/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.12 2007/05/31 09:39:55 cignoni Small gcc compiling issues Revision 1.11 2006/07/06 12:30:32 ganovelli misleading comment removed Revision 1.10 2005/12/14 17:14:13 pietroni added assert on deleted flag condition Revision 1.9 2005/02/08 14:38:05 turini Warnings Correction Revision 1.8 2004/05/17 08:26:28 turini Changed : Parameters Order As In vcg::tetra::SubSet. Revision 1.7 2004/05/17 07:58:16 turini Minor Changes To Compile Even Without using namespace std. Revision 1.6 2004/05/14 11:43:17 turini Changed mesh ClearFlag call. Revision 1.5 2004/05/13 09:59:20 turini Added typedef typename in InsertedV Revision 1.4 2004/05/07 10:06:46 turini include Plane3 removed. Revision 1.3 2004/05/07 09:35:09 turini Added History Info ****************************************************************************/ #ifndef __VCGLIB_TRISUBSET #define __VCGLIB_TRISUBSET #include namespace vcg { namespace tri { template struct InsertedV { typedef I_MESH_TYPE IMeshType; typedef typename IMeshType::VertexPointer VertexPointer; typedef typename IMeshType::FacePointer FacePointer; InsertedV(VertexPointer _v, FacePointer _f, int _z) : v(_v), f(_f), z(_z) {} VertexPointer v; FacePointer f; int z; const bool operator < (const InsertedV & o) const { return (v void SubSet(S_MESH_TYPE & m, STL_CONT & subSet) { std::vector< InsertedV > newVertices; typename STL_CONT::iterator pfi; typename S_MESH_TYPE::VertexIterator vi; typename S_MESH_TYPE::FaceIterator fi; typedef typename S_MESH_TYPE::VertexType S_VertexType; std::vector redirect; fi = vcg::tri::Allocator::AddFaces(m,subSet.size()); for(pfi=subSet.begin(); pfi!=subSet.end(); ++pfi) { assert(!(*pfi)->IsD()); // m.face.push_back(*(*pfi)); (*fi).ImportLocal(**pfi); (*fi).V(0) = (S_VertexType*)(void*)(*pfi)->V(0); (*fi).V(1) = (S_VertexType*)(void*)(*pfi)->V(1); (*fi).V(2) = (S_VertexType*)(void*)(*pfi)->V(2); ++fi; } for(fi=m.face.begin(); fi!=m.face.end(); ++fi) { newVertices.push_back(InsertedV((*fi).V(0), &(*fi),0)); newVertices.push_back(InsertedV((*fi).V(1), &(*fi),1)); newVertices.push_back(InsertedV((*fi).V(2), &(*fi),2)); } sort(newVertices.begin(), newVertices.end()); typename std::vector< InsertedV >::iterator curr, next; int pos=0; curr=next=newVertices.begin(); while(next!=newVertices.end()) { if((*curr)!=(*next)) pos++; (*next).f->V((*next).z)=(typename S_MESH_TYPE::VertexPointer)pos; curr=next; next++; } typename std::vector< InsertedV >::iterator newE=unique(newVertices.begin(), newVertices.end()); vi = vcg::tri::Allocator::AddVertices(m,newE-newVertices.begin()); for(curr=newVertices.begin(); curr!=newE; ++curr,++vi) (*vi).ImportLocal(*((*curr).v)); for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi) redirect.push_back(&(*vi)); for(fi=m.face.begin(); fi!=m.face.end(); ++fi) { (*fi).V(0)=redirect[(int)(*fi).V(0)]; (*fi).V(1)=redirect[(int)(*fi).V(1)]; (*fi).V(2)=redirect[(int)(*fi).V(2)]; } m.vn=(int)m.vert.size(); m.fn=(int)m.face.size(); } } // End Namespace TriMesh } // End Namespace vcg #endif