/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ #ifndef __VCGLIB_IMPORTERPLY #define __VCGLIB_IMPORTERPLY #include #include #include #include #include #include namespace vcg { namespace tri { namespace io { template int PlyType () { return 0;} // 10/6/05 Cignoni this specialization must be inlined becouse otherwise if we include this // .h in two different cpp we should get a double definition error during linking template <> inline int PlyType () { return ply::T_FLOAT; } template <> inline int PlyType () { return ply::T_DOUBLE; } template <> inline int PlyType () { return ply::T_INT; } template <> inline int PlyType () { return ply::T_SHORT; } template <> inline int PlyType () { return ply::T_UCHAR; } /** This class encapsulate a filter for opening ply meshes. The ply file format is quite extensible... */ template class ImporterPLY { public: typedef ::vcg::ply::PropDescriptor PropDescriptor ; typedef typename OpenMeshType::VertexPointer VertexPointer; typedef typename OpenMeshType::ScalarType ScalarType; typedef typename OpenMeshType::VertexType VertexType; typedef typename OpenMeshType::FaceType FaceType; typedef typename OpenMeshType::VertexIterator VertexIterator; typedef typename OpenMeshType::FaceIterator FaceIterator; typedef typename OpenMeshType::EdgeIterator EdgeIterator; #define MAX_USER_DATA 256 // Auxiliary structure for reading ply files struct LoadPly_FaceAux { unsigned char size; int v[512]; int flags; float q; float texcoord[32]; unsigned char ntexcoord; int texcoordind; float colors[32]; unsigned char ncolors; unsigned char r; unsigned char g; unsigned char b; unsigned char data[MAX_USER_DATA]; }; struct LoadPly_TristripAux { int size; int *v; unsigned char data[MAX_USER_DATA]; }; struct LoadPly_EdgeAux { int v1,v2; unsigned char data[MAX_USER_DATA]; }; // Yet another auxiliary data structure for loading some strange ply files // the original stanford range data... struct LoadPly_RangeGridAux { unsigned char num_pts; int pts[5]; }; // Auxiliary structure to load vertex data template struct LoadPly_VertAux { S p[3]; S n[3]; int flags; float q; // the confidence float intensity; unsigned char r; unsigned char g; unsigned char b; unsigned char data[MAX_USER_DATA]; float radius; float u,v,w; }; // Auxiliary structure to load the camera struct LoadPly_Camera { float view_px; float view_py; float view_pz; float x_axisx; float x_axisy; float x_axisz; float y_axisx; float y_axisy; float y_axisz; float z_axisx; float z_axisy; float z_axisz; float focal; float scalex; float scaley; float centerx; float centery; int viewportx; int viewporty; float k1; float k2; float k3; float k4; }; #define _VERTDESC_LAST_ 30 static const PropDescriptor &VertDesc(int i) { static const PropDescriptor pv[_VERTDESC_LAST_]={ /*00*/ {"vertex", "x", ply::T_FLOAT, PlyType(),offsetof(LoadPly_VertAux,p),0,0,0,0,0 ,0}, /*01*/ {"vertex", "y", ply::T_FLOAT, PlyType(),offsetof(LoadPly_VertAux,p) + sizeof(ScalarType),0,0,0,0,0 ,0}, /*02*/ {"vertex", "z", ply::T_FLOAT, PlyType(),offsetof(LoadPly_VertAux,p) + 2*sizeof(ScalarType),0,0,0,0,0 ,0}, /*03*/ {"vertex", "flags", ply::T_INT, ply::T_INT, offsetof(LoadPly_VertAux,flags),0,0,0,0,0 ,0}, /*04*/ {"vertex", "quality", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,q),0,0,0,0,0 ,0}, /*05*/ {"vertex", "red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux,r),0,0,0,0,0 ,0}, /*06*/ {"vertex", "green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux,g),0,0,0,0,0 ,0}, /*07*/ {"vertex", "blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux,b),0,0,0,0,0 ,0}, /*08*/ {"vertex", "diffuse_red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux,r),0,0,0,0,0 ,0}, /*09*/ {"vertex", "diffuse_green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux,g),0,0,0,0,0 ,0}, /*10*/ {"vertex", "diffuse_blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux,b),0,0,0,0,0 ,0}, /*11*/ {"vertex", "confidence", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,q),0,0,0,0,0 ,0}, /*12*/ {"vertex", "nx", ply::T_FLOAT, PlyType(),offsetof(LoadPly_VertAux,n) ,0,0,0,0,0 ,0}, /*13*/ {"vertex", "ny", ply::T_FLOAT, PlyType(),offsetof(LoadPly_VertAux,n) + 1*sizeof(ScalarType),0,0,0,0,0 ,0}, /*14*/ {"vertex", "nz", ply::T_FLOAT, PlyType(),offsetof(LoadPly_VertAux,n) + 2*sizeof(ScalarType),0,0,0,0,0 ,0}, /*15*/ {"vertex", "radius", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,radius),0,0,0,0,0 ,0}, /*16*/ {"vertex", "texture_u", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,u),0,0,0,0,0 ,0}, /*17*/ {"vertex", "texture_v", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,v),0,0,0,0,0 ,0}, /*18*/ {"vertex", "texture_w", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,w),0,0,0,0,0 ,0}, /*19*/ {"vertex", "intensity", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,intensity),0,0,0,0,0 ,0}, /*20*/ {"vertex", "s", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,u),0,0,0,0,0 ,0}, /*21*/ {"vertex", "t", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux,v),0,0,0,0,0 ,0}, // DOUBLE /*22*/ {"vertex", "x", ply::T_DOUBLE, PlyType(),offsetof(LoadPly_VertAux,p),0,0,0,0,0 ,0}, /*23*/ {"vertex", "y", ply::T_DOUBLE, PlyType(),offsetof(LoadPly_VertAux,p) + sizeof(ScalarType) ,0,0,0,0,0 ,0}, /*24*/ {"vertex", "z", ply::T_DOUBLE, PlyType(),offsetof(LoadPly_VertAux,p) + 2*sizeof(ScalarType),0,0,0,0,0 ,0}, /*25*/ {"vertex", "nx", ply::T_DOUBLE, PlyType(),offsetof(LoadPly_VertAux,n) ,0,0,0,0,0 ,0}, /*26*/ {"vertex", "ny", ply::T_DOUBLE, PlyType(),offsetof(LoadPly_VertAux,n) + 1*sizeof(ScalarType),0,0,0,0,0 ,0}, /*27*/ {"vertex", "nz", ply::T_DOUBLE, PlyType(),offsetof(LoadPly_VertAux,n) + 2*sizeof(ScalarType),0,0,0,0,0 ,0}, /*28*/ {"vertex", "radius", ply::T_DOUBLE, ply::T_FLOAT, offsetof(LoadPly_VertAux,radius),0,0,0,0,0 ,0}, /*29*/ {"vertex", "quality", ply::T_DOUBLE, PlyType(),offsetof(LoadPly_VertAux,q),0,0,0,0,0 ,0} }; return pv[i]; } #define _FACEDESC_FIRST_ 9 // the first descriptor with possible vertex indices #define _FACEDESC_LAST_ 21 static const PropDescriptor &FaceDesc(int i) { static const PropDescriptor qf[_FACEDESC_LAST_]= { /* on file on memory on file on memory */ /* 0 */ {"face", "vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR, ply::T_UCHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 1 */ {"face", "flags", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,flags), 0,0,0,0,0 ,0}, /* 2 */ {"face", "quality", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,q), 0,0,0,0,0 ,0}, /* 3 */ {"face", "texcoord", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,texcoord), 1,0,ply::T_UCHAR, ply::T_UCHAR,offsetof(LoadPly_FaceAux,ntexcoord) ,0}, /* 4 */ {"face", "color", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,colors), 1,0,ply::T_UCHAR, ply::T_UCHAR,offsetof(LoadPly_FaceAux,ncolors) ,0}, /* 5 */ {"face", "texnumber", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,texcoordind), 0,0,0,0,0 ,0}, /* 6 */ {"face", "red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,r), 0,0,0,0,0 ,0}, /* 7 */ {"face", "green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,g), 0,0,0,0,0 ,0}, /* 8 */ {"face", "blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,b), 0,0,0,0,0 ,0}, /* 9 */ {"face", "vertex_index", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 10 */ {"face", "vertex_index", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_CHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 11 */ {"face", "vertex_index", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_INT, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 12 */ {"face", "vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_CHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 13 */ {"face", "vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_INT, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 14 */ {"face", "vertex_indices", ply::T_UINT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 15 */ {"face", "vertex_indices", ply::T_UINT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_CHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 16 */ {"face", "vertex_indices", ply::T_UINT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_INT, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 17 */ {"face", "vertex_indices", ply::T_SHORT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_CHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 18 */ {"face", "vertex_indices", ply::T_SHORT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 19 */ {"face", "vertex_indices", ply::T_SHORT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_INT, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0}, /* 20 */ {"face", "vertex_indices", ply::T_CHAR, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux,size) ,0} }; return qf[i]; } static const PropDescriptor &TristripDesc(int i) { static const PropDescriptor qf[1]= { {"tristrips","vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_TristripAux,v), 1,1,ply::T_INT,ply::T_INT,offsetof(LoadPly_TristripAux,size) ,0}, }; return qf[i]; } static const PropDescriptor &EdgeDesc(int i) { static const PropDescriptor qf[2]= { {"edge","vertex1", ply::T_INT, ply::T_INT, offsetof(LoadPly_EdgeAux,v1), 0,0,0,0,0 ,0}, {"edge","vertex2", ply::T_INT, ply::T_INT, offsetof(LoadPly_EdgeAux,v2), 0,0,0,0,0 ,0}, }; return qf[i]; } // Descriptor for the Stanford Data Repository Range Maps. // In practice a grid with some invalid elements. Coords are saved only for good elements static const PropDescriptor &RangeDesc(int i) { static const PropDescriptor range_props[1] = { {"range_grid","vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_RangeGridAux,pts), 1, 0, ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_RangeGridAux,num_pts),0}, }; return range_props[i]; } static const PropDescriptor &CameraDesc(int i) { static const PropDescriptor cad[23] = { {"camera","view_px",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_px),0,0,0,0,0 ,0}, {"camera","view_py",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_py),0,0,0,0,0 ,0}, {"camera","view_pz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_pz),0,0,0,0,0 ,0}, {"camera","x_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisx),0,0,0,0,0 ,0}, {"camera","x_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisy),0,0,0,0,0 ,0}, {"camera","x_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisz),0,0,0,0,0 ,0}, {"camera","y_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisx),0,0,0,0,0 ,0}, {"camera","y_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisy),0,0,0,0,0 ,0}, {"camera","y_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisz),0,0,0,0,0 ,0}, {"camera","z_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisx),0,0,0,0,0 ,0}, {"camera","z_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisy),0,0,0,0,0 ,0}, {"camera","z_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisz),0,0,0,0,0 ,0}, {"camera","focal" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,focal ),0,0,0,0,0 ,0}, {"camera","scalex" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scalex ),0,0,0,0,0 ,0}, {"camera","scaley" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scaley ),0,0,0,0,0 ,0}, {"camera","centerx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centerx),0,0,0,0,0 ,0}, {"camera","centery",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centery),0,0,0,0,0 ,0}, {"camera","viewportx",ply::T_INT,ply::T_INT ,offsetof(LoadPly_Camera,viewportx),0,0,0,0,0 ,0}, {"camera","viewporty",ply::T_INT,ply::T_INT ,offsetof(LoadPly_Camera,viewporty),0,0,0,0,0 ,0}, {"camera","k1" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k1 ),0,0,0,0,0 ,0}, {"camera","k2" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k2 ),0,0,0,0,0 ,0}, {"camera","k3" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k3 ),0,0,0,0,0 ,0}, {"camera","k4" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k4 ),0,0,0,0,0 ,0} }; return cad[i]; } /// Standard call for knowing the meaning of an error code static const char *ErrorMsg(int error) { static std::vector ply_error_msg; if(ply_error_msg.empty()) { ply_error_msg.resize(PlyInfo::E_MAXPLYINFOERRORS ); ply_error_msg[ply::E_NOERROR ]="No errors"; ply_error_msg[ply::E_CANTOPEN ]="Can't open file"; ply_error_msg[ply::E_NOTHEADER ]="Header not found"; ply_error_msg[ply::E_UNESPECTEDEOF ]="Eof in header"; ply_error_msg[ply::E_NOFORMAT ]="Format not found"; ply_error_msg[ply::E_SYNTAX ]="Syntax error on header"; ply_error_msg[ply::E_PROPOUTOFELEMENT]="Property without element"; ply_error_msg[ply::E_BADTYPENAME ]="Bad type name"; ply_error_msg[ply::E_ELEMNOTFOUND ]="Element not found"; ply_error_msg[ply::E_PROPNOTFOUND ]="Property not found"; ply_error_msg[ply::E_BADTYPE ]="Bad type on addtoread"; ply_error_msg[ply::E_INCOMPATIBLETYPE]="Incompatible type"; ply_error_msg[ply::E_BADCAST ]="Bad cast"; ply_error_msg[PlyInfo::E_NO_VERTEX ]="No vertex field found"; ply_error_msg[PlyInfo::E_NO_FACE ]="No face field found"; ply_error_msg[PlyInfo::E_SHORTFILE ]="Unespected eof"; ply_error_msg[PlyInfo::E_NO_3VERTINFACE ]="Face with more than 3 vertices"; ply_error_msg[PlyInfo::E_BAD_VERT_INDEX ]="Bad vertex index in face"; ply_error_msg[PlyInfo::E_BAD_VERT_INDEX_EDGE ]="Bad vertex index in edge"; ply_error_msg[PlyInfo::E_NO_6TCOORD ]="Face with no 6 texture coordinates"; ply_error_msg[PlyInfo::E_DIFFER_COLORS ]="Number of color differ from vertices"; } if(error>PlyInfo::E_MAXPLYINFOERRORS || error<0) return "Unknown error"; else return ply_error_msg[error].c_str(); }; // to check if a given error is critical or not. static bool ErrorCritical(int err) { if ((err == ply::E_NOERROR) || (err == PlyInfo::E_NO_FACE)) return false; return true; } /// Standard call for reading a mesh, returns 0 on success. static int Open( OpenMeshType &m, const char * filename, CallBackPos *cb=0) { PlyInfo pi; pi.cb=cb; return Open(m, filename, pi); } /// Read a mesh and store in loadmask the loaded field /// Note that loadmask is not read! just modified. You cannot specify what fields /// have to be read. ALL the data for which your mesh HasSomething and are present /// in the file are read in. static int Open( OpenMeshType &m, const char * filename, int & loadmask, CallBackPos *cb =0) { PlyInfo pi; pi.cb=cb; int r = Open(m, filename,pi); loadmask=pi.mask; return r; } /// read a mesh with all the possible option specified in the PlyInfo obj, returns 0 on success. static int Open( OpenMeshType &m, const char * filename, PlyInfo &pi ) { assert(filename!=0); std::vector index; LoadPly_FaceAux fa; LoadPly_EdgeAux ea; LoadPly_TristripAux tsa; LoadPly_VertAux va; LoadPly_RangeGridAux rga; std::vector RangeGridAuxVec; int RangeGridCols=0; int RangeGridRows=0; pi.mask = 0; bool hasIntensity = false; // the intensity is a strange way to code single channel color used sometimes in rangemap. it is a kind of color. so it do not need another entry in the IOM mask. bool multit = false; // true if texture has a per face int spec the texture index va.flags = 42; pi.status = ::vcg::ply::E_NOERROR; /* // TO BE REMOVED: tv not used AND "spurious" vertex declaration causes error if ocf // init defaults VertexType tv; //tv.ClearFlags(); if (vcg::tri::HasPerVertexQuality(m)) tv.Q() = (typename OpenMeshType::VertexType::QualityType)1.0; if (vcg::tri::HasPerVertexColor (m)) tv.C() = Color4b(Color4b::White); */ // Descrittori delle strutture //bool isvflags = false; // Il file contiene i flags // The main descriptor of the ply file vcg::ply::PlyFile pf; // Open the file and parse the header if( pf.Open(filename,vcg::ply::PlyFile::MODE_READ)==-1 ) { pi.status = pf.GetError(); return pi.status; } pi.header = pf.GetHeader(); // Descrittori della camera { // Check that all the camera properties are present. bool found = true; for(int i=0;i<23;++i) { if( pf.AddToRead(CameraDesc(i))==-1 ) { found = false; break; } } if(found) pi.mask |= Mask::IOM_CAMERA; } // Standard data desciptors (vertex coord and faces) if( pf.AddToRead(VertDesc(0))==-1 && pf.AddToRead(VertDesc(22)) ) { pi.status = PlyInfo::E_NO_VERTEX; return pi.status; } if( pf.AddToRead(VertDesc(1))==-1 && pf.AddToRead(VertDesc(23)) ) { pi.status = PlyInfo::E_NO_VERTEX; return pi.status; } if( pf.AddToRead(VertDesc(2))==-1 && pf.AddToRead(VertDesc(24)) ) { pi.status = PlyInfo::E_NO_VERTEX; return pi.status; } if( pf.AddToRead(FaceDesc(0))==-1 ) // Se fallisce si prova anche la sintassi di rapidform con index al posto di indices { int ii; for (ii=_FACEDESC_FIRST_;ii< _FACEDESC_LAST_;++ii) if( pf.AddToRead(FaceDesc(ii))!=-1 ) break; if (ii==_FACEDESC_LAST_) if(pf.AddToRead(TristripDesc(0))==-1) // Se fallisce tutto si prova a vedere se ci sono tristrip alla levoy. if(pf.AddToRead(RangeDesc(0))==-1) // Se fallisce tutto si prova a vedere se ci sono rangemap alla levoy. { pi.status = PlyInfo::E_NO_FACE; //return pi.status; no face is not a critical error. let's continue. } } // Optional flag descriptors if(pf.AddToRead(EdgeDesc(0) )!= -1 && pf.AddToRead(EdgeDesc(1)) != -1 ) pi.mask |= Mask::IOM_EDGEINDEX; if(vcg::tri::HasPerVertexFlags(m) && pf.AddToRead(VertDesc(3))!=-1 ) pi.mask |= Mask::IOM_VERTFLAGS; if( vcg::tri::HasPerVertexNormal(m) ) { if( pf.AddToRead(VertDesc(12))!=-1 && pf.AddToRead(VertDesc(13))!=-1 && pf.AddToRead(VertDesc(14))!=-1 ) pi.mask |= Mask::IOM_VERTNORMAL; else // try also for Normals stored with doubles if( pf.AddToRead(VertDesc(25))!=-1 && pf.AddToRead(VertDesc(26))!=-1 && pf.AddToRead(VertDesc(27))!=-1 ) pi.mask |= Mask::IOM_VERTNORMAL; } if( vcg::tri::HasPerVertexQuality(m) ) { if( pf.AddToRead(VertDesc(4))!=-1 || pf.AddToRead(VertDesc(11))!=-1 ) pi.mask |= Mask::IOM_VERTQUALITY; else if (pf.AddToRead(VertDesc(29))!=-1) pi.mask |= Mask::IOM_VERTQUALITY; } if(vcg::tri::HasPerVertexColor(m) ) { if( pf.AddToRead(VertDesc(5))!=-1 ) { pf.AddToRead(VertDesc(6)); pf.AddToRead(VertDesc(7)); pi.mask |= Mask::IOM_VERTCOLOR; } if( pf.AddToRead(VertDesc(8))!=-1 ) { pf.AddToRead(VertDesc(9)); pf.AddToRead(VertDesc(10)); pi.mask |= Mask::IOM_VERTCOLOR; } if( pf.AddToRead(VertDesc(19))!=-1 ) { hasIntensity = true; pi.mask |= Mask::IOM_VERTCOLOR; } } if( tri::HasPerVertexTexCoord(m) ) { if(( pf.AddToRead(VertDesc(20))!=-1 )&& (pf.AddToRead(VertDesc(21))!=-1)) { pi.mask |= Mask::IOM_VERTTEXCOORD; } if(( pf.AddToRead(VertDesc(16))!=-1 )&& (pf.AddToRead(VertDesc(17))!=-1)) { pi.mask |= Mask::IOM_VERTTEXCOORD; } } if(tri::HasPerVertexRadius(m)) { if( pf.AddToRead(VertDesc(15))!=-1 ) pi.mask |= Mask::IOM_VERTRADIUS; else if( pf.AddToRead(VertDesc(28))!=-1 ) pi.mask |= Mask::IOM_VERTRADIUS; } // se ci sono i flag per vertice ci devono essere anche i flag per faccia if( pf.AddToRead(FaceDesc(1))!=-1 ) pi.mask |= Mask::IOM_FACEFLAGS; if( vcg::tri::HasPerFaceQuality(m) ) { if( pf.AddToRead(FaceDesc(2))!=-1 ) pi.mask |= Mask::IOM_FACEQUALITY; } if( vcg::tri::HasPerFaceColor(m) ) { if( pf.AddToRead(FaceDesc(6))!=-1 ) { pf.AddToRead(FaceDesc(7)); pf.AddToRead(FaceDesc(8)); pi.mask |= Mask::IOM_FACECOLOR; } } if( vcg::tri::HasPerWedgeTexCoord(m) ) { if( pf.AddToRead(FaceDesc(3))!=-1 ) { if(pf.AddToRead(FaceDesc(5))==0) { multit=true; // try to read also the multi texture indicies pi.mask |= Mask::IOM_WEDGTEXMULTI; } pi.mask |= Mask::IOM_WEDGTEXCOORD; } } if( vcg::tri::HasPerFaceColor(m) || vcg::tri::HasPerVertexColor(m) || vcg::tri::HasPerWedgeColor(m) ) { if( pf.AddToRead(FaceDesc(4))!=-1 ) { pi.mask |= Mask::IOM_WEDGCOLOR; } } // User defined descriptors std::vector VPV(pi.vdn); // property descriptor relative al tipo LoadPly_VertexAux std::vector FPV(pi.fdn); // property descriptor relative al tipo LoadPly_FaceAux if(pi.vdn>0){ // Compute the total size needed to load additional per vertex data. size_t totsz=0; for(int i=0;i,data)+totsz; totsz+=pi.VertexData[i].memtypesize(); if( pf.AddToRead(VPV[i])==-1 ) { pi.status = pf.GetError(); return pi.status; } } if(totsz > MAX_USER_DATA) { pi.status = vcg::ply::E_BADTYPE; return pi.status; } } if(pi.fdn>0){ size_t totsz=0; for(int i=0;i MAX_USER_DATA) { pi.status = vcg::ply::E_BADTYPE; return pi.status; } } /**************************************************************/ /* Main Reading Loop */ /**************************************************************/ m.Clear(); for(int i=0;i( ca.view_px,ca.view_py,ca.view_pz)); // axis (i.e. rotation). Matrix44 rm; rm.SetIdentity(); rm[0][0] = ca.x_axisx; rm[0][1] = ca.x_axisy; rm[0][2] = ca.x_axisz; rm[1][0] = ca.y_axisx; rm[1][1] = ca.y_axisy; rm[1][2] = ca.y_axisz; rm[2][0] = ca.z_axisx; rm[2][1] = ca.z_axisy; rm[2][2] = ca.z_axisz; m.shot.Extrinsics.SetRot(rm); //intrinsic m.shot.Intrinsics.FocalMm = ca.focal; m.shot.Intrinsics.PixelSizeMm[0] = ca.scalex; m.shot.Intrinsics.PixelSizeMm[1] = ca.scaley; m.shot.Intrinsics.CenterPx[0] = ca.centerx; m.shot.Intrinsics.CenterPx[1] = ca.centery; m.shot.Intrinsics.ViewportPx[0] = ca.viewportx; m.shot.Intrinsics.ViewportPx[1] = ca.viewporty; m.shot.Intrinsics.k[0] = ca.k1; m.shot.Intrinsics.k[1] = ca.k2; m.shot.Intrinsics.k[2] = ca.k3; m.shot.Intrinsics.k[3] = ca.k4; } } else if( !strcmp( pf.ElemName(i),"vertex" ) ) { int j; pf.SetCurElement(i); VertexIterator vi=Allocator::AddVertices(m,n); for(j=0;j0) )/******************** EDGE READING *******************************/ { assert( pi.mask & Mask::IOM_EDGEINDEX ); EdgeIterator ei=Allocator::AddEdges(m,n); pf.SetCurElement(i); for(int j=0;j=m.vn || ea.v2>=m.vn) { pi.status = PlyInfo::E_BAD_VERT_INDEX_EDGE; return pi.status; } (*ei).V(0) = index[ ea.v1 ]; (*ei).V(1) = index[ ea.v2 ]; ++ei; } } else if( !strcmp( pf.ElemName(i),"face") && (n>0) )/******************** FACE READING ****************************************/ { int j; FaceIterator fi=Allocator::AddFaces(m,n); pf.SetCurElement(i); for(j=0;j=m.vn ) { pi.status = PlyInfo::E_BAD_VERT_INDEX; return pi.status; } (*fi).V(k) = index[ fa.v[k] ]; } // tag faux vertices of first face if (fa.size>3) fi->SetF(2); for(k=0;k3) { int curpos=int(fi-m.face.begin()); Allocator::AddFaces(m,fa.size-3); fi=m.face.begin()+curpos; pi.mask |= Mask::IOM_BITPOLYGONAL; } for(int qq=0;qq=m.vn ) { pi.status = PlyInfo::E_BAD_VERT_INDEX; return pi.status; } (*fi).V(k) = index[ fa.v[1+qq+k] ]; } if( pi.mask & Mask::IOM_FACEQUALITY ) (*fi).Q() = (typename OpenMeshType::FaceType::QualityType) fa.q; if( pi.mask & Mask::IOM_FACECOLOR ) (*fi).C() = Color4b(fa.r,fa.g,fa.b,255); // tag faux vertices of extra faces fi->SetF(0); if(qq<(fa.size-4)) fi->SetF(2); for(k=0;k=numvert_tmp ) { pi.status = PlyInfo::E_BAD_VERT_INDEX; return pi.status; } if(tsa.v[k+2]==-1) { k+=2; if(k%2) remainder=0; else remainder=1; continue; } Allocator::AddFaces(m,1); FaceType &tf =m.face.back(); tf.V(0) = index[ tsa.v[k+0] ]; tf.V(1) = index[ tsa.v[k+1] ]; tf.V(2) = index[ tsa.v[k+2] ]; if((k+remainder)%2) std::swap (tf.V(0), tf.V(1) ); } } } else if( !strcmp( pf.ElemName(i),"range_grid") )//////////////////// LETTURA RANGEMAP DI STANFORD { //qDebug("Starting Reading of Range Grid"); if(RangeGridCols==0) // not initialized. { for(int co=0;co(bufstr.length()); for(i=0;i32 && bufstr[i]<125 ) bufclean.push_back(bufstr[i]); char buf2[255]; ply::interpret_texture_name( bufclean.c_str(),filename,buf2 ); m.textures.push_back( std::string(buf2) ); } /*if( !strncmp(c,NFILE,strlen(NFILE)) ) { strcpy(buf,c+strlen(NFILE)+1); n = strlen(buf); for(i=j=0;i32 && buf[i]<125 ) buf[j++] = buf[i]; buf[j] = 0; char buf2[255]; __interpret_texture_name( buf,filename,buf2 ); m.normalmaps.push_back( string(buf2) ); }*/ } // vn and fn should be correct but if someone wrongly saved some deleted elements they can be wrong. m.vn = 0; for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi) if( ! (*vi).IsD() ) ++m.vn; m.fn = 0; for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi) if( ! (*fi).IsD() ) ++m.fn; tri::UpdateBounding::Box(m); return 0; } // Caricamento camera da un ply int LoadCamera(const char * filename) { vcg::ply::PlyFile pf; if( pf.Open(filename,vcg::ply::PlyFile::MODE_READ)==-1 ) { this->pi.status = pf.GetError(); return this->pi.status; } bool found = true; int i; for(i=0;i<23;++i) { if( pf.AddToRead(CameraDesc(i))==-1 ) { found = false; break; } } if(!found) return this->pi.status; for(i=0;ipi.status = PlyInfo::E_SHORTFILE; return this->pi.status; } this->camera.valid = true; this->camera.view_p[0] = ca.view_px; this->camera.view_p[1] = ca.view_py; this->camera.view_p[2] = ca.view_pz; this->camera.x_axis[0] = ca.x_axisx; this->camera.x_axis[1] = ca.x_axisy; this->camera.x_axis[2] = ca.x_axisz; this->camera.y_axis[0] = ca.y_axisx; this->camera.y_axis[1] = ca.y_axisy; this->camera.y_axis[2] = ca.y_axisz; this->camera.z_axis[0] = ca.z_axisx; this->camera.z_axis[1] = ca.z_axisy; this->camera.z_axis[2] = ca.z_axisz; this->camera.f = ca.focal; this->camera.s[0] = ca.scalex; this->camera.s[1] = ca.scaley; this->camera.c[0] = ca.centerx; this->camera.c[1] = ca.centery; this->camera.viewport[0] = ca.viewportx; this->camera.viewport[1] = ca.viewporty; this->camera.k[0] = ca.k1; this->camera.k[1] = ca.k2; this->camera.k[2] = ca.k3; this->camera.k[3] = ca.k4; } break; } } return 0; } static bool LoadMask(const char * filename, int &mask) { PlyInfo pi; return LoadMask(filename, mask,pi); } static bool LoadMask(const char * filename, int &mask, PlyInfo &pi) { mask=0; vcg::ply::PlyFile pf; if( pf.Open(filename,vcg::ply::PlyFile::MODE_READ)==-1 ) { pi.status = pf.GetError(); return false; } if( pf.AddToRead(VertDesc( 0))!=-1 && pf.AddToRead(VertDesc( 1))!=-1 && pf.AddToRead(VertDesc( 2))!=-1 ) mask |= Mask::IOM_VERTCOORD; if( pf.AddToRead(VertDesc(22))!=-1 && pf.AddToRead(VertDesc(23))!=-1 && pf.AddToRead(VertDesc(24))!=-1 ) mask |= Mask::IOM_VERTCOORD; if( pf.AddToRead(VertDesc(12))!=-1 && pf.AddToRead(VertDesc(13))!=-1 && pf.AddToRead(VertDesc(14))!=-1 ) mask |= Mask::IOM_VERTNORMAL; if( pf.AddToRead(VertDesc(25))!=-1 && pf.AddToRead(VertDesc(26))!=-1 && pf.AddToRead(VertDesc(27))!=-1 ) mask |= Mask::IOM_VERTNORMAL; if( pf.AddToRead(VertDesc( 3))!=-1 ) mask |= Mask::IOM_VERTFLAGS; if( pf.AddToRead(VertDesc( 4))!=-1 ) mask |= Mask::IOM_VERTQUALITY; if( pf.AddToRead(VertDesc(11))!=-1 ) mask |= Mask::IOM_VERTQUALITY; if( pf.AddToRead(VertDesc(15))!=-1 ) mask |= Mask::IOM_VERTRADIUS; if( pf.AddToRead(VertDesc(28))!=-1 ) mask |= Mask::IOM_VERTRADIUS; if( pf.AddToRead(VertDesc(29))!=-1 ) mask |= Mask::IOM_VERTQUALITY; if( pf.AddToRead(VertDesc( 5))!=-1 && pf.AddToRead(VertDesc( 6))!=-1 && pf.AddToRead(VertDesc( 7))!=-1 ) mask |= Mask::IOM_VERTCOLOR; if( pf.AddToRead(VertDesc( 8))!=-1 && pf.AddToRead(VertDesc( 9))!=-1 && pf.AddToRead(VertDesc(10))!=-1 ) mask |= Mask::IOM_VERTCOLOR; if( pf.AddToRead(VertDesc(19))!=-1 ) mask |= Mask::IOM_VERTCOLOR; if( pf.AddToRead(VertDesc(20))!=-1 && pf.AddToRead(VertDesc(21))!=-1) mask |= Mask::IOM_VERTTEXCOORD; if( pf.AddToRead(VertDesc(16))!=-1 && pf.AddToRead(VertDesc(17))!=-1) mask |= Mask::IOM_VERTTEXCOORD; if( pf.AddToRead(FaceDesc(0))!=-1 ) mask |= Mask::IOM_FACEINDEX; if( pf.AddToRead(FaceDesc(1))!=-1 ) mask |= Mask::IOM_FACEFLAGS; if( pf.AddToRead(FaceDesc(2))!=-1 ) mask |= Mask::IOM_FACEQUALITY; if( pf.AddToRead(FaceDesc(3))!=-1 ) mask |= Mask::IOM_WEDGTEXCOORD; if( pf.AddToRead(FaceDesc(5))!=-1 ) mask |= Mask::IOM_WEDGTEXMULTI; if( pf.AddToRead(FaceDesc(4))!=-1 ) mask |= Mask::IOM_WEDGCOLOR; if( pf.AddToRead(FaceDesc(6))!=-1 && pf.AddToRead(FaceDesc(7))!=-1 && pf.AddToRead(FaceDesc(8))!=-1 ) mask |= Mask::IOM_FACECOLOR; return true; } }; // end class } // end namespace tri } // end namespace io } // end namespace vcg #endif