# Base options TEMPLATE = app LANGUAGE = C++ # QT modules QT += opengl # Executable name TARGET = trimesh_qt # Directories DESTDIR = . UI_DIR = build/ui MOC_DIR = build/moc OBJECTS_DIR = build/obj # Lib headers INCLUDEPATH += . INCLUDEPATH += ../../.. # Lib sources SOURCES += ../../../wrap/ply/plylib.cpp SOURCES += ../../../wrap/gui/trackball.cpp SOURCES += ../../../wrap/gui/trackmode.cpp # Compile glew DEFINES += GLEW_STATIC INCLUDEPATH += ../../../../code/lib/glew/include SOURCES += ../../../../code/lib/glew/src/glew.c # Awful problem with windows.. win32{ DEFINES += NOMINMAX } # Input HEADERS += mainwindow.h HEADERS += glarea.h SOURCES += main.cpp SOURCES += mainwindow.cpp SOURCES += glarea.cpp FORMS += mainwindow.ui