/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004-2012 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ /*! \file trimesh_normal.cpp \ingroup code_sample \brief An example of all the methods for computing normals over a mesh. */ #include #include #include #include #include using namespace vcg; using namespace std; class MyEdge; class MyFace; class MyVertex; struct MyUsedTypes : public UsedTypes< Use ::AsVertexType, Use ::AsEdgeType, Use ::AsFaceType>{}; class MyVertex : public Vertex{}; class MyFace : public Face< MyUsedTypes, face::Mark, face::VertexRef, face::VFAdj, face::FFAdj, face::Normal3f, face::BitFlags > {}; class MyEdge : public Edge{}; class MyMesh : public tri::TriMesh< vector, vector , vector > {}; int main( int argc, char **argv ) { MyMesh original,toremesh; if(argc<2) { printf("Usage: trimesh_remesh [targetLen [iterNum] ]"); exit(0); } if(tri::io::Importer::Open(original,argv[1])!=0) { printf("Error reading file %s\n",argv[1]); exit(0); } float targetLenPerc=.2f; int iterNum=20; if(argc>=3) targetLenPerc = atof(argv[2]); if(argc>=4) iterNum = atoi(argv[3]); // Mesh cleaning tri::Clean::RemoveDuplicateVertex(original); tri::Clean::RemoveUnreferencedVertex(original); Allocator::CompactEveryVector(original); tri::UpdateNormal::PerVertexNormalizedPerFaceNormalized(original); tri::UpdateBounding::Box(original); vcg::tri::Append::MeshCopy(toremesh,original); tri::UpdateNormal::PerVertexNormalizedPerFaceNormalized(toremesh); tri::UpdateBounding::Box(toremesh); tri::UpdateTopology::FaceFace(toremesh); tri::MeshAssert::FFTwoManifoldEdge(toremesh); float lengthThr = targetLenPerc*(original.bbox.Diag()/100.f); printf("Length Thr: %8.3f ~ %4.2f %% on %5.3f\n",lengthThr,targetLenPerc,original.bbox.Diag()); IsotropicRemeshing::Params params; params.SetTargetLen(lengthThr); params.SetFeatureAngleDeg(10); params.iter=iterNum; printf(" Input mesh %8i v %8i f\n",toremesh.VN(),toremesh.FN()); IsotropicRemeshing::Do(toremesh, original, params); vcg::tri::io::ExporterPLY::Save(toremesh, "remesh.ply"); printf("Output mesh %8i v %8i f\n",toremesh.VN(),toremesh.FN()); return 0; }