/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.3 2004/04/07 10:54:11 cignoni Commented out unused parameter names and other minor warning related issues Revision 1.2 2004/03/25 14:55:25 ponchio Adding copyright. ****************************************************************************/ #ifndef TRACKMODE_H #define TRACKMODE_H #include #include #include namespace vcg { class Trackball; class TrackMode { public: virtual ~TrackMode() {} //virtual void Draw() {} virtual Similarityf ComputeFromWindow(const Point3f &/* oldp */, const Point3f &/* newp */) { return Similarityf().SetIdentity(); } Point3f Hit(const Point3f &p); Trackball *tb; }; class SphereMode: public TrackMode { public: Similarityf ComputeFromWindow(const Point3f &oldP, const Point3f &newP); //Plane3f SetViewPlane(); Point3f Hit(const Point3f &p); Plane3f GetViewPlane(); // Line3f GetViewLine(const Point3f &p); }; class GravityMode: public TrackMode { public: }; class CylinderMode: public TrackMode { public: CylinderMode(const Point3f _axis): axis(_axis) { axis.Normalize(); } protected: Point3f axis; }; class PlaneMode: public TrackMode { public: PlaneMode(const Point3f _x, const Point3f _y): x(_x), y(_y) { x.Normalize(); y.Normalize(); } Similarityf ComputeFromWindow(const Point3f &oldP, const Point3f &newP); protected: Point3f x; Point3f y; }; class LineMode: public TrackMode { public: LineMode(const Point3f _axis): axis(_axis) { axis.Normalize();} protected: Point3f axis; }; class ScaleMode: public TrackMode { public: }; }//namespace #endif