533 lines
20 KiB
C++
533 lines
20 KiB
C++
/****************************************************************************
|
||
* VCGLib o o *
|
||
* Visual and Computer Graphics Library o o *
|
||
* _ O _ *
|
||
* Copyright(C) 2004 \/)\/ *
|
||
* Visual Computing Lab /\/| *
|
||
* ISTI - Italian National Research Council | *
|
||
* \ *
|
||
* All rights reserved. *
|
||
* *
|
||
* This program is free software; you can redistribute it and/or modify *
|
||
* it under the terms of the GNU General Public License as published by *
|
||
* the Free Software Foundation; either version 2 of the License, or *
|
||
* (at your option) any later version. *
|
||
* *
|
||
* This program is distributed in the hope that it will be useful, *
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||
* for more details. *
|
||
* *
|
||
****************************************************************************/
|
||
/****************************************************************************
|
||
History
|
||
|
||
$Log: not supported by cvs2svn $
|
||
Revision 1.25 2008/02/05 10:11:34 cignoni
|
||
A small typo (a T:: instead of TT::)
|
||
|
||
Revision 1.24 2008/02/04 21:26:49 ganovelli
|
||
added ImportLocal which imports all local attributes into vertexplus and faceplus.
|
||
A local attribute is everything (N(), C(), Q()....) except pointers to other simplices
|
||
(i.e. FFAdj, VFAdj, VertexRef) which are set to NULL.
|
||
Added some function for const attributes
|
||
|
||
Revision 1.23 2007/06/04 15:40:22 turini
|
||
Add vertex-tetrahedron adjacency component VTAdj.
|
||
|
||
Revision 1.22 2007/03/12 15:37:21 tarini
|
||
Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD.
|
||
|
||
Revision 1.21 2007/02/18 07:41:32 cignoni
|
||
Corrected small syntax errors detected by gcc
|
||
|
||
Revision 1.20 2007/02/12 19:00:56 ganovelli
|
||
added Name(std:vector<std::string>& n) that fills n with the names of the attribute of the vertex type
|
||
|
||
Revision 1.19 2006/12/11 23:40:57 ganovelli
|
||
Has*Opt migrated to Has*Occ
|
||
|
||
Revision 1.18 2006/11/28 22:34:28 cignoni
|
||
Added default constructor with null initialization to adjacency members.
|
||
AddFaces and AddVertices NEED to know if the topology is correctly computed to update it.
|
||
|
||
Revision 1.17 2006/01/09 13:58:56 cignoni
|
||
Added Initialization of Color in Vertex and Face Components
|
||
|
||
Revision 1.16 2005/11/22 23:58:03 cignoni
|
||
Added intiailization of flags to zero in the constructor,
|
||
|
||
Revision 1.15 2005/11/18 15:44:51 cignoni
|
||
Access to constant normal changed from by val to by reference
|
||
|
||
Revision 1.14 2005/11/16 23:02:37 cignoni
|
||
Added some missing members to EmptyMark
|
||
Standardized name of flags. It is plural becouse each simplex has many flag.
|
||
|
||
Revision 1.13 2005/11/14 23:50:57 cignoni
|
||
Added Incremental Mark
|
||
|
||
Revision 1.12 2005/11/12 18:35:49 cignoni
|
||
Changed HasFlag -> HasFlags
|
||
|
||
Revision 1.11 2005/11/01 18:17:52 cignoni
|
||
Added an assert(0) in all the accesses to empty components
|
||
|
||
Revision 1.10 2005/10/15 16:24:10 ganovelli
|
||
Working release (compilata solo su MSVC), component_occ <20> migrato da component_opt
|
||
|
||
Revision 1.9 2005/10/14 13:30:07 cignoni
|
||
Added constant access functions and reflective functions (HasSomething stuff)
|
||
to all the components This is the first really working version...
|
||
|
||
Revision 1.8 2005/10/07 15:19:54 cignoni
|
||
minor updates to keep it in line with the rest of the library
|
||
|
||
Revision 1.7 2004/05/10 13:50:32 cignoni
|
||
Updated names of adj functions to the new standards
|
||
|
||
Revision 1.6 2004/04/05 11:53:06 cignoni
|
||
addend constant access funcs
|
||
|
||
Revision 1.5 2004/04/03 13:35:51 cignoni
|
||
minor changes
|
||
|
||
Revision 1.4 2004/03/31 13:15:28 cignoni
|
||
Added optional cpmponent
|
||
|
||
Revision 1.3 2004/03/31 12:28:37 ganovelli
|
||
*** empty log message ***
|
||
|
||
Revision 1.2 2004/03/29 14:26:38 cignoni
|
||
Error in color
|
||
|
||
Revision 1.1 2004/03/29 08:36:26 cignoni
|
||
First working version!
|
||
|
||
|
||
****************************************************************************/
|
||
#ifndef __VCG_VERTEX_PLUS_COMPONENT
|
||
#define __VCG_VERTEX_PLUS_COMPONENT
|
||
#include <vector>
|
||
#include <vcg/space/point3.h>
|
||
#include <vcg/space/texcoord2.h>
|
||
#include <vcg/space/color4.h>
|
||
|
||
namespace vcg {
|
||
namespace vert {
|
||
/*
|
||
Some naming Rules
|
||
All the Components that can be added to a vertex should be defined in the namespace vert:
|
||
|
||
*/
|
||
|
||
/*------------------------- COORD -----------------------------------------*/
|
||
template <class T> class EmptyCoord: public T {
|
||
public:
|
||
typedef vcg::Point3f CoordType;
|
||
typedef CoordType::ScalarType ScalarType;
|
||
|
||
CoordType &P() { static CoordType coord(0, 0, 0); return coord; }
|
||
const CoordType &P() const { static CoordType coord(0, 0, 0); assert(0); return coord; }
|
||
const CoordType &cP() const { static CoordType coord(0, 0, 0); assert(0); return coord; }
|
||
CoordType &UberP() { static CoordType coord(0, 0, 0); return coord; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||
static bool HasCoord() { return false; }
|
||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||
|
||
};
|
||
|
||
template <class A, class T> class Coord: public T {
|
||
public:
|
||
typedef A CoordType;
|
||
typedef typename CoordType::ScalarType ScalarType;
|
||
CoordType &P() { return _coord; }
|
||
const CoordType &P() const { return _coord; }
|
||
const CoordType &cP() const { return _coord; }
|
||
CoordType &UberP() { return _coord; }
|
||
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { P() = left.cP(); T::ImportLocal( left); }
|
||
static bool HasCoord() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Coord"));T::Name(name);}
|
||
|
||
private:
|
||
CoordType _coord;
|
||
};
|
||
template <class T> class Coord3f: public Coord<vcg::Point3f, T> {
|
||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Coord3f"));T::Name(name);}
|
||
};
|
||
template <class T> class Coord3d: public Coord<vcg::Point3d, T> {
|
||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Coord3d"));T::Name(name);}
|
||
};
|
||
|
||
/*-------------------------- NORMAL ----------------------------------------*/
|
||
|
||
template <class T> class EmptyNormal: public T {
|
||
public:
|
||
typedef vcg::Point3s NormalType;
|
||
NormalType &N() { static NormalType dummy_normal(0, 0, 0); assert(0); return dummy_normal; }
|
||
const NormalType cN()const { static NormalType dummy_normal(0, 0, 0); assert(0); return dummy_normal; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||
static bool HasNormal() { return false; }
|
||
static bool HasNormalOcc() { return false; }
|
||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||
|
||
};
|
||
template <class A, class T> class Normal: public T {
|
||
public:
|
||
typedef A NormalType;
|
||
NormalType &N() { return _norm; }
|
||
const NormalType &cN() const { return _norm; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { N() = left.cN(); T::ImportLocal( left); }
|
||
static bool HasNormal() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal"));T::Name(name);}
|
||
|
||
private:
|
||
NormalType _norm;
|
||
};
|
||
|
||
template <class T> class Normal3s: public Normal<vcg::Point3s, T> {
|
||
public:static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal3s"));T::Name(name);}
|
||
};
|
||
template <class T> class Normal3f: public Normal<vcg::Point3f, T> {
|
||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal3f"));T::Name(name);}
|
||
};
|
||
template <class T> class Normal3d: public Normal<vcg::Point3d, T> {
|
||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Normal3d"));T::Name(name);}
|
||
};
|
||
|
||
|
||
/*-------------------------- INCREMENTAL MARK ----------------------------------------*/
|
||
|
||
template <class T> class EmptyMark: public T {
|
||
public:
|
||
static bool HasMark() { return false; }
|
||
static bool HasMarkOcc() { return false; }
|
||
inline void InitIMark() { }
|
||
inline int & IMark() { assert(0); static int tmp=-1; return tmp;}
|
||
inline const int & IMark() const {return 0;}
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||
|
||
};
|
||
template <class T> class Mark: public T {
|
||
public:
|
||
static bool HasMark() { return true; }
|
||
static bool HasMarkOcc() { return true; }
|
||
inline void InitIMark() { _imark = 0; }
|
||
inline int & IMark() { return _imark;}
|
||
inline const int & IMark() const {return _imark;}
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { IMark() = left.IMark(); T::ImportLocal( left); }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Mark"));T::Name(name);}
|
||
|
||
private:
|
||
int _imark;
|
||
};
|
||
|
||
/*-------------------------- TEXCOORD ----------------------------------------*/
|
||
|
||
template <class TT> class EmptyTexCoord: public TT {
|
||
public:
|
||
typedef vcg::TexCoord2<float,1> TexCoordType;
|
||
TexCoordType &T() { static TexCoordType dummy_texcoord; assert(0); return dummy_texcoord; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { TT::ImportLocal( left); }
|
||
static bool HasTexCoord() { return false; }
|
||
static void Name(std::vector<std::string> & name){TT::Name(name);}
|
||
|
||
};
|
||
template <class A, class TT> class TexCoord: public TT {
|
||
public:
|
||
typedef A TexCoordType;
|
||
TexCoordType &T() { return _t; }
|
||
const TexCoordType &cT() const { return _t; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { T() = left.cT(); TT::ImportLocal( left); }
|
||
static bool HasTexCoord() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("TexCoord"));TT::Name(name);}
|
||
|
||
private:
|
||
TexCoordType _t;
|
||
};
|
||
|
||
template <class TT> class TexCoord2s: public TexCoord<TexCoord2<short,1>, TT> {
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("TexCoord2s"));TT::Name(name);}
|
||
|
||
};
|
||
template <class TT> class TexCoord2f: public TexCoord<TexCoord2<float,1>, TT> {
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("TexCoord2f"));TT::Name(name);}
|
||
};
|
||
template <class TT> class TexCoord2d: public TexCoord<TexCoord2<double,1>, TT> {
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("TexCoord2d"));TT::Name(name);}
|
||
};
|
||
|
||
/*------------------------- FLAGS -----------------------------------------*/
|
||
template <class T> class EmptyBitFlags: public T {
|
||
public:
|
||
typedef int FlagType;
|
||
/// Return the vector of Flags(), senza effettuare controlli sui bit
|
||
int &Flags() { static int dummyflags(0); assert(0); return dummyflags; }
|
||
const int Flags() const { return 0; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||
static bool HasFlags() { return false; }
|
||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||
|
||
};
|
||
|
||
template <class T> class BitFlags: public T {
|
||
public:
|
||
BitFlags(){_flags=0;}
|
||
typedef int FlagType;
|
||
int &Flags() {return _flags; }
|
||
const int Flags() const {return _flags; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { Flags() = left.cFlags(); T::ImportLocal( left); }
|
||
static bool HasFlags() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("BitFlags"));T::Name(name);}
|
||
|
||
private:
|
||
int _flags;
|
||
};
|
||
|
||
/*-------------------------- COLOR ----------------------------------*/
|
||
|
||
template <class T> class EmptyColor: public T {
|
||
public:
|
||
typedef vcg::Color4b ColorType;
|
||
ColorType &C() { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||
static bool HasColor() { return false; }
|
||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||
|
||
};
|
||
template <class A, class T> class Color: public T {
|
||
public:
|
||
Color():_color(vcg::Color4b::White) {}
|
||
typedef A ColorType;
|
||
ColorType &C() { return _color; }
|
||
const ColorType &C() const { return _color; }
|
||
const ColorType &cC() const { return _color; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { C() = left.cC(); T::ImportLocal( left); }
|
||
static bool HasColor() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Color"));T::Name(name);}
|
||
|
||
private:
|
||
ColorType _color;
|
||
};
|
||
|
||
template <class TT> class Color4b: public vert::Color<vcg::Color4b, TT> {
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Color4b"));TT::Name(name);}
|
||
};
|
||
|
||
/*-------------------------- Quality ----------------------------------*/
|
||
|
||
template <class T> class EmptyQuality: public T {
|
||
public:
|
||
typedef float QualityType;
|
||
QualityType &Q() { static QualityType dummyQuality(0); assert(0); return dummyQuality; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||
static bool HasQuality() { return false; }
|
||
static void Name(std::vector<std::string> & name){T::Name(name);}
|
||
|
||
};
|
||
template <class A, class TT> class Quality: public TT {
|
||
public:
|
||
typedef A QualityType;
|
||
QualityType &Q() { return _quality; }
|
||
const QualityType & cQ() const {return _quality; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { Q() = left.cQ(); TT::ImportLocal( left); }
|
||
static bool HasQuality() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality"));TT::Name(name);}
|
||
|
||
private:
|
||
QualityType _quality;
|
||
};
|
||
|
||
template <class TT> class Qualitys: public Quality<short, TT> {
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualitys"));TT::Name(name);}
|
||
};
|
||
template <class TT> class Qualityf: public Quality<float, TT> {
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualityf"));TT::Name(name);}
|
||
};
|
||
template <class TT> class Qualityd: public Quality<double, TT> {
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualityd"));TT::Name(name);}
|
||
};
|
||
|
||
/*-------------------------- Curvature ----------------------------------*/
|
||
|
||
template <class TT> class EmptyCurvature: public TT {
|
||
public:
|
||
typedef vcg::Point2<float> CurvatureType;
|
||
|
||
float &H() {static float dummy = 0.f; return dummy;;}
|
||
float &K() { static float dummy = 0.f; return dummy;}
|
||
const float &cH() const {static float dummy = 0.f; return dummy;;}
|
||
const float &cK()const { static float dummy = 0.f; return dummy;}
|
||
void SetHK(const float & h,const float & k) { }
|
||
|
||
static bool HasCurvatureOcc() { return false; }
|
||
static bool HasCurvatureOcf() { return false; }
|
||
static bool HasCurvature() { return false; }
|
||
static void Name(std::vector<std::string> & name){TT::Name(name);}
|
||
};
|
||
|
||
template <class A, class TT> class Curvature: public TT {
|
||
public:
|
||
typedef Point2<A> CurvatureType;
|
||
typedef typename CurvatureType::ScalarType ScalarType;
|
||
ScalarType &H(){ return _hk[0];}
|
||
ScalarType &K(){ return _hk[1];}
|
||
const ScalarType &cH() const { return _hk[0];}
|
||
const ScalarType &cK() const { return _hk[1];}
|
||
|
||
static bool HasCurvature() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("Curvature"));TT::Name(name);}
|
||
|
||
private:
|
||
Point2<A> _hk;
|
||
};
|
||
|
||
|
||
template <class T> class Curvaturef: public Curvature< float, T> {
|
||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Curvaturef"));T::Name(name);}
|
||
};
|
||
template <class T> class Curvatured: public Curvature<double , T> {
|
||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Curvatured"));T::Name(name);}
|
||
};
|
||
|
||
/*-------------------------- Curvature Direction ----------------------------------*/
|
||
|
||
template <class S>
|
||
struct CurvatureDirType{
|
||
typedef Point3<S> VecType;
|
||
typedef S ScalarType;
|
||
CurvatureDirType () {}
|
||
Point3<S>max_dir,min_dir; // max and min curvature direction
|
||
S k1,k2;// max and min curvature values
|
||
};
|
||
|
||
template <class TT> class EmptyCurvatureDir: public TT {
|
||
public:
|
||
typedef CurvatureDirType<float> CurvatureDirType;
|
||
|
||
Point3f &PD1(){static Point3f dummy(0,0,0); return dummy;}
|
||
Point3f &PD2(){static Point3f dummy(0,0,0); return dummy;}
|
||
const Point3f &cPD1() const {static Point3f dummy(0,0,0); return dummy;}
|
||
const Point3f &cPD2()const {static Point3f dummy(0,0,0); return dummy;}
|
||
|
||
float &K1(){ static float dummy(0);assert(0);return dummy;}
|
||
float &K2(){ static float dummy(0);assert(0);return dummy;}
|
||
const float &cK1()const { static float dummy(0);assert(0);return dummy;}
|
||
const float &cK2()const { static float dummy(0);assert(0);return dummy;}
|
||
|
||
static bool HasCurvatureDir() { return false; }
|
||
static void Name(std::vector<std::string> & name){TT::Name(name);}
|
||
};
|
||
|
||
template <class A, class TT> class CurvatureDir: public TT {
|
||
public:
|
||
typedef A CurvatureDirType;
|
||
typedef typename CurvatureDirType::VecType VecType;
|
||
typedef typename CurvatureDirType::ScalarType ScalarType;
|
||
|
||
VecType &PD1(){ return _curv.max_dir;}
|
||
VecType &PD2(){ return _curv.min_dir;}
|
||
const VecType &cPD1() const {return _curv.max_dir;}
|
||
const VecType &cPD2() const {return _curv.min_dir;}
|
||
|
||
ScalarType &K1(){ return _curv.k1;}
|
||
ScalarType &K2(){ return _curv.k2;}
|
||
const ScalarType &cK1() const {return _curv.k1;}
|
||
const ScalarType &cK2()const {return _curv.k2;}
|
||
|
||
static bool HasCurvatureDir() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDir"));TT::Name(name);}
|
||
|
||
private:
|
||
CurvatureDirType _curv;
|
||
};
|
||
|
||
|
||
template <class T> class CurvatureDirf: public CurvatureDir<CurvatureDirType<float>, T> {
|
||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirf"));T::Name(name);}
|
||
};
|
||
template <class T> class CurvatureDird: public CurvatureDir<CurvatureDirType<double>, T> {
|
||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDird"));T::Name(name);}
|
||
};
|
||
|
||
/*----------------------------- VFADJ ------------------------------*/
|
||
|
||
|
||
template <class T> class EmptyVFAdj: public T {
|
||
public:
|
||
typename T::FacePointer &VFp() { static typename T::FacePointer fp=0; assert(0); return fp; }
|
||
typename T::FacePointer cVFp() { static typename T::FacePointer fp=0; assert(0); return fp; }
|
||
int &VFi(){static int z=0; return z;};
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
|
||
static bool HasVFAdjacency() { return false; }
|
||
static bool HasVFAdjacencyOcc() { return false; }
|
||
static void Name(std::vector<std::string> & name){ T::Name(name);}
|
||
};
|
||
|
||
template <class T> class VFAdj: public T {
|
||
public:
|
||
VFAdj(){_fp=0;}
|
||
typename T::FacePointer &VFp() {return _fp; }
|
||
typename T::FacePointer cVFp() {return _fp; }
|
||
int &VFi() {return _zp; }
|
||
template < class LeftV>
|
||
void ImportLocal(const LeftV & left ) { VFp() = NULL; T::ImportLocal( left); }
|
||
static bool HasVFAdjacency() { return true; }
|
||
static bool HasVFAdjacencyOcc() { return true; }
|
||
static void Name(std::vector<std::string> & name){name.push_back(std::string("VFAdj"));T::Name(name);}
|
||
|
||
private:
|
||
typename T::FacePointer _fp ;
|
||
int _zp ;
|
||
};
|
||
|
||
/*----------------------------- VTADJ ------------------------------*/
|
||
|
||
|
||
template <class T> class EmptyVTAdj: public T {
|
||
public:
|
||
typename T::TetraPointer &VTp() { static typename T::TetraPointer tp = 0; assert(0); return tp; }
|
||
typename T::TetraPointer cVTp() { static typename T::TetraPointer tp = 0; assert(0); return tp; }
|
||
int &VTi() { static int z = 0; return z; };
|
||
static bool HasVTAdjacency() { return false; }
|
||
static bool HasVTAdjacencyOcc() { return false; }
|
||
static void Name( std::vector< std::string > & name ) { T::Name(name); }
|
||
};
|
||
|
||
template <class T> class VTAdj: public T {
|
||
public:
|
||
VTAdj() { _tp = 0; }
|
||
typename T::TetraPointer &VTp() { return _tp; }
|
||
typename T::TetraPointer cVTp() { return _tp; }
|
||
int &VTi() {return _zp; }
|
||
static bool HasVTAdjacency() { return true; }
|
||
static bool HasVTAdjacencyOcc() { return true; }
|
||
static void Name( std::vector< std::string > & name ) { name.push_back( std::string("VTAdj") ); T::Name(name); }
|
||
|
||
private:
|
||
typename T::TetraPointer _tp ;
|
||
int _zp ;
|
||
};
|
||
|
||
} // end namespace vert
|
||
}// end namespace vcg
|
||
#endif
|