/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /**************************************************************************** History $Log: not supported by cvs2svn $ Revision 1.6 2005/09/30 14:13:01 rita_borgo Problem: Text not aligned Revision 1.5 2005/09/30 13:29:40 rita_borgo Fixed Manifold Test Revision 1.4 2005/09/29 14:48:15 rita_borgo Fixed code related to creation of the XML file Revision 1.3 2005/09/28 13:57:09 rita_borgo Fixed some printout not alligned Revision 1.2 2005/09/28 10:46:04 rita_borgo Added possibility of saving File in OFF format Revision 1.1 2005/09/20 10:15:27 rita_borgo Changed file name to uniform with other solution projects, before was main.cpp Revision 1.8 2005/02/15 12:26:06 rita_borgo Minor changes to self-intersection Revision 1.7 2005/02/07 15:44:31 rita_borgo Fixed Color and Volume Revision 1.6 2005/02/01 17:37:53 rita_borgo Fixed Volume and Color Revision 1.5 2005/01/18 16:33:12 rita_borgo Added OFF file Option Revision 1.4 2005/01/17 18:19:00 rita_borgo Added new routines. Self-intersection first release Revision 1.2 2005/01/03 16:13:09 rita_borgo Added Standard comments ****************************************************************************/ #include #include #include using namespace std; #include #include #include #include // mi sembra di averlo aggiunto! #include #include #include #include #include #include #include #include #include #include #include #include "XMLTree.h" #include // loader #include #include "defs.h" string ans; using namespace vcg; using namespace tri; using namespace face; int prova1; class MyFace; class MyEdge; class MyVertex : public Vertex{}; class MyFace :public FaceAFAV{}; class MyMesh: public tri::TriMesh< std::vector, std::vector >{}; typedef MyMesh::VertexPointer VertexPointer; typedef MyMesh::VertexIterator VertexIterator; typedef Point3 Point3x; typedef vector Hole; void OpenMesh(const char *filename, MyMesh &m) { int err = tri::io::Importer::Open(m,filename); if(err){ printf("Error in reading %s: '%s'\n",filename,tri::io::Importer::ErrorMsg(err)); exit(-1); } printf("read mesh `%s'\n", filename); } inline char* GetExtension(char* filename) { for(int i=strlen(filename)-1; i >= 0; i--) if(filename[i] == '.') break; if(i > 0) return &(filename[i+1]); else return NULL; } typedef MyMesh::VertexPointer VertexPointer; typedef MyMesh::VertexIterator VertexIterator; /* classe di confronto per l'algoritmo di individuazione vertici duplicati*/ template class DuplicateVert_Compare{ public: inline bool operator() (VertexIterator a, VertexIterator b) { return *a < *b; } }; static int DuplicateVertex( MyMesh & m )// V1.0 {if(m.vert.size()==0 || m.vn==0) return 0; std::map mp; int i,j; VertexIterator vi; int deleted=0; int k=0; int num_vert = m.vert.size(); vector perm(num_vert); for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi, ++k) perm[k] = &(*vi); DuplicateVert_Compare c_obj; std::sort(perm.begin(),perm.end(),c_obj); j = 0; i = j; mp[perm[i]] = perm[j]; ++i; for(;i!=num_vert;) { if( (! (*perm[i]).IsD()) && (! (*perm[j]).IsD()) && (*perm[i]).P() == (*perm[j]).cP() ) { if(deleted ==0) { cout<< "\t Found Duplicated Vertices"<< endl; cout<< "\t do you want to remove them? [y/Y| n/N]\n"; cin>>ans; } if((ans == "s") ||(ans=="S")) { VertexPointer t = perm[i]; mp[perm[i]] = perm[j]; (*t).SetD(); m.vn--; } ++i; deleted++;// per evitare che su risposta no rifaccia la domanda ad ogni vertice che incontra; } else { j = i; ++i; } } ans.clear(); return deleted; } void main(int argc,char ** argv){ MyMesh m; bool DEBUG=false; int j; j=0; /*------------XML file part ------------------*/static char* XML_SCHEMA_NAME = "protegekb"; XMLTree doc; MainNode* mn = new MainNode; /*--------------------------------------------*/ //load the mesh //argv[1]=(char*)"c:\\checkup\\debug\\column1m.ply"; //argv[1] = "C:\\sf\\apps\\msvc\\trimeshinfo\\Release\\prism.off"; //argv[1] = "C:\\sf\\apps\\msvc\\trimeshinfo\\Release\\prova1.ply"; // print program info printf("-------------------------------\n" " TriMeshInfo V.1.01 \n" " http://vcg.isti.cnr.it\n" " release date: "__DATE__"\n" "-------------------------------\n\n"); if(DEBUG) argv[1] = "C:\\sf\\apps\\msvc\\trimeshinfo\\Release\\tests\\kite_hole3.ply"; else { // load input meshes. if(argc <= 1) { printf(MSG_ERR_N_ARGS); exit(-1); } } OpenMesh(argv[1],m); /*------------XML file part ------------------*/ doc.initializeMain(XML_SCHEMA_NAME); char* s1 = "http://www.w3.org/2001/XMLSchema-instance"; char* s2 = new(char[50]); sprintf(s2,"\"%s\"",s1); doc.addHeaders(" xmlns:xsi=", s2); s1 = "http://protege.stanford.edu/plugins/xmlbackend/protege_xml_backend.xsd"; s2 = new(char[100]); sprintf(s2,"\"%s\"",s1); doc.addHeaders(" xsi:noNamespaceSchemaLocation=", s2); /*--------------------------------------------*/ FILE * index; index = fopen((string(argv[1])+string("2.html")).c_str(),"w"); fprintf(index,"

Mesh info: %s

\n\n\n", argv[1]); fprintf(index,"

GENERAL INFO

\n\n"); fprintf(index,"

Number of vertices: %d

\n", m.vn); fprintf(index,"

Number of faces: %d

\n", m.fn); printf("Mesh info:\n"); printf(" M: '%s'\n\t Number of vertices: %d \n", argv[1], m.vn); printf("\t Number of faces: %d \n", m.fn); /*------------XML file part ------------------*/ NodeGroup* ng = new NodeGroup; char* s =new(char[25]); sprintf(s,"%d",m.vn); ValueNode* vn = new ValueNode; EntryNode* en = new EntryNode; vn->setValue(s); en->addValue(*vn); en->type = "Integer"; OwnSlotNode* osn = new OwnSlotNode; osn->setName("Number of Vertices"); osn->addEntry(*en); SlotNode* sn = new SlotNode; sn->addOwnSlot(osn); ng->addNode(osn); s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%d",m.fn); vn->setValue(s); en->addValue(*vn); en->type = "Integer"; osn->setName("Number of Faces"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ if(m.HasPerFaceColor()||m.HasPerVertexColor()) { Color4b Color=m.C(); fprintf(index, "

Object color(4b): %f %f %f

\n\n", Color[0], Color[1], Color[2]); printf( "\t Object color(4b): %f %f %f \n", Color[0], Color[1], Color[2]); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%f %f %f ",Color[0], Color[1], Color[2]); vn->setValue(s); en->addValue(*vn); en->type = "Float"; osn->setName("Colors"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } vcg::tri::UpdateTopology::FaceFace(m); // IS MANIFOLD MyMesh::FaceIterator fi; MyMesh::FaceIterator gi; vcg::face::Pos he; vcg::face::Pos hei; for(fi=m.face.begin();fi!=m.face.end();fi++) { (*fi).ClearB(0); (*fi).ClearB(1); (*fi).ClearB(2); (*fi).ClearS(); } int cf=0; bool Manifold=true; for(fi=m.face.begin();fi!=m.face.end();++fi) { for (j=0;j<3;j++) { if(!IsManifold(*fi,j)) { Manifold = false; fi= m.face.end(); --fi; j=3; } } if((BorderCount(*fi)>0)) { Manifold = false; fi= m.face.end(); --fi; } } if (!Manifold) { fprintf(index, "

Manifold: NO

"); printf( "\t Manifold: NO\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s = "No"; vn->setValue(s); en->addValue(*vn); en->type = "Bool"; osn->setName("Manifold"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else { fprintf(index, "

Manifold: YES

"); printf( "\t Manifold: YES\n "); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s = "Yes"; vn->setValue(s); en->addValue(*vn); en->type = "Bool"; osn->setName("Manifold"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } // COUNT EDGES int count_e = 0; int boundary_e = 0; bool counted =false; for(fi=m.face.begin();fi!=m.face.end();fi++) { (*fi).SetS(); count_e +=3; //assume that we have to increase the number of edges with three for(j=0; j<3; j++) { if (fi->IsBorder(j)) //If this edge is a border edge boundary_e++; // then increase the number of boundary edges else if (IsManifold(*fi,j))//If this edge is manifold { if((*fi).FFp(j)->IsS()) //If the face on the other side of the edge is already selected count_e--; // we counted one edge twice } else//We have a non-manifold edge { hei.Set(&(*fi), j , fi->V(j)); he=hei; he.NextF(); while (he.f!=hei.f)// so we have to iterate all faces that are connected to this edge { if (he.f->IsS())// if one of the other faces was already visited than this edge was counted already. { counted=true; break; } else { he.NextF(); } } if (counted) { count_e--; counted=false; } } } } fprintf(index, "

Number of edges: %d

\n", count_e); fprintf(index, "

Number of internal edges: %d

\n", count_e-boundary_e); fprintf(index, "

Number of boundary edges: %i

\n", boundary_e); printf("\t Number of edges: %d \n", count_e); printf("\t Number of internal edges: %d \n", count_e-boundary_e); printf("\t Number of boundary edges: %i \n", boundary_e); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%d",count_e); vn->setValue(s); en->addValue(*vn); en->type = "Integer"; osn->setName("Number of Edges"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ // DEGENERATED FACES int count_fd = 0; for(fi=m.face.begin(); fi!=m.face.end();++fi) if((*fi).Area() == 0) count_fd++; fprintf(index, "

Number of degenerated faces: %d

\n", count_fd); printf("\t Number of degenerated faces: %d \n", count_fd); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%d",count_fd); vn->setValue(s); en->addValue(*vn); en->type = "Integer"; osn->setName("Number of Degenerated Faces"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ // UNREFERENCED VERTEX int count_uv = 0; MyMesh::VertexIterator v; for(v=m.vert.begin();v!=m.vert.end();++v) (*v).ClearV(); for(fi=m.face.begin();fi!=m.face.end();++fi) for(j=0;j<3;++j) (*fi).V(j)->SetV(); for(v=m.vert.begin();v!=m.vert.end();++v) if( !(*v).IsV() ) ++count_uv; fprintf(index,"

Number of unreferenced vertices: %d

\n",count_uv); printf("\t Number of unreferenced vertices: %d\n",count_uv); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%d",count_uv); vn->setValue(s); en->addValue(*vn); en->type = "Integer"; osn->setName("Number of unreferenced vertices"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ // HOLES COUNT int numholes=0; int numholev=0; int BEdges=0; vector > holes; //indices of vertices for(fi=m.face.begin();fi!=m.face.end();++fi) (*fi).ClearS(); gi=m.face.begin(); fi=gi; if (Manifold) { for(fi=m.face.begin();fi!=m.face.end();fi++)//for all faces do { for(j=0;j<3;j++)//for all edges { if(fi->V(j)->IsS()) continue; if((*fi).IsBorder(j))//found an unvisited border edge { he.Set(&(*fi),j,fi->V(j)); //set the face-face iterator to the current face, edge and vertex vector hole; //start of a new hole hole.push_back(fi->P(j)); // including the first vertex numholev++; he.v->SetS(); //set the current vertex as selected he.NextB(); //go to the next boundary edge while(fi->V(j) != he.v)//will we do not encounter the first boundary edge. { Point3x newpoint = he.v->P(); //select its vertex. if(he.v->IsS())//check if this vertex was selected already, because then we have an additional hole. { //cut and paste the additional hole. vector hole2; int index = find(hole.begin(),hole.end(),newpoint) - hole.begin(); for(int i=index; iSetS(); //set the current vertex as selected he.NextB(); //go to the next boundary edge } holes.push_back(hole); } } } numholes = holes.size(); fprintf(index,"

Number of holes/boundaries: %d

\n", numholes); printf("\t Number of holes/boundaries: %d \n", numholes); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%d",numholes); vn->setValue(s); en->addValue(*vn); en->type = "Integer"; osn->setName("Number of Holes"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ if(numholes>0) { int BEdges = 0; printf("\t Edges per hole/boundary:\n\t ("); for(int i=0; isetValue(s); en->addValue(*vn); en->type = "Integer"; osn->setName("Number of Border Edges"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } } else printf( "\t Number of holes: UNDEFINED, mesh is non-manifold \n"); // Mesh Volume float vol = m.Volume(); int nuh = numholes; if((m.Volume()>0.)&&(Manifold)&&(numholes==0)) { fprintf(index,"

Volume: %d

\n", m.Volume()); printf("\t Volume: %f \n", m.Volume()); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%f",m.Volume()); vn->setValue(s); en->addValue(*vn); en->type = "Float"; osn->setName("Volume"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else { printf("\t Volume: UNDEFINED, mesh is either non-manifold or has holes \n"); fprintf(index,"Volume: UNDEFINED, mesh is either non-manifold or has holes \n"); } // CONNECTED COMPONENTS vector nrfaces; nrfaces.reserve(1); for(fi=m.face.begin();fi!=m.face.end();++fi) (*fi).ClearS(); gi=m.face.begin(); fi=gi; int Compindex=0; stack sf; MyMesh::FaceType *l; for(fi=m.face.begin();fi!=m.face.end();++fi) { if (!(*fi).IsS()) { (*fi).SetS(); //(*fi).Q()=Compindex; nrfaces.push_back(1); sf.push(fi); while (!sf.empty()) { gi=sf.top(); he.Set(&(*gi),0,gi->V(0)); sf.pop(); for(j=0;j<3;++j) { if( !(*gi).IsBorder(j) ) { l=he.f->FFp(j); if( !(*l).IsS() ) { (*l).SetS(); sf.push(l); } } } } Compindex++; } } int numcomponents = nrfaces.size(); fprintf(index, "

Number of connected components: %d

", numcomponents); printf("\t Number of connected components: %d\n", numcomponents); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%d",numcomponents); vn->setValue(s); en->addValue(*vn); en->type = "Integer"; osn->setName("Number of Connected Components"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ //GENUS --> 2( #components - genus ) = #vertices + #faces - #edge - #boundary_loops = eulernumber - #holes //eulero = (mesh.vn-count_uv) - (count_e)+mesh.fn; int eulernumber = (m.vn-count_uv) + m.fn - count_e; if(Manifold) { int genus = -( 0.5 * (eulernumber - numholes) - numcomponents ); fprintf(index, "

Genus: %d

\n ", genus); printf( "\t Genus: %d \n", genus); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%d",genus); vn->setValue(s); en->addValue(*vn); en->type = "Integer"; osn->setName("Genus"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else//(!Manifold) { fprintf( index,"

Genus: UNDEFINED, mesh is non-manifold

\n"); printf( "\t Genus: UNDEFINED, mesh is non-manifold \n"); } // REGULARITY bool Regular=true; bool Semiregular=true; int inc=0; for(v=m.vert.begin();v!=m.vert.end();++v) (*v).ClearS(); for(fi=m.face.begin();fi!=m.face.end();++fi) { for (j=0; j<3; j++) { he.Set(&(*fi),j,fi->V(j)); if (!(*fi).IsBorder(j) && !(*fi).IsBorder((j+2)%3) && !fi->V(j)->IsS()) { hei=he; inc=1; he.FlipE(); he.NextF(); while (he.f!=hei.f) { he.FlipE(); if (he.IsBorder()) { inc=6; break; } he.NextF(); inc++; } if (inc!=6) Regular=false; if (inc!=6 && inc!=5) Semiregular=false; fi->V(j)->SetS(); } else fi->V(j)->SetS(); } if (Semiregular==false) break; } if (Regular) { fprintf(index, "

Type of Mesh: REGULAR

"); printf("\t Type of Mesh: REGULAR\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="REGULAR"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Type of Mesh"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else if (Semiregular) { fprintf(index, "

Type of Mesh: SEMIREGULAR

"); printf("\t Type of Mesh: SEMIREGULAR\n"); s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="SEMIREGULAR"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Type of Mesh"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); } else { fprintf(index, "

Type of Mesh: IRREGULAR

"); printf("\t Type of Mesh: IRREGULAR\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="IRREGULAR"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Type of Mesh"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } // ORIENTABLE E ORIENTED MESH bool Orientable=true; bool Oriented=true; if (!Manifold) { fprintf(index, "

Orientable Mesh: NO

"); printf( "\t Orientable Mesh: NO\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="NO"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Orientable Mesh"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else { for(fi=m.face.begin();fi!=m.face.end();++fi) { (*fi).ClearS(); (*fi).ClearUserBit(0); } gi=m.face.begin(); fi=gi; for(fi=m.face.begin();fi!=m.face.end();++fi) { if (!(*fi).IsS()) { (*fi).SetS(); sf.push(fi); while (!sf.empty()) { gi=sf.top(); sf.pop(); for(j=0;j<3;++j) { if( !(*gi).IsBorder(j) ) { he.Set(&(*gi),0,gi->V(0)); l=he.f->FFp(j); he.Set(&(*gi),j,gi->V(j)); hei.Set(he.f->FFp(j),he.f->FFi(j), (he.f->FFp(j))->V(he.f->FFi(j))); if( !(*gi).IsUserBit(0) ) { if (he.v!=hei.v)// bene { if ((*l).IsS() && (*l).IsUserBit(0)) { Orientable=false; break; } else if (!(*l).IsS()) { (*l).SetS(); sf.push(l); } } else if (!(*l).IsS()) { Oriented=false; (*l).SetS(); (*l).SetUserBit(0); sf.push(l); } else if ((*l).IsS() && !(*l).IsUserBit(0)) { Orientable=false; break; } } else if (he.v==hei.v)// bene { if ((*l).IsS() && (*l).IsUserBit(0)) { Orientable=false; break; } else if (!(*l).IsS()) { (*l).SetS(); sf.push(l); } } else if (!(*l).IsS()) { Oriented=false; (*l).SetS(); (*l).SetUserBit(0); sf.push(l); } else if ((*l).IsS() && !(*l).IsUserBit(0)) { Orientable=false; break; } } } } } if (!Orientable) break; } if (Orientable) { fprintf(index, "

Orientable Mesh: YES

"); printf( "\t Orientable Mesh: YES\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="YES"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Orientable Mesh"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else { fprintf(index, "

Orientable Mesh: NO

"); printf( "\t Orientable Mesh: NO\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="NO"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Orientable Mesh"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } } if (Oriented && Manifold) { fprintf(index, "

Oriented Mesh: YES

"); printf( "\t Oriented Mesh: YES\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="YES"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Oriented Mesh"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else { fprintf(index, "

Oriented Mesh: NO

"); printf( "\t Oriented Mesh: NO\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="NO"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Oriented Mesh"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } int dv = DuplicateVertex(m); if(dv>0) { fprintf(index, "

Duplicated vertices: %d

", dv); printf( "\t Number of duplicated vertices found: %d\n",dv); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; sprintf(s,"%d",dv); vn->setValue(s); en->addValue(*vn); en->type = "Int"; osn->setName("Duplicated Vertices"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else { fprintf(index, "

Duplicated vertices: NO

"); printf( "\t Duplicated vertices: NO\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="NO"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Duplicated Vertices"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } // SELF INTERSECTION if (m.fn<300000) { bool SelfInt=false; for(fi=m.face.begin();fi!=m.face.end();++fi) { for(gi=++fi , fi--;gi!=m.face.end();++gi) { if ((*fi).FFp(0)!=&(*gi) && (*fi).FFp(1)!=&(*gi) && (*fi).FFp(2)!=&(*gi) && fi->V(0)!=gi->V(0) && fi->V(0)!=gi->V(1) && fi->V(0)!=gi->V(2) && fi->V(1)!=gi->V(0) && fi->V(1)!=gi->V(1) && fi->V(1)!=gi->V(2) && fi->V(2)!=gi->V(0) && fi->V(2)!=gi->V(1) && fi->V(2)!=gi->V(2)) { if (NoDivTriTriIsect(fi->V(0)->P(), fi->V(1)->P(), fi->V(2)->P(),gi->V(0)->P(), gi->V(1)->P(), gi->V(2)->P()) ) SelfInt=true; } } if (SelfInt) break; } if (SelfInt) { fprintf(index, "

Self Intersection: YES

"); printf( "\t Self Intersection: YES\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="YES"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Self Intersection"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } else { fprintf(index, "

Self Intersection: NO

"); printf( "\t Self Intersection: NO\n"); /*------------XML file part ------------------*/ s = new(char[25]); vn = new ValueNode; en = new EntryNode; osn = new OwnSlotNode; s="NO"; vn->setValue(s); en->addValue(*vn); en->type = "String"; osn->setName("Self Intersection"); osn->addEntry(*en); sn->addOwnSlot(osn); ng->addNode(osn); /*--------------------------------------------*/ } } string fs; cout<< "\t To save the file: [s/S]\n\t"; cin>>ans; if((ans == "S")||(ans == "s")) { cout<< "\t available formats: [ply, off, dxf, stl] "<>ans; cout<<"\t enter filename"<>fs; const char* filesave = fs.c_str(); if(ans == "ply") tri::io::ExporterPLY::Save(m, filesave); else if(ans == "stl") tri::io::ExporterSTL::Save(m,filesave); else if(ans == "dxf") tri::io::ExporterDXF::Save(m,filesave); else if(ans == "off") tri::io::ExporterOFF::Save(m,filesave); } cout<<"\t create XML files? [y/Y|n/N]"<>ans; if((ans=="Y")||(ans=="y")) { /*------------XML file part ------------------*/ doc.addSlots(sn); OwnSlotsNode* ossn = new OwnSlotsNode; ossn->addOwnSlot(ng); ClassNode* cn = new ClassNode; cn->addOwnSlots(ossn); doc.addClasses(cn); InstanceNode* in = new InstanceNode; in->addOwnSlots(ossn); doc.addInstances(in); doc.finalizeMain("/",XML_SCHEMA_NAME); doc.printXMLTree(); } /*--------------------------------------------*/ fclose(index); }