// mesh definition //#include //#include //#include #include #include #include #include #include #include #include #include #include // input output #include #include // std #include #include using namespace vcg; using namespace std; class MyFace; class MyVertex; struct MyUsedTypes : public UsedTypes< Use ::AsVertexType, Use ::AsFaceType>{}; class MyVertex : public Vertex< MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags >{}; class MyFace : public Face < MyUsedTypes, face::VertexRef, face::Normal3f, face::BitFlags > {}; class MyMesh : public vcg::tri::TriMesh< vector, vector > {}; int main(int argc, char **argv) { if(argc<3) { printf( "\n trimesh_clustering ("__DATE__")\n" " Visual Computing Group I.S.T.I. C.N.R.\n" "Usage: PlyRefine filein.ply fileout.ply [opt] \n" "options: \n" "-k cellnum approx number of cluster that should be defined; (default 10e5)\n" "-s size in absolute units the size of the clustering cell (override the previous param)\n" "-d enable the duplication of faces for double surfaces\n" ); exit(0); } int i=3; int CellNum=100000; float CellSize=0; bool DupFace=false; while(i::Open(m,argv[1])!=0) { printf("Error reading file %s\n",argv[1]); exit(0); } vcg::tri::UpdateBounding::Box(m); vcg::tri::UpdateNormals::PerFace(m); printf("Input mesh vn:%i fn:%i\n",m.vn,m.fn); vcg::tri::Clustering > Grid; Grid.DuplicateFaceParam=DupFace; Grid.Init(m.bbox,CellNum,CellSize); printf("Clustering to %i cells\n",Grid.Grid.siz[0]*Grid.Grid.siz[1]*Grid.Grid.siz[2] ); printf("Grid of %i x %i x %i cells\n",Grid.Grid.siz[0],Grid.Grid.siz[1],Grid.Grid.siz[2]); printf("with cells size of %.2f x %.2f x %.2f units\n",Grid.Grid.voxel[0],Grid.Grid.voxel[1],Grid.Grid.voxel[2]); int t0=clock(); Grid.AddMesh(m); int t1=clock(); Grid.ExtractMesh(m); int t2=clock(); printf("Output mesh vn:%i fn:%i\n",m.vn,m.fn); printf("Simplified in :%i msec (%i+%i)\n",t2-t0,t1-t0,t2-t1); vcg::tri::io::PlyInfo pi; vcg::tri::io::ExporterPLY::Save(m,argv[2],pi.mask); return 0; }