vcglib/wrap/gl
Federico Ponchio 6d2363d10a There was a bug in TransformGL for perspective matrix.
The function worked as intended only if near == focal.
2008-11-21 17:22:58 +00:00
..
addons.h make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile 2008-10-28 00:59:46 +00:00
camera.h There was a bug in TransformGL for perspective matrix. 2008-11-21 17:22:58 +00:00
deprecated_math.h add transposeInPlace and duplicate V(int) 2008-10-29 11:17:11 +00:00
deprecated_space.h fix gcc 4.0.1 issue in wrap/gl 2008-10-29 12:56:32 +00:00
fbo.h First Commit. 2006-10-05 18:34:13 +00:00
gl_geometry.h added newline at end of file 2008-03-02 15:50:20 +00:00
gl_object.h removed non-portable inclusion of GL.h (on mac gl.h is in stupid places) 2008-10-15 10:11:39 +00:00
gl_surface.h Added a GLenum cast to suppress warning message. 2007-10-16 13:31:23 +00:00
glu_tesselator.h remove an ifdef for compiling with older apple compiler. no more needed under leopard (thanks to Iacopo Peri) 2008-11-18 09:37:23 +00:00
math.h fix Matrix44 infinite product, make glGetv not allocate temporary 2008-10-30 10:47:08 +00:00
pick.h Added cast for mac compiling 2007-02-22 09:17:56 +00:00
picking.h Added std:: prefix to advance call 2007-05-28 07:35:21 +00:00
pos.h adde vf iterator 2007-05-08 18:55:14 +00:00
shaders.h fix a typo in Program::Uniform() 2008-10-15 09:28:15 +00:00
shot.h Added function to get near and far plane for a box (exact). 2008-11-07 15:15:06 +00:00
space.h one more fix gcc 4.0.1 issue in wrap/gl/math 2008-10-29 13:04:11 +00:00
tetramesh.h typenames 2007-07-05 16:35:14 +00:00
trimesh.h make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile 2008-10-28 00:59:46 +00:00