#ifndef VCG_TRI_ATTRIBUTE_SEAM_H #define VCG_TRI_ATTRIBUTE_SEAM_H #include #include /* // sample extract functor void v_extract(const src_mesh_t & wm, const src_face_t & f, int k, const dst_mesh_t & vm, dst_vertex_t & v) { (void)wm; (void)vm; v.P() = f.cP (k); v.N() = f.cWN(k); v.C() = f.cWC(k); v.T() = f.cWT(k); } // sample compare functor bool v_compare(const dst_mesh_t & vm, const dst_vertex_t & u, const dst_vertex_t & v) { (void)vm; return ( (u.cN() == v.cN()) && (u.cC() == v.cC()) && (u.cT() == v.cT()) ); } // sample copy functor void v_copy(const dst_mesh_t & vm, const dst_vertex_t & u, dst_vertex_t & v) { (void)vm; v.P() = u.cP(); v.N() = u.cN(); v.C() = u.cC(); v.T() = u.cT(); } // create seams AttributeSeam::SplitVertex(src, dst, v_extract, v_compare, v_copy, 1.10f); */ namespace vcg { namespace tri { class AttributeSeam { public: typedef AttributeSeam ThisType; enum ASMask { POSITION_PER_VERTEX = (1 << 0), NORMAL_PER_VERTEX = (1 << 1), NORMAL_PER_WEDGE = (1 << 2), NORMAL_PER_FACE = (1 << 3), COLOR_PER_VERTEX = (1 << 4), COLOR_PER_WEDGE = (1 << 5), COLOR_PER_FACE = (1 << 6), TEXCOORD_PER_VERTEX = (1 << 7), TEXCOORD_PER_WEDGE = (1 << 8) }; template struct ASExtract { const unsigned int mask; ASExtract(unsigned int vmask = 0) : mask(vmask) { ; } void operator () (const src_trimesh_t & sm, const typename src_trimesh_t::FaceType & f, int k, const dst_trimesh_t & dm, typename dst_trimesh_t::VertexType & v) const { (void)sm; (void)dm; const unsigned int m = this->mask; const typename src_trimesh_t::VertexType & u = *(f.cV(k)); if ((m & AttributeSeam::POSITION_PER_VERTEX) != 0) v.P() = f.cP (k); if ((m & AttributeSeam::NORMAL_PER_VERTEX) != 0) v.N() = u.cN ( ); if ((m & AttributeSeam::NORMAL_PER_WEDGE) != 0) v.N() = f.cWN(k); if ((m & AttributeSeam::NORMAL_PER_FACE) != 0) v.N() = f.cN ( ); if ((m & AttributeSeam::COLOR_PER_VERTEX) != 0) v.C() = u.cC ( ); if ((m & AttributeSeam::COLOR_PER_WEDGE) != 0) v.C() = f.cWC(k); if ((m & AttributeSeam::COLOR_PER_FACE) != 0) v.C() = f.cC ( ); if ((m & AttributeSeam::TEXCOORD_PER_VERTEX) != 0) v.T() = u.cT ( ); if ((m & AttributeSeam::TEXCOORD_PER_WEDGE) != 0) v.T() = f.cWT(k); } }; template struct ASCompare { const unsigned int mask; ASCompare(unsigned int vmask = 0) : mask(vmask) { ; } bool operator () (const dst_trimesh_t & sm, const typename dst_trimesh_t::VertexType & u, const typename dst_trimesh_t::VertexType & v) const { (void)sm; const unsigned int m = this->mask; /* if ((m & (AttributeSeam::POSITION_PER_VERTEX)) != 0) { if (u.cP() != v.cP()) return false; } */ if ((m & (AttributeSeam::NORMAL_PER_VERTEX | AttributeSeam::NORMAL_PER_WEDGE | AttributeSeam::NORMAL_PER_FACE)) != 0) { if (u.cN() != v.cN()) return false; } if ((m & (AttributeSeam::COLOR_PER_VERTEX | AttributeSeam::COLOR_PER_WEDGE | AttributeSeam::COLOR_PER_FACE)) != 0) { if (u.cC() != v.cC()) return false; } if ((m & (AttributeSeam::TEXCOORD_PER_VERTEX | AttributeSeam::TEXCOORD_PER_WEDGE)) != 0) { if (u.cT() != v.cT()) return false; } return true; } }; // in-place version template static inline bool SplitVertex(src_trimesh_t & src, extract_wedge_attribs_t v_extract, compare_vertex_attribs_t & v_compare) { typedef typename src_trimesh_t::VertexType src_vertex_t; typedef typename src_trimesh_t::VertexIterator src_vertex_i; typedef typename src_trimesh_t::FaceType src_face_t; typedef typename src_trimesh_t::FaceIterator src_face_i; typedef typename src_trimesh_t::VertContainer src_vertex_container_t; typedef vcg::tri::Allocator src_mesh_allocator_t; typedef typename src_mesh_allocator_t :: template PointerUpdater src_pointer_updater_t; if ((src.vn <= 0) || (src.fn <= 0)) { return true; } src_pointer_updater_t pt_upd; src_vertex_i vi = src_mesh_allocator_t::AddVertices(src, 1, pt_upd); src_vertex_t * vtx = &(*vi); src_vertex_t * vtxbase = &(src.vert[0]); const size_t vertex_count = src.vert.size(); const size_t vertex_pool_size = vertex_count; std::vector vloc; vloc.reserve(vertex_pool_size); vloc.resize(vertex_count, -2); int vcount = int(src.vert.size()); int idx = 0; for (src_face_i it=src.face.begin(); it!=src.face.end(); ++it) { src_face_t & f = (*it); if (f.IsD()) continue; for (int k=0; k<3; ++k) { idx = (f.cV(k) - vtxbase); v_extract(src, f, k, src, *vtx); if (vloc[idx] == -2) { vloc[idx] = -1; src.vert[idx].ImportData(*vtx); } else { int vidx = idx; do { if (v_compare(src, src.vert[vidx], *vtx)) break; vidx = vloc[vidx]; } while (vidx >= 0); if (vidx < 0) { vloc.push_back(vloc[idx]); vloc[idx] = vcount; vi = src_mesh_allocator_t::AddVertices(src, 1, pt_upd); pt_upd.Update(vtx); pt_upd.Update(vtxbase); (*vi).ImportData(*vtx); idx = vcount; vcount++; } else { idx = vidx; } } f.V(k) = &(src.vert[idx]); } } src_mesh_allocator_t::DeleteVertex(src, *vtx); return true; } // out-of-place version template static inline bool SplitVertex(const src_trimesh_t & src, dst_trimesh_t & dst, extract_wedge_attribs_t & v_extract, compare_vertex_attribs_t & v_compare, copy_vertex_t & v_copy) { typedef typename src_trimesh_t::VertexType src_vertex_t; typedef typename src_trimesh_t::FaceType src_face_t; typedef typename src_trimesh_t::ConstFaceIterator src_face_ci; typedef typename dst_trimesh_t::VertContainer dst_vertex_container_t; typedef typename dst_trimesh_t::VertexType dst_vertex_t; typedef typename dst_trimesh_t::VertexIterator dst_vertex_i; typedef typename dst_trimesh_t::FaceType dst_face_t; typedef typename dst_trimesh_t::FaceIterator dst_face_i; typedef vcg::tri::Allocator dst_mesh_allocator_t; /* GCC gets in troubles and need some hints ("template") to parse the following line */ typedef typename dst_mesh_allocator_t :: template PointerUpdater dst_pointer_updater_t; if (reinterpret_cast(&src) == reinterpret_cast(&dst)) { return false; } dst.Clear(); if ((src.vn <= 0) || (src.fn <= 0)) { return true; } const size_t vertex_count = src.vert.size(); const size_t vertex_pool_size = vertex_count; const src_vertex_t * vtxbase = &(src.vert[0]); std::vector vloc; vloc.reserve(vertex_pool_size); vloc.resize(vertex_count, -2); dst_vertex_i vv; dst_pointer_updater_t pt_upd; pt_upd.preventUpdateFlag = true; dst_mesh_allocator_t::AddVertices(dst, 1 + int(vertex_count), pt_upd); dst_vertex_t * vtx = &(dst.vert[0]); dst_face_i fbase = dst_mesh_allocator_t::AddFaces(dst, src.fn); dst_face_i fi = fbase; int vcount = int(dst.vert.size()); int idx = 0; for (src_face_ci it=src.face.begin(); it!=src.face.end(); ++it) { const src_face_t & wf = (*it); if (wf.IsD()) continue; dst_face_t & vf = (*fi); for (int k=0; k<3; ++k) { idx = (wf.cV(k) - vtxbase); v_extract(src, wf, k, dst, *vtx); if (vloc[idx] == -2) { vloc[idx] = -1; v_copy(dst, *vtx, dst.vert[idx]); } else { int vidx = idx; do { if (v_compare(dst, dst.vert[vidx], *vtx)) break; vidx = vloc[vidx]; } while (vidx >= 0); if (vidx < 0) { vloc.push_back(vloc[idx]); vloc[idx] = vcount; vv = dst_mesh_allocator_t::AddVertices(dst, 1, pt_upd); pt_upd.Update(vtx); v_copy(dst, *vtx, *vv); idx = vcount; vcount++; } else { idx = vidx; } } vf.V(k) = reinterpret_cast(idx); } fi++; } { std::vector tmp; vloc.swap(tmp); } dst_vertex_t * vstart = &(dst.vert[0]); for (dst_face_i it=fbase; it!=dst.face.end(); ++it) { dst_face_t & vf = (*it); vf.V(0) = vstart + reinterpret_cast(vf.V(0)); vf.V(1) = vstart + reinterpret_cast(vf.V(1)); vf.V(2) = vstart + reinterpret_cast(vf.V(2)); } dst_mesh_allocator_t::DeleteVertex(dst, *vtx); return true; } }; } // end namespace tri } // end namespace vcg #endif // VCG_TRI_ATTRIBUTE_SEAM_H