TARGET = trimesh_edge DEPENDPATH += . ../../.. INCLUDEPATH += . ../../.. CONFIG += console stl opengl TEMPLATE = app SOURCES += trimesh_edge.cpp ../../../wrap/ply/plylib.cpp HEADERS += ../../../vcg/complex/algorithms/update/topology.h HEADERS += ../../../wrap/gl/glu_tessellator_cap.h # Mac specific Config required to avoid to make application bundles CONFIG -= app_bundle