/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ #ifndef VCG_USE_EIGEN #include "deprecated_point.h" #else #ifndef __VCGLIB_POINT #define __VCGLIB_POINT #include "../math/eigen.h" #include <vcg/math/base.h> #include <vcg/space/space.h> namespace vcg { template<typename Scalar> class Point2; template<typename Scalar> class Point3; template<typename Scalar> class Point4; namespace ndim{ template <int Size, typename Scalar> class Point; } } namespace vcg { namespace ndim{ /** \addtogroup space */ /*@{*/ /** The templated class for representing a point in R^N space. The class is templated over the ScalarType class that is used to represent coordinates. PointBase provides the interface and the common operators for points of any dimensionality. */ template <int N, class S> class Point : public Eigen::Matrix<S,N,1> { //---------------------------------------- // template typedef part // use it as follow: typename Point<N,S>::Type instead of simply Point<N,S> //---------------------------------------- public: typedef Eigen::Matrix<S,N,1> Type; //---------------------------------------- // inheritence part //---------------------------------------- private: typedef Eigen::Matrix<S,N,1> _Base; public: using _Base::coeff; using _Base::coeffRef; using _Base::setZero; using _Base::data; using _Base::V; _EIGEN_GENERIC_PUBLIC_INTERFACE(Point,_Base); VCG_EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Point) inline Point() : Base() {} template<typename OtherDerived> inline Point(const Eigen::MatrixBase<OtherDerived>& other) : Base(other) {} /// slower version, more stable (double precision only) inline S StableDot (const Point& p) const; /// Signed area operator /// a % b returns the signed area of the parallelogram inside a and b // inline S operator % ( PointType const & p ) const; }; // end class definition typedef Eigen::Matrix<short ,2,1> Point2s; typedef Eigen::Matrix<int ,2,1> Point2i; typedef Eigen::Matrix<float ,2,1> Point2f; typedef Eigen::Matrix<double,2,1> Point2d; typedef Eigen::Matrix<short ,2,1> Vector2s; typedef Eigen::Matrix<int ,2,1> Vector2i; typedef Eigen::Matrix<float ,2,1> Vector2f; typedef Eigen::Matrix<double,2,1> Vector2d; typedef Eigen::Matrix<short ,3,1> Point3s; typedef Eigen::Matrix<int ,3,1> Point3i; typedef Eigen::Matrix<float ,3,1> Point3f; typedef Eigen::Matrix<double,3,1> Point3d; typedef Eigen::Matrix<short ,3,1> Vector3s; typedef Eigen::Matrix<int ,3,1> Vector3i; typedef Eigen::Matrix<float ,3,1> Vector3f; typedef Eigen::Matrix<double,3,1> Vector3d; typedef Eigen::Matrix<short ,4,1> Point4s; typedef Eigen::Matrix<int ,4,1> Point4i; typedef Eigen::Matrix<float ,4,1> Point4f; typedef Eigen::Matrix<double,4,1> Point4d; typedef Eigen::Matrix<short ,4,1> Vector4s; typedef Eigen::Matrix<int ,4,1> Vector4i; typedef Eigen::Matrix<float ,4,1> Vector4f; typedef Eigen::Matrix<double,4,1> Vector4d; /*@}*/ } // end namespace ndim } // end namespace vcg #endif #endif