#ifndef __VCGLIB_IMPORTERTS #define __VCGLIB_IMPORTERTS #define NULL 0 #include <vcg/space/point3.h> namespace vcg { namespace tetra { namespace io { template <typename MESHTYPE> class ImporterTS{ typedef MESHTYPE Tetramesh; typedef typename Tetramesh::VertexPointer VertexPointer; typedef typename Tetramesh::VertexType VertexType; typedef typename Tetramesh::TetraType FaceType; typedef typename Tetramesh::VertexIterator VertexIterator; typedef typename Tetramesh::TetraIterator FaceIterator; typedef typename Tetramesh::ScalarType ScalarType; typedef Point3<ScalarType> Point3x; static FILE *& F(){static FILE * f; return f;} inline static ReadPos( Point3<ScalarType> &p){ fscanf(F(),"%g %g %g\n",&p[0],&p[1],&p[2]); } inline static ReadPos( Point4<ScalarType> &p){ fscanf(F(),"%g %g %g %g\n",&p[0],&p[1],&p[2],&p[3]); } public: static int Open( Tetramesh & m, const char * filename ) { int nvertex; int ntetra; float x; float y; float z; int tp0; int tp1; int tp2; int tp3; float mass; typename Tetramesh::VertexType p1; F() = fopen(filename,"r"); if(F() == NULL ) { printf( "The file was not opened\n" ); return -1; } else { fscanf(F(), "%i", &nvertex ); fscanf(F(), "%i", &ntetra ); int j; for (j=0;j<nvertex;j++) { m.vert.push_back(VertexType()); ReadPos(m.vert.back().P()); m.vert.back().ClearFlags(); } m.tetra.reserve(ntetra); m.vert.reserve(nvertex); for (j=0;j<ntetra;j++) { fscanf(F(), "%i", &tp0 ); fscanf(F(), "%i", &tp1 ); fscanf(F(), "%i", &tp2 ); fscanf(F(), "%i", &tp3 ); m.tetra.push_back(typename Tetramesh::TetraType()); m.tetra.back().V(0) = &m.vert[tp0]; m.tetra.back().V(1) = &m.vert[tp1]; m.tetra.back().V(2) = &m.vert[tp2]; m.tetra.back().V(3) = &m.vert[tp3]; m.tetra.back().UberFlags() = 0; } } m.vn = nvertex; m.tn = ntetra; return 0; } };// end class };// end of io };// end of tri };// end of vcg #endif