vcglib/vcg/simplex/vertex/with
Nico Pietroni 00f3907e1b *** empty log message *** 2007-10-11 08:39:05 +00:00
..
ae.h no default template parameters.. 2004-05-13 12:49:42 +00:00
af.h no default template parameters.. 2004-05-13 12:49:42 +00:00
afatvcvnvq.h Initial Commit. 2005-05-17 13:42:25 +00:00
afvcvmvn.h *** empty log message *** 2007-10-11 08:39:05 +00:00
afvcvnvq.h newline at end of file please 2006-04-11 08:41:31 +00:00
afvm.h Created (Vertex-Face Topology And Incremental Mark). 2005-04-14 17:25:42 +00:00
afvmvn.h created (changed from afvnvm) 2004-09-09 12:50:39 +00:00
afvmvnvq.h *** empty log message *** 2005-06-30 10:16:11 +00:00
afvn.h no default template parameters.. 2004-05-13 12:49:42 +00:00
at.h no default template parameters.. 2004-05-13 12:49:42 +00:00
atvmvn.h Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD. 2007-03-12 15:42:11 +00:00
atvn.h no default template parameters.. 2004-05-13 12:49:42 +00:00
atvnvm.h vertex with tetra topology. normals and temporary mark 2004-07-08 08:46:15 +00:00
readme.txt Wrote down the final right version of the naming rules (af and NOT fa) 2005-03-11 13:33:38 +00:00
vc.h Created. 2004-10-22 14:35:11 +00:00
vcvmvnvq.h define updated 2004-05-13 22:42:57 +00:00
vcvmvnvt.h First Commit. 2006-05-08 15:19:21 +00:00
vcvn.h no default template parameters.. 2004-05-13 12:49:42 +00:00
vcvnvq.h created 2004-05-14 00:39:27 +00:00
vcvq.h created 2004-05-14 00:39:27 +00:00
vm.h first release version 2005-09-30 12:51:39 +00:00
vmvn.h newline at endoffile 2006-12-14 13:38:10 +00:00
vmvnvt.h First Commit. 2006-09-28 13:30:39 +00:00
vn.h no default template parameters.. 2004-05-13 12:49:42 +00:00
vnvq.h Initial commit 2005-07-06 08:09:26 +00:00
vnvt.h corrected wrong initial define 2007-01-25 01:08:09 +00:00
vq.h Initial commit 2005-07-06 08:09:26 +00:00

readme.txt

/****************************************************************************
* VCGLib                                                            o o     *
* Visual and Computer Graphics Library                            o     o   *
*                                                                _   O  _   *
* Copyright(C) 2004                                                \/)\/    *
* Visual Computing Lab                                            /\/|      *
* ISTI - Italian National Research Council                           |      *
*                                                                    \      *
* All rights reserved.                                                      *
*                                                                           *
* This program is free software; you can redistribute it and/or modify      *   
* it under the terms of the GNU General Public License as published by      *
* the Free Software Foundation; either version 2 of the License, or         *
* (at your option) any later version.                                       *
*                                                                           *
* This program is distributed in the hope that it will be useful,           *
* but WITHOUT ANY WARRANTY; without even the implied warranty of            *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt)          *
* for more details.                                                         *
*                                                                           *
****************************************************************************/

This folders contains most common VERTEX configuration files.

The name of the file specifies the members that are added to the vertex
class. The name is a sequence of letter pairs, in strict alphabetical order. The
possible admitted letters pairs are:

Adjacency Info

AF - Vertex-Face adjacency
AE - Vertex-Edge adjacency
AT - Vertex-Tetra adjacency

Per-Vertex Data
VC - Color
VN - Normal
VM - Incremental Mark
VQ - Quality
VT - Texture Coords

E.g. 

#include<vcg/simplex/vertex/with/afvcvnvq.h> 

generate a type 

VertexAFVCVQ<VScalarType,FaceType> 

That can store V-F adjacency, color, normal and quality.