/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.11 2006/01/30 15:02:50 cignoni Added mask filling in open Revision 1.10 2006/01/10 13:20:42 cignoni Changed ply::PlyMask to io::Mask Revision 1.9 2005/12/01 00:58:56 cignoni Added and removed typenames for gcc compiling... Revision 1.8 2005/11/12 18:12:16 cignoni Added casts and changed integral types to remove warnings Revision 1.7 2005/09/28 10:30:14 rita_borgo *** empty log message *** Revision 1.6 2005/01/26 22:44:51 cignoni Resolved scoping of constant of OFF codes Revision 1.5 2005/01/18 12:35:18 rita_borgo Added #include<vcg/complex/trimesh/allocate.h> it was giving problems with Allocator:: Revision 1.4 2005/01/03 11:18:24 cignoni changed a .. rfind('OFF') .. in rfind("OFF") and added some casts Revision 1.3 2004/11/23 11:56:50 cignoni Corrected small bug in the tokenizer (it would add a fake token for lines ending with a space before /n) ****************************************************************************/ #ifndef __VCGLIB_IMPORT_OFF #define __VCGLIB_IMPORT_OFF #include <fstream> #include <string> #include <vector> #include <assert.h> #include <vcg/space/color4.h> #include<vcg/complex/trimesh/allocate.h> namespace vcg { namespace tri { namespace io { // /** \addtogroup */ // /* @{ */ /** This class encapsulate a filter for importing OFF meshes. A basic description of the OFF file format can be found at http://www.geomview.org/docs/html/geomview_41.html */ template<class MESH_TYPE> class ImporterOFF { public: typedef typename MESH_TYPE::VertexType VertexType; typedef typename MESH_TYPE::VertexIterator VertexIterator; typedef typename MESH_TYPE::VertexPointer VertexPointer; typedef typename MESH_TYPE::FaceType FaceType; typedef typename MESH_TYPE::FaceIterator FaceIterator; typedef typename MESH_TYPE::FacePointer FacePointer; typedef typename MESH_TYPE::CoordType CoordType; typedef typename MESH_TYPE::ScalarType ScalarType; /*! * Standard call for knowing the meaning of an error code * \param message_code The code returned by <CODE>Open</CODE> * \return The string describing the error code */ static const char* ErrorMsg(int message_code) { static const char* error_msg[] = { "No errors", "Can't open file", "Invalid file", "Unsupported format", "Face with more than 3 vertices" }; if(message_code>4 || message_code<0) return "Unknown error"; else return error_msg[message_code]; }; static int Open(MESH_TYPE &mesh, const char *filename, CallBackPos *cb=0) { int loadmask; return Open(mesh,filename,loadmask,cb); } /*! * Standard call for reading a mesh * \param mesh the destination mesh * \param filename the name of the file to read from * \return the operation result */ static int Open(MESH_TYPE &mesh, const char *filename, int &loadmask, CallBackPos *cb=0) { mesh.Clear(); bool isNormalDefined = false; bool isColorDefined = false; bool isTexCoordDefined = false; int dimension = 3; std::ifstream stream(filename); if (stream.fail()) return CantOpen; std::vector< std::string > tokens; TokenizeNextLine(stream, tokens); if (tokens[tokens.size()-1].rfind("OFF")!= std::basic_string<char>::npos) { for (int u=int(tokens.size())-2; u>=0; u--) { std::string header = tokens[u]; if (header.compare("C")==0) { isColorDefined = true; continue; } if (header.compare("N")==0) { isNormalDefined = true; continue; } if (header.compare("ST")==0) { isTexCoordDefined = true; continue; } } if (tokens[tokens.size()-1].compare("4OFF")==0) dimension = 4; else if (tokens[tokens.size()-1].compare("nOFF")==0) { TokenizeNextLine(stream, tokens); dimension = atoi(tokens[0].c_str()); } else dimension = 3; TokenizeNextLine(stream, tokens); } unsigned int nVertices, nFaces, nEdges; nVertices = atoi(tokens[0].c_str()); nFaces = atoi(tokens[1].c_str()); nEdges = atoi(tokens[2].c_str()); assert(dimension = 3); VertexIterator v_iter = Allocator<MESH_TYPE>::AddVertices(mesh, nVertices); for (unsigned int i=0; i<nVertices; i++, v_iter++) { if (stream.fail()) return UnexpectedEOF; if(cb && (i%1000)==0) cb(i*50/nVertices,"Vertex Loading"); TokenizeNextLine(stream, tokens); if(tokens.size() ==3) { for (unsigned int j=0; j<3; j++) (*v_iter).P()[j] = (ScalarType) atof(tokens[j].c_str()); } else { size_t k = tokens.size(); for (unsigned int j=0; j<3; j++) { (*v_iter).P()[j] = (ScalarType) atof(tokens[k].c_str()); k--; if(k==0) { TokenizeNextLine(stream, tokens); k = tokens.size(); } } } if (isNormalDefined) for (unsigned int j=3; j<6; j++) (*v_iter).N()[j] = (ScalarType) atof(tokens[j].c_str()); if (isColorDefined) {} if (isTexCoordDefined) {} } Allocator<MESH_TYPE>::AddFaces(mesh, nFaces); unsigned int f0=0; for (unsigned int f=0; f<nFaces; f++) { f0 = f; if (stream.fail()) return UnexpectedEOF; if(cb && (f%1000)==0) cb(50+f*50/nFaces,"Vertex Loading"); TokenizeNextLine(stream, tokens); int vert_per_face = atoi(tokens[0].c_str()); if (vert_per_face == 3) { if(tokens.size() ==4) { for(unsigned int j = 0; j<3; j++) mesh.face[f].V(j) = &(mesh.vert[ atoi(tokens[j+1].c_str()) ]); } else { TokenizeNextLine(stream, tokens); size_t k = tokens.size(); for (unsigned int j=0; j<3; j++) { mesh.face[f].V(j) = &(mesh.vert[ atoi(tokens[j].c_str()) ]); k--; if(k==0) { TokenizeNextLine(stream, tokens); k = tokens.size(); } } } } else { unsigned int trigs = vert_per_face-3; nFaces += trigs; Allocator<MESH_TYPE>::AddFaces(mesh, trigs); int *vertIndices = new int[vert_per_face]; for (int k=0; k<vert_per_face; k++) vertIndices[k] = atoi(tokens[1+k].c_str()); for (int k=0; k<=vert_per_face-3; k++) { mesh.face[f+k].V(0) = &(mesh.vert[ vertIndices[0 ] ]); mesh.face[f+k].V(1) = &(mesh.vert[ vertIndices[1+k] ]); mesh.face[f+k].V(2) = &(mesh.vert[ vertIndices[2+k] ]); } f+=trigs; delete []vertIndices; } if (isColorDefined) { size_t color_elements = tokens.size()-vert_per_face-1; switch (color_elements) { case 0: { for ( ; f0<=f; f0++) mesh.face[f0].C().Import(vcg::Color4f(.666f, .666f, .666f, .666f)); break; } case 1: { for ( ; f0<=f; f0++) mesh.face[f0].C().Import( ColorMap( atoi(tokens[vert_per_face+1].c_str()) ) ); break; } case 3: { if (tokens[vert_per_face+1].find('.')==-1) { int rgb[3]; rgb[0] = atoi( tokens[vert_per_face+1].c_str() ); rgb[1] = atoi( tokens[vert_per_face+2].c_str() ); rgb[2] = atoi( tokens[vert_per_face+3].c_str() ); for ( ; f0<=f; f0++) mesh.face[f0].C().SetRGB(rgb[0], rgb[1], rgb[2]); } else { float color[3]; color[0] = (float) atof( tokens[vert_per_face+1].c_str() ); color[1] = (float) atof( tokens[vert_per_face+2].c_str() ); color[2] = (float) atof( tokens[vert_per_face+3].c_str() ); for ( ; f0<=f; f0++) mesh.face[f0].C().Import(vcg::Color4f(color[0], color[1], color[2], 1.0f)); } break; } case 4: { if (tokens[vert_per_face+1].find('.')==-1) { unsigned char color[4]; color[0] = (unsigned char) atoi(tokens[vert_per_face+1].c_str()); color[1] = (unsigned char) atoi(tokens[vert_per_face+2].c_str()); color[2] = (unsigned char) atoi(tokens[vert_per_face+3].c_str()); color[3] = (unsigned char) atoi(tokens[vert_per_face+4].c_str()); for ( ; f0<=f; f0++) mesh.face[f0].C().Import(vcg::Color4f(color[0], color[1], color[2], color[3])); } else { float color[4]; color[0] = float( atof(tokens[vert_per_face+1].c_str()) ); color[1] = float( atof(tokens[vert_per_face+2].c_str()) ); color[2] = float( atof(tokens[vert_per_face+3].c_str()) ); color[3] = float( atof(tokens[vert_per_face+4].c_str()) ); for ( ; f0<=f; f0++) mesh.face[f0].C().Import(vcg::Color4f(color[0], color[1], color[2], color[3])); } break; } } //end switch } // end if (isColorDefined) } loadmask = Mask::IOM_VERTCOORD | Mask::IOM_FACEINDEX; if(isColorDefined) loadmask |= Mask::IOM_FACECOLOR; return NoError; } // end Open enum OFFCodes {NoError=0, CantOpen, UnexpectedEOF}; protected: /*! * Read the next valid line and parses it into "tokens", allowing the tokens to be read one at a time. * \param stream The object providing the input stream * \param tokens The "tokens" in the next line */ inline static const void TokenizeNextLine(std::ifstream &stream, std::vector< std::string > &tokens) { std::string line; do std::getline(stream, line, '\n'); while (line[0] == '#' || line.length()==0); size_t from = 0; size_t to = 0; size_t length = line.size(); tokens.clear(); do { while (line[from]==' ' && from!=length) from++; if(from!=length) { to = from+1; while (line[to]!=' ' && to!=length) to++; tokens.push_back(line.substr(from, to-from).c_str()); from = to; } } while (from<length); } // end Tokenize /*! * Provide the int->color mapping, according to the Geomview's `cmap.fmap' file. * \param i the color index * \return the corresponding <CODE>vcg::Color4f</CODE> color */ static const vcg::Color4f ColorMap(int i) { static const float colorMap[148][4] = { { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.2f, 0.2f, 0.2f, 0.2f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.1f, 0.1f, 0.1f, 0.1f }, { 0.1f, 0.1f, 0.1f, 0.1f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.2f, 0.2f, 0.2f, 0.2f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, { 0.05f, 0.05f, 0.05f, 0.05f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.2f, 0.2f, 0.2f, 0.2f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.1f, 0.1f, 0.1f, 0.1f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.7f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.9f, 0.9f, 0.9f, 0.9f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.75f, 0.75f, 0.75f, 0.75f }, { 0.8f, 0.8f, 0.8f, 0.8f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f, 0.0f }, { 0.4f, 0.4f, 0.4f, 0.4f }, { 0.8f, 0.8f, 0.8f, 0.8f } }; return Color4f(colorMap[i][0], colorMap[i][1], colorMap[i][2], colorMap[i][3]); } }; // /*! @} */ } //namespace io }//namespace tri } // namespace vcg #endif //__VCGLIB_IMPORT_OFF