234 lines
6.0 KiB
C++
234 lines
6.0 KiB
C++
#ifndef SIMPLEMESHPROVIDER_H
|
|
#define SIMPLEMESHPROVIDER_H
|
|
#include "../../meshlab/alnParser.h"
|
|
#include <list>
|
|
#include <vector>
|
|
#include <vcg/space/box3.h>
|
|
#include <wrap/ply/plystuff.h>
|
|
#include <wrap/io_trimesh/import.h>
|
|
|
|
/*
|
|
* A mesh provider class has the simpler role of passing the set of meshes to be merged to the surface reconstrcution algorithm.
|
|
* The only reason for this abstraction is that, plymc can work in a out-of-core way and the loading of the needed range maps can be optimized with a high level caching system.
|
|
*/
|
|
template<class TriMeshType>
|
|
class MinimalMeshProvider
|
|
{
|
|
private:
|
|
|
|
std::vector< std::string > nameVec;
|
|
std::vector< TriMeshType * > meshVec;
|
|
std::vector<vcg::Matrix44f> trVec;
|
|
std::vector<float> weightVec; // weight tot be applied to each mesh.
|
|
vcg::Box3f fullBBox;
|
|
|
|
public:
|
|
bool Find(const std::string &name, TriMeshType * &sm)
|
|
{
|
|
for(int i=0;i<nameVec.size();++i)
|
|
if(nameVec[i]==name) {
|
|
sm=meshVec[i];
|
|
return true;
|
|
}
|
|
sm=0; return false;
|
|
}
|
|
|
|
};
|
|
|
|
/**
|
|
* Cache based Loading of meshes to avoid reloading an processing of the same mesh multiple times.
|
|
*
|
|
*/
|
|
|
|
namespace vcg {
|
|
|
|
template<class TriMeshType>
|
|
class MeshCache
|
|
{
|
|
class Pair
|
|
{
|
|
public:
|
|
Pair(){used=0;}
|
|
TriMeshType *M;
|
|
std::string Name;
|
|
int used; // 'data' dell'ultimo accesso. si butta fuori quello lru
|
|
};
|
|
|
|
std::list<Pair> MV;
|
|
|
|
public:
|
|
void clear();
|
|
|
|
MeshCache() {MeshCacheSize=6;}
|
|
~MeshCache() {
|
|
typename std::list<Pair>::iterator mi;
|
|
for(mi=MV.begin();mi!=MV.end();++mi)
|
|
delete (*mi).M;
|
|
}
|
|
|
|
|
|
/**
|
|
* @brief Find load a mesh form the cache if it is in or from the disk otherwise
|
|
* @param name what mesh to find
|
|
* @param sm the pointer loaded mesh
|
|
* @return true if the mesh was already in cache
|
|
*
|
|
*/
|
|
bool Find(const std::string &name, TriMeshType * &sm)
|
|
{
|
|
typename std::list<Pair>::iterator mi;
|
|
typename std::list<Pair>::iterator oldest; // quello che e' piu' tempo che non viene acceduto.
|
|
int last;
|
|
|
|
last = std::numeric_limits<int>::max();
|
|
oldest = MV.begin();
|
|
|
|
for(mi=MV.begin();mi!=MV.end();++mi)
|
|
{
|
|
if((*mi).used<last)
|
|
{
|
|
last=(*mi).used;
|
|
oldest=mi;
|
|
}
|
|
if((*mi).Name==name) {
|
|
sm=(*mi).M;
|
|
(*mi).used++;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// we have not found the requested mesh
|
|
// either allocate a new mesh or give back a previous mesh.
|
|
|
|
if(MV.size()>MeshCacheSize) {
|
|
sm=(*oldest).M;
|
|
(*oldest).used=0;
|
|
(*oldest).Name=name;
|
|
} else {
|
|
MV.push_back(Pair());
|
|
MV.back().Name=name;
|
|
MV.back().M=new TriMeshType();
|
|
sm=MV.back().M;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
size_t MeshCacheSize;
|
|
size_t size() const {return MV.size();}
|
|
};
|
|
|
|
template<class TriMeshType>
|
|
class SimpleMeshProvider
|
|
{
|
|
private:
|
|
std::vector< std::string > meshnames;
|
|
std::vector<vcg::Matrix44f> TrV;
|
|
std::vector<float> WV; // weight tot be applied to each mesh.
|
|
std::vector<vcg::Box3f> BBV; // bbox of the transformed meshes..
|
|
vcg::Box3f fullBBox;
|
|
MeshCache<TriMeshType> MC;
|
|
|
|
public:
|
|
|
|
int size() {return meshnames.size();}
|
|
|
|
int getCacheSize() {return MC.MeshCacheSize;}
|
|
int setCacheSize(size_t newsize)
|
|
{
|
|
if(newsize == MC.MeshCacheSize)
|
|
return MC.MeshCacheSize;
|
|
if(newsize <= 0)
|
|
return MC.MeshCacheSize;
|
|
|
|
MC.MeshCacheSize = newsize;
|
|
return newsize;
|
|
}
|
|
|
|
bool openALN (const char* alnName)
|
|
{
|
|
vector<RangeMap> rmaps;
|
|
ALNParser::ParseALN(rmaps, alnName);
|
|
|
|
for(size_t i=0; i<rmaps.size(); i++)
|
|
AddSingleMesh(rmaps[i].filename.c_str(), rmaps[i].trasformation, rmaps[i].quality);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool AddSingleMesh(const char* meshName, const Matrix44f &tr= Matrix44f::Identity(), float meshWeight=1)
|
|
{
|
|
assert(WV.size()==meshnames.size() && TrV.size() == WV.size());
|
|
TrV.push_back(tr);
|
|
meshnames.push_back(meshName);
|
|
WV.push_back(meshWeight);
|
|
BBV.push_back(Box3f());
|
|
return true;
|
|
}
|
|
|
|
vcg::Box3f bb(int i) {return BBV[i];}
|
|
vcg::Box3f fullBB(){ return fullBBox;}
|
|
vcg::Matrix44f Tr(int i) const {return TrV[i];}
|
|
std::string MeshName(int i) const {return meshnames[i];}
|
|
float W(int i) const {return WV[i];}
|
|
|
|
void Clear()
|
|
{
|
|
meshnames.clear();
|
|
TrV.clear();
|
|
WV.clear();
|
|
BBV.clear();
|
|
fullBBox.SetNull();
|
|
MC.clear();
|
|
}
|
|
|
|
bool Find(int i, TriMeshType * &sm)
|
|
{
|
|
return MC.Find(meshnames[i],sm);
|
|
}
|
|
|
|
bool InitBBox()
|
|
{
|
|
fullBBox.SetNull();
|
|
for(int i=0;i<int(meshnames.size());++i)
|
|
{
|
|
bool ret;
|
|
printf("bbox scanning %4i/%i [%16s] \r",i+1,(int)meshnames.size(), meshnames[i].c_str());
|
|
if(tri::io::Importer<TriMeshType>::FileExtension(meshnames[i],"PLY") || tri::io::Importer<TriMeshType>::FileExtension(meshnames[i],"ply"))
|
|
{
|
|
ret=ply::ScanBBox(meshnames[i].c_str(),BBV[i],TrV[i],true,0);
|
|
}
|
|
else
|
|
{
|
|
printf("Trying to import a non-ply file %s\n",meshnames[i].c_str());fflush(stdout);
|
|
TriMeshType m;
|
|
ret = (tri::io::Importer<TriMeshType>::Open(m,meshnames[i].c_str()) == tri::io::Importer<TriMeshType>::E_NOERROR);
|
|
tri::UpdatePosition<TriMeshType>::Matrix(m,TrV[i]);
|
|
tri::UpdateBounding<TriMeshType>::Box(m);
|
|
BBV[i].Import(m.bbox);
|
|
}
|
|
if( ! ret)
|
|
{
|
|
printf("\n\nwarning:\n file '%s' not found\n",meshnames[i].c_str());fflush(stdout);
|
|
continue;
|
|
}
|
|
fullBBox.Add(BBV[i]);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
};
|
|
|
|
class SVertex;
|
|
class SFace;
|
|
class SUsedTypes: public vcg::UsedTypes < vcg::Use<SVertex>::AsVertexType,
|
|
vcg::Use<SFace >::AsFaceType >{};
|
|
|
|
class SVertex : public Vertex< SUsedTypes, vertex::Coord3f, vertex::Normal3f,vertex::VFAdj, vertex::BitFlags, vertex::Color4b, vertex::Qualityf>{};
|
|
class SFace : public Face< SUsedTypes, face::VertexRef, face::Normal3f,face::Qualityf, face::VFAdj, face::BitFlags> {};
|
|
class SMesh : public tri::TriMesh< std::vector< SVertex>, std::vector< SFace > > {};
|
|
|
|
}
|
|
|
|
#endif // SIMPLEMESHPROVIDER_H
|