision 1.8 2005/10/11 16:03:40 rita_borgo Moved all the main functions inside clean.h Revision 1.7 2005/09/30 15:48:46 rita_borgo Fixed manifold Test Revision 1.6 2005/09/30 14:13:01 rita_borgo Problem: Text not aligned Revision 1.5 2005/09/30 13:29:40 rita_borgo Fixed Manifold Test Revision 1.4 2005/09/29 14:48:15 rita_borgo Fixed code related to creation of the XML file Revision 1.3 2005/09/28 13:57:09 rita_borgo Fixed some printout not alligned Revision 1.2 2005/09/28 10:46:04 rita_borgo Added possibility of saving File in OFF format Revision 1.1 2005/09/20 10:15:27 rita_borgo Changed file name to uniform with other solution projects, before was main.cpp Revision 1.8 2005/02/15 12:26:06 rita_borgo Minor changes to self-intersection Revision 1.7 2005/02/07 15:44:31 rita_borgo Fixed Color and Volume Revision 1.6 2005/02/01 17:37:53 rita_borgo Fixed Volume and Color Revision 1.5 2005/01/18 16:33:12 rita_borgo Added OFF file Option Revision 1.4 2005/01/17 18:19:00 rita_borgo Added new routines. Self-intersection first release Revision 1.2 2005/01/03 16:13:09 rita_borgo Added Standard comments ****************************************************************************/ // Standard headers #include #include #include #include #include using namespace std; // VCG headers #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "XMLTree.h" #include #include "defs.h" using namespace vcg; class CVertex; class CFace; struct MyTypes: public UsedTypes< Use::AsVertexType,Use::AsFaceType>{}; class CVertex : public Vertex< MyTypes, vertex::VFAdj, vertex::Coord3f,vertex::BitFlags, vertex::Normal3f > {}; class CFace : public Face< MyTypes, face::FFAdj, face::VFAdj, face::VertexRef, face::Normal3f, face::BitFlags, face::Mark > {}; class CMesh : public vcg::tri::TriMesh< vector, vector > {}; typedef CMesh::VertexPointer VertexPointer; typedef CMesh::VertexIterator VertexIterator; typedef Point3 Point3x; typedef vector Hole; typedef CMesh::VertexPointer VertexPointer; typedef CMesh::VertexIterator VertexIterator; typedef CMesh::FaceContainer FaceContainer; typedef CMesh::ScalarType ScalarType; struct MeshInfo { string FileName; bool hasVNormal; bool hasFNormal; bool hasVColor; bool hasFColor; bool hasTexture; int vn,fn; bool VManifold; bool FManifold; int count_e,boundary_e,count_fd,count_uv,numholes; int BEdges; float Volume; int numcomponents,Genus; bool Regular,Semiregular; bool Orientable,Oriented; int dv; bool SelfIntersect; std::vector intersections; }; static const int HTML_LINES = 31; static const char * HTML_TABLE[HTML_LINES]= { "", " ", " ", " description.html", " ", " ", " ", "

TriMeshInfo V.1.2 - Results

", "

", " ", " ", " ", " Name", " Vertices", " Faces", " Edges", " Holes/
Boundaries", " Connected
Components", " Isolated
Vertices", " Duplicated
Vertices", " Self
Interesection", " Manifold", " Orientable/
Oriented", " Genus", " ", " ", " ", " ", "" }; int OpenMesh(const char *filename, CMesh &m) { printf(" Mesh loading..."); int mask = 0; tri::io::Importer::LoadMask(filename,mask); int err = tri::io::Importer::Open(m, filename); if (err) { if(tri::io::Importer::ErrorCritical(err)) { printf("\n Error during loading %s: '%s'\n",filename, tri::io::Importer::ErrorMsg(err)); exit(-1); } else { printf("\n Non Critical Troubles during loading %s: '%s'\n",filename, tri::io::Importer::ErrorMsg(err)); } } else printf(" done.\n\n"); return mask; } void initMeshInfo(MeshInfo &mi) { mi.vn = 0; mi.fn = 0; mi.hasVColor = false; mi.hasFColor = false; mi.hasFNormal = false; mi.hasVNormal = false; mi.hasTexture = false; mi.VManifold = false; mi.FManifold = false; mi.count_e = 0; mi.boundary_e = 0; mi.count_fd = 0; mi.count_uv = 0; mi.numholes = 0; mi.BEdges = 0; mi.Volume = 0; mi.numcomponents = 0; mi.Genus = 0; mi.Regular = false; mi.Semiregular = false; mi.Orientable = false; mi.Oriented = false; mi.dv = 0; mi.SelfIntersect = false; // mi.FileName has a constructor // mi.intersections has a constructor } void PrintMeshInfo(MeshInfo &mi) { printf(" *** Mesh information ***\n\n"); printf(" Mesh: '%s' \n", mi.FileName.c_str()); printf(" Number of vertices: %d \n", mi.vn); printf(" Number of faces: %d \n", mi.fn); printf(" Number of edges: %d \n", mi.count_e); printf(" Number of internal edges: %d \n", mi.count_e-mi.boundary_e); printf(" Number of boundary edges: %i \n", mi.boundary_e); printf(" Number of degenerated faces: %d\n", mi.count_fd); printf(" Number of unreferenced vertices: %d\n",mi.count_uv); printf(" Number of duplicated vertices found: %d\n", mi.dv); printf(" Number of holes/boundaries: %d \n", mi.numholes); if (mi.hasVNormal) printf(" Has Per-Vertex Normal: YES\n"); else printf(" Has Per-Vertex Normal: NO\n"); if (mi.hasFNormal) printf(" Has Per-Face Normal: YES\n"); else printf(" Has Per-Face Normal: NO\n"); if (mi.hasVColor) printf(" Has Per-Vertex Color: YES\n"); else printf(" Has Per-Vertex Color: NO\n"); if (mi.hasFColor) printf(" Has Per-Face Color: YES\n"); else printf(" Has Per-Face Color: NO\n"); if (mi.hasTexture) printf(" Has Texture information: YES\n"); else printf(" Has Texture information: NO\n"); if ((mi.VManifold && mi.FManifold )&&(mi.Oriented)&&(!mi.numholes)) printf(" Volume: %f \n", mi.Volume); else printf(" Volume: UNDEFINED (a closed oriented manifold is required)\n"); printf(" Number of connected components: %d\n", mi.numcomponents); // Orientation if (!mi.VManifold && mi.FManifold) { printf(" Orientable Mesh: NO\n"); printf(" Oriented Mesh: NO\n"); } else { if (mi.Orientable) printf(" Orientable Mesh: YES\n"); else printf(" Orientable Mesh: NO\n"); if (mi.Oriented) printf(" Oriented Mesh: YES\n"); else printf(" Oriented Mesh: NO\n"); } // Manifold if (mi.VManifold && mi.FManifold ) printf(" Manifold: YES\n"); else printf(" Manifold: NO\n"); // Genus if (mi.VManifold && mi.FManifold) printf(" Genus: %d \n", mi.Genus); else printf(" Genus: N/A \n"); // Mesh Type if (mi.Regular) printf(" Mesh Type: REGULAR\n"); else if (mi.Semiregular) printf(" Mesh Type: SEMIREGULAR\n"); else printf(" Mesh Type: IRREGULAR\n"); // Further details if (mi.SelfIntersect) printf(" Self Intersection: %d\n", mi.intersections.size()); else printf(" Self Intersection: NONE.\n"); } void SaveXMLInfo(MeshInfo &mi) { XMLTree doc; doc.initializeMain(); char s[256]; sprintf(s,"%d",mi.vn); doc.addNode(s, VALUE_INTEGER, "Number of Vertices"); sprintf(s,"%d",mi.fn); doc.addNode(s, VALUE_INTEGER, "Number of Faces"); if(mi.VManifold && mi.FManifold) doc.addNode("false", VALUE_BOOL,"Manifold"); else doc.addNode("true", VALUE_BOOL,"Manifold"); sprintf(s,"%d",mi.count_e); doc.addNode(s, VALUE_INTEGER,"Number of Edges"); sprintf(s,"%d",mi.count_fd); doc.addNode(s, VALUE_INTEGER,"Number of Degenerated Faces"); sprintf(s,"%d",mi.count_uv); doc.addNode(s, VALUE_INTEGER,"Number of unreferenced vertices"); sprintf(s,"%d",mi.numholes); doc.addNode(s, VALUE_INTEGER, "Number of Holes"); sprintf(s,"%d",mi.BEdges); doc.addNode(s, VALUE_INTEGER, "Number of Border Edges"); if (mi.hasVColor) doc.addNode("true", VALUE_BOOL, "Per-Vertex Color Information"); else doc.addNode("false", VALUE_BOOL, "Per-Vertex Color Information"); if (mi.hasFColor) doc.addNode("true", VALUE_BOOL, "Per-Face Color Information"); else doc.addNode("false", VALUE_BOOL, "Per-Face Color Information"); if (mi.hasVNormal) doc.addNode("true", VALUE_BOOL, "Per-Vertex Normal"); else doc.addNode("false", VALUE_BOOL, "Per-Vertex Normal"); if (mi.hasFNormal) doc.addNode("true", VALUE_BOOL, "Per-Face Normal"); else doc.addNode("false", VALUE_BOOL, "Per-Face Normal"); if (mi.hasTexture) doc.addNode("true", VALUE_BOOL, "Texture Information"); else doc.addNode("false", VALUE_BOOL, "Texture Information"); sprintf(s,"%f",mi.Volume); doc.addNode(s, VALUE_FLOAT,"Volume"); sprintf(s,"%d",mi.numcomponents); doc.addNode(s, VALUE_INTEGER,"Number of Connected Components"); sprintf(s,"%d",mi.Genus); doc.addNode(s, VALUE_INTEGER,"Genus"); if (mi.Regular) doc.addNode("REGULAR", VALUE_STRING,"Type of Mesh"); else if (mi.Semiregular) doc.addNode("SEMIREGULAR", VALUE_STRING,"Type of Mesh"); else doc.addNode("IRREGULAR", VALUE_STRING,"Type of Mesh"); if (!mi.VManifold && mi.FManifold) { doc.addNode("NO", VALUE_STRING,"Orientable Mesh"); doc.addNode("NO", VALUE_STRING,"Oriented Mesh"); } else { doc.addNode(mi.Orientable?"Yes":"No", VALUE_STRING,"Orientable Mesh"); doc.addNode(mi.Oriented?"Yes":"No", VALUE_STRING,"Oriented Mesh"); } sprintf(s,"%d",mi.dv); doc.addNode(s, VALUE_INTEGER,"Duplicated Vertices"); doc.addNode(mi.SelfIntersect?"Yes":"No", VALUE_STRING,"Self Intersection"); doc.finalizeMain(); // save xml tree string filename = mi.FileName; int l = static_cast(filename.size()); int index = static_cast(filename.find_first_of('.')); filename.erase(index, l - index); filename.append(".xml"); doc.setName(filename.c_str()); doc.printXMLTree(); } void SaveMeshInfoHtmlTable(fstream &fout, MeshInfo &mi) { fout << " " << std::endl; fout << " " << mi.FileName << "" << std::endl; fout << " " << mi.vn << "" << std::endl; fout << " " << mi.fn << "" << std::endl; fout << " " << mi.count_e << "" << std::endl; if (mi.VManifold && mi.FManifold) fout << " " << mi.numholes << "" << std::endl; else fout << " N/A" << std::endl; fout << " " << mi.numcomponents << "" << std::endl; fout << " " << mi.count_uv << "" << std::endl; fout << " " << mi.dv << "" << std::endl; if (mi.SelfIntersect) fout << " " << static_cast(mi.intersections.size()) << "" << std::endl; else fout << " None" << std::endl; if(mi.VManifold && mi.FManifold) fout << " Yes" << std::endl; else fout << " No" << std::endl; if ((mi.Orientable)&&(mi.Oriented)) fout << " Yes / Yes" << std::endl; else if ((mi.Orientable)&&(!mi.Oriented)) fout << " Yes / No" << std::endl; else if (!mi.Orientable) fout << " No / No" << std::endl; if (mi.VManifold && mi.FManifold) fout << " " << mi.Genus << "" << std::endl; else fout << " N/A" << std::endl; fout << " " << std::endl; } void SaveHtmlInfo(MeshInfo &mi) { char buff[1024]; bool flagInsert = false; ifstream fin; fstream fout; // Try to open fin.open("result.html"); long pos; if (fin.is_open()) { while (!fin.eof()) { pos = fin.tellg(); fin.getline(buff, 1024); string str(buff); if (str == " ") break; } flagInsert = true; } fin.close(); if (flagInsert) fout.open("result.html", ios::in | ios::out); else fout.open("result.html", ios::out); if (!fout.is_open()) { printf("\n Impossible to write the HTML output file.\n"); } else { if (flagInsert) { // Insert the mesh information into an existing table fout.seekp(pos, ios::beg); SaveMeshInfoHtmlTable(fout, mi); for (int i = HTML_LINES - 4; i < HTML_LINES; i++) fout << HTML_TABLE[i] << std::endl; } else { // Create a new table for (int i = 0; i < HTML_LINES - 4; i++) fout << HTML_TABLE[i] << std::endl; SaveMeshInfoHtmlTable(fout, mi); for (int i = HTML_LINES - 4; i < HTML_LINES; i++) fout << HTML_TABLE[i] << std::endl; } } fout.close(); } int main(int argc, char ** argv) { CMesh m; bool saveCleanMeshFlag = false; // Save the clean mesh bool verboseFlag = true; // Verbose mode on/off bool XmlFlag= false; // XML output enabled/disabled bool HtmlFlag = false; // HTML output enabled/disabled string SaveName; MeshInfo mi; initMeshInfo(mi); printf("\n -------------------------------\n" " TriMeshInfo V.1.23 \n" " http://vcg.isti.cnr.it\n" " release date: "__DATE__"\n" " -------------------------------\n\n\n"); // Parsing arguments /////////////////////////////////////////////// if (argc <= 1) { printf(MSG_ERR_N_ARGS); exit(-1); } mi.FileName = argv[1]; int i = 2; while (i < argc) { if (argv[i][0] == '-') { switch(argv[i][1]) { case 'q' : // Quiet mode, disable verbose mode verboseFlag = false; break; case 's': // Save the clean mesh with the name specified saveCleanMeshFlag = true; // Check clean mesh name (minimal check) if (i+1 >= argc) { printf(" Invalid output mesh name.\n\n"); exit(-1); } else if (argv[i+1][0] != '-') SaveName = argv[i+1]; else { printf(" Invalid output mesh name.\n\n"); exit(-1); } i++; break; case 'x' : // Enable XML output XmlFlag = true; break; case 'h' : // Enable HTML output HtmlFlag = true; break; default: printf(MSG_ERR_INVALID_OPTION, argv[i]); exit(0); break; } } i++; }; // Mesh loading ////////////////////////////////////////// int load_mask = OpenMesh(mi.FileName.c_str(), m); if (load_mask & vcg::tri::io::Mask::IOM_VERTNORMAL) mi.hasVNormal = true; else mi.hasVNormal = false; if (load_mask & vcg::tri::io::Mask::IOM_FACENORMAL) mi.hasFNormal = true; else mi.hasFNormal = false; if (load_mask & vcg::tri::io::Mask::IOM_VERTCOLOR) mi.hasVColor = true; else mi.hasVColor = false; if (load_mask & vcg::tri::io::Mask::IOM_FACECOLOR) mi.hasFColor = true; else mi.hasFColor = false; if( (load_mask & vcg::tri::io::Mask::IOM_VERTTEXCOORD) || (load_mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) ) mi.hasTexture = true; else mi.hasTexture = false; // Mesh processing ////////////////////////////////////////// printf(" Mesh processing...\n\n"); // Number of vertices mi.vn = m.vn; // Number of faces mi.fn = m.fn; // DUPLICATED VERTICES mi.dv = tri::Clean::RemoveDuplicateVertex(m); // DEGENERATED FACES => (faces with area zero) mi.count_fd = tri::Clean::RemoveDegenerateFace(m); mi.count_fd += tri::Clean::RemoveFaceOutOfRangeArea(m,0); // UNREFERENCED VERTEX mi.count_uv = tri::Clean::RemoveUnreferencedVertex(m); // Update topology (face-to-face) tri::UpdateTopology::FaceFace(m); tri::UpdateTopology::VertexFace(m); // IS MANIFOLD? mi.VManifold = tri::Clean::CountNonManifoldVertexFF(m)>0; mi.FManifold = tri::Clean::CountNonManifoldEdgeFF(m)>0; // COUNT EDGES tri::Clean::CountEdges(m, mi.count_e, mi.boundary_e); // HOLES COUNT if(mi.VManifold && mi.FManifold) { mi.numholes = tri::Clean::CountHoles(m); tri::Clean::CountEdges(m, mi.BEdges,mi.numholes); } // CONNECTED COMPONENTS mi.numcomponents = tri::Clean::CountConnectedComponents(m); // ORIENTATION if (mi.VManifold && mi.FManifold) tri::Clean::IsOrientedMesh(m, mi.Oriented, mi.Orientable); else { mi.Oriented = false; mi.Orientable = false; } // Rebuild Vertex-Face topology tri::UpdateTopology::VertexFace(m); // VOLUME (require a closed oriented manifold) if ((mi.VManifold && mi.FManifold)&&(mi.Oriented)&&(!mi.numholes)) { tri::Inertia mm; mm.Compute(m); mi.Volume = mm.Mass(); // the sign of the volume depend on the mesh orientation if (mi.Volume < 0.0) mi.Volume = -mi.Volume; } // GENUS if(mi.VManifold && mi.FManifold) mi.Genus = tri::Clean::MeshGenus(m, mi.numholes, mi.numcomponents, mi.count_e); // REGULARITY if (mi.VManifold && mi.FManifold) tri::Clean::IsRegularMesh(m, mi.Regular, mi.Semiregular); else { mi.Regular = false; mi.Semiregular = false; } // SELF INTERSECTION mi.SelfIntersect = tri::Clean::SelfIntersections(m, mi.intersections); // Mesh Information Output ////////////////////////////////////////// // Print mesh information if(verboseFlag) PrintMeshInfo(mi); // Save mesh information in XML format if(XmlFlag) SaveXMLInfo(mi); // Save mesh information in HTML format if (HtmlFlag) SaveHtmlInfo(mi); // Save the clean mesh if (saveCleanMeshFlag) { printf(" Save the 'clean' mesh..."); tri::io::Exporter::Save(m, SaveName.c_str()); printf(" done.\n\n"); } mi.intersections.clear(); return 0; }