/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.18 2005/12/02 00:13:34 cignoni Added and removed typenames for gcc compiling. removed also some template arguments specifcation that gcc disliked... commented out GetInSphereFace and SetMesh that are probably never used and i didnt succeed in compile Revision 1.17 2005/10/05 17:02:52 pietroni corrected bugs on GEtKClosestVert and GetInSphereVert Revision 1.16 2005/10/03 16:19:07 spinelli fixed some bugs Revision 1.15 2005/10/03 13:59:39 pietroni added GetInSphere and GetInBox functions rensmed Functions respectively with Face suffix or Vertex suffix for query on vertex or faces Revision 1.14 2005/09/30 13:10:37 pietroni used functor defined in face/distance.h for distance point-face used functor defined in intersection3.h for ray-triangle intersection added GetKClosest and DoRay Functions Revision 1.13 2005/09/28 08:30:48 cignoni changed name of include, removed use of an undefined type (scalar instead of Scalar) removed unused code portions (the old closest code) Revision 1.12 2005/09/21 09:24:30 pietroni Added RayIterators. Added ClosestIterators on Triangles and Vertices. Added Closest Functions on triangles and Vertices. Revision 1.11 2005/09/19 13:36:24 pietroni added ray iterator of faces Revision 1.10 2005/09/16 11:53:51 cignoni Small gcc compliling issues Revision 1.9 2005/09/15 13:16:10 spinelli fixed bugs Revision 1.8 2005/09/15 11:15:00 pietroni minor changes Revision 1.7 2005/09/14 12:56:47 pietroni used closest function from grid Revision 1.6 2005/08/26 09:12:48 cignoni changed typedef A2UGridLink da 'GridStaticPtr::Link' a typedef 'GRID::Link' Revision 1.5 2005/02/08 17:49:38 pietroni added if (!l->Elem()->IsD()) test on each element Revision 1.4 2005/01/28 12:00:33 cignoni small gcc compiling issues for namespaces Revision 1.3 2005/01/24 11:47:23 cignoni Now used also by the official Metro Removed using namespace (NEVER IN HEADERS!) Made the computation of barycentric coords only when necessary Renamed Mindistpoint to Closest Revision 1.2 2005/01/21 17:13:09 pietroni included distance.h changed Dist to vcg::face::PointDistance Revision 1.1 2004/10/04 15:32:16 ganovelli moved from metro core Revision 1.6 2004/05/14 00:34:36 ganovelli header added ****************************************************************************/ #ifndef __VCG_TRIMESH_CLOSEST #define __VCG_TRIMESH_CLOSEST #include #include #include #include #include #include #include #include #include namespace vcg { namespace trimesh { //**MARKER CLASSES**// template class Tmark { MESH_TYPE *m; public: Tmark(){} void UnMarkAll(){m->UnMarkAll();} bool IsMarked(OBJ_TYPE* obj){return (m->IsMarked(obj));} void Mark(OBJ_TYPE* obj){m->Mark(obj);} void SetMesh(MESH_TYPE *_m) {m=_m;} }; template class FaceTmark:public Tmark {}; template class VertTmark:public Tmark {}; //**CLOSEST FUNCTION DEFINITION**// /* aka MetroCore data una mesh m e una ug sulle sue facce trova il punto di m piu' vicino ad un punto dato. */ // input: mesh, punto, griglia (gr), distanza limite (mdist) // output: normale (interpolata) alla faccia e punto piu' vicino su di essa, e coord baricentriche del punto trovato // Nota che il parametro template GRID non ci dovrebbe essere, visto che deve essere // UGrid, ma non sono riuscito a definirlo implicitamente template typename MESH::FaceType * GetClosestFace( MESH & mesh, GRID & gr, const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist, typename GRID::ScalarType & _minDist, typename GRID::CoordType &_closestPt, typename GRID::CoordType & _normf, typename GRID::CoordType & _ip) { typedef typename GRID::ScalarType ScalarType; typedef Point3 Point3x; typedef FaceTmark MarkerFace; MarkerFace mf; mf.SetMesh(&mesh); vcg::face::PointDistanceFunctor FDistFunct; _minDist=_maxDist; typename MESH::FaceType* bestf= gr.GetClosest(FDistFunct, mf, _p, _maxDist, _minDist, _closestPt); if(_maxDist> ScalarType(fabs(_minDist))) { // f=bestf; typename MESH::ScalarType alfa, beta, gamma; //calcolo normale con interpolazione trilineare bestf->InterpolationParameters(_closestPt, alfa, beta, gamma); _normf = (bestf->V(0)->cN())*alfa+ (bestf->V(1)->cN())*beta+ (bestf->V(2)->cN())*gamma ; _ip=Point3x(alfa,beta,gamma); //normf.Normalize(); inutile si assume le normali ai vertici benfatte _minDist = fabs(_minDist); return(bestf); } return (0); } template typename MESH::FaceType * GetClosestFace( MESH & mesh,GRID & gr,const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist,typename GRID::ScalarType & _minDist, typename GRID::CoordType &_closestPt,typename GRID::CoordType & _normf) { Point3 _ip; typedef FaceTmark MarkerFace; MarkerFace mf; mf.SetMesh(&mesh); vcg::face::PointDistanceFunctor FDistFunct; return ( gr.GetClosest(FDistFunct,mf,_p,_maxDist,_minDist,_closestPt) ); } template typename MESH::FaceType * GetClosestFace( MESH & mesh,GRID & gr,const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist,typename GRID::ScalarType & _minDist, typename GRID::CoordType &_closestPt) { typedef typename GRID::ScalarType ScalarType; typedef Point3 Point3x; typedef FaceTmark MarkerFace; MarkerFace mf; mf.SetMesh(&mesh); vcg::face::PointDistanceFunctor PDistFunct; _minDist=_maxDist; return (gr.GetClosest(PDistFunct,mf,_p,_maxDist,_minDist,_closestPt)); } template typename MESH::VertexType * GetClosestVertex( MESH & mesh,GRID & gr,const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist,typename GRID::ScalarType & _minDist ) { typedef typename GRID::ScalarType ScalarType; typedef Point3 Point3x; typedef VertTmark MarkerVert; MarkerVert mv; mv.SetMesh(&mesh); typedef vcg::vertex::PointDistanceFunctor VDistFunct; _minDist=_maxDist; Point3x _closestPt; return (gr.GetClosest/**/(VDistFunct(),mv,_p,_maxDist,_minDist,_closestPt)); } template unsigned int GetKClosestFace(MESH & mesh,GRID & gr, const unsigned int _k, const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist, OBJPTRCONTAINER & _objectPtrs,DISTCONTAINER & _distances, POINTCONTAINER & _points) { typedef FaceTmark MarkerFace; MarkerFace mf; mf.SetMesh(&mesh); vcg::face::PointDistanceFunctor FDistFunct; return (gr.GetKClosest /**/ (FDistFunct,mf,_k,_p,_maxDist,_objectPtrs,_distances,_points)); } template unsigned int GetKClosestVertex(MESH & mesh,GRID & gr, const unsigned int _k, const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist, OBJPTRCONTAINER & _objectPtrs,DISTCONTAINER & _distances, POINTCONTAINER & _points) { typedef VertTmark MarkerVert; MarkerVert mv; mv.SetMesh(&mesh); typedef vcg::vertex::PointDistanceFunctor VDistFunct; return (gr.GetKClosest/* */ (VDistFunct(),mv,_k,_p,_maxDist,_objectPtrs,_distances,_points)); } //template // unsigned int GetInSphereFace(MESH & mesh, // GRID & gr, // const typename GRID::CoordType & _p, // const typename GRID::ScalarType & _r, // OBJPTRCONTAINER & _objectPtrs, // DISTCONTAINER & _distances, // POINTCONTAINER & _points) //{ // typedef FaceTmark MarkerFace; // MarkerFace mf; // mf.SetMesh(&mesh); // typedef vcg::face::PointDistanceFunctor F DistFunct; // return (gr.GetInSphere/**/ // (FDistFunct(),mf,_p,_r,_maxDist,_objectPtrs,_distances,_points)); //} template unsigned int GetInSphereVertex(MESH & mesh, GRID & gr, const typename GRID::CoordType & _p, const typename GRID::ScalarType & _r, OBJPTRCONTAINER & _objectPtrs, DISTCONTAINER & _distances, POINTCONTAINER & _points) { typedef VertTmark MarkerVert; MarkerVert mv; mv.SetMesh(&mesh); typedef vcg::vertex::PointDistanceFunctor VDistFunct; return (gr.GetInSphere/**/ (VDistFunct(),mv,_p,_r,_objectPtrs,_distances,_points)); } template unsigned int GetInBoxFace(MESH & mesh, GRID & gr, const vcg::Box3 _bbox, OBJPTRCONTAINER & _objectPtrs) { typedef FaceTmark MarkerFace; MarkerFace mf; mf.SetMesh(&mesh); return(gr.GetInBox/**/(mf,_bbox,_objectPtrs)); } template unsigned int GetInBoxVertex(MESH & mesh, GRID & gr, const vcg::Box3 _bbox, OBJPTRCONTAINER & _objectPtrs) { typedef VertTmark MarkerVert; MarkerVert mv; mv.SetMesh(&mesh); return(gr.GetInBox/**/(mv,_bbox,_objectPtrs)); } template typename GRID::ObjPtr DoRay(MESH & mesh,GRID & gr, const Ray3 & _ray, const typename GRID::ScalarType & _maxDist, typename GRID::ScalarType & _t) { typedef typename MESH::FaceType FaceType; typedef typename MESH::ScalarType ScalarType; typedef FaceTmark MarkerFace; MarkerFace mf; mf.SetMesh(&mesh); typedef vcg::RayTriangleIntersectionFunctor FintFunct; return(gr.DoRay(FintFunct(),mf,_ray,_maxDist,_t)); } //**ITERATORS DEFINITION**// template class ClosestFaceIterator:public vcg::ClosestIterator > { public: typedef GRID GridType; typedef MESH MeshType; typedef FaceTmark MarkerFace; typedef vcg::face::PointDistanceFunctor PDistFunct; typedef vcg::ClosestIterator > ClosestBaseType; typedef typename MESH::FaceType FaceType; typedef typename MESH::ScalarType ScalarType; //ClosestFaceIterator(GridType &_Si):ClosestBaseType(_Si,PDistFunct()){} ClosestFaceIterator(GridType &_Si):ClosestBaseType(_Si,PDistFunct()){} // Commented out: it seems unuseful and make gcc complain. p. // void SetMesh(MeshType *m) // {tm.SetMesh(m);} }; template class ClosestVertexIterator:public vcg::ClosestIterator > { public: typedef GRID GridType; typedef MESH MeshType; typedef VertTmark MarkerVert; typedef vcg::vertex::PointDistanceFunctor VDistFunct; typedef vcg::ClosestIterator > ClosestBaseType; ClosestVertexIterator(GridType &_Si):ClosestBaseType(_Si,VDistFunct()){} // Commented out: it seems unuseful and make gcc complain. p. /* void SetMesh(MeshType *m) {tm.SetMesh(m);}*/ }; template class TriRayIterator:public vcg::RayIterator,FaceTmark > { public: typedef GRID GridType; typedef MESH MeshType; typedef FaceTmark MarkerFace; typedef vcg::RayTriangleIntersectionFunctor FintFunct; typedef vcg::RayIterator > RayBaseType; typedef typename MESH::FaceType FaceType; typedef typename MESH::ScalarType ScalarType; TriRayIterator(GridType &_Si):RayBaseType(_Si,FintFunct()){} // Commented out: it seems unuseful and make gcc complain. p. /* void SetMesh(MeshType *m) {tm.SetMesh(m);}*/ }; } // end namespace trimesh } // end namespace vcg #endif