vcglib/wrap/io_trimesh
Marco Di Benedetto 421ae17fb4 changed some asserts in explicit error checks. 2010-10-13 12:53:30 +00:00
..
additionalinfo.h added GPL incipit 2009-05-18 14:15:15 +00:00
export.h added suppor of color in OFF format. 2008-04-15 10:38:12 +00:00
export_3ds.h added missing initialization of tex coord. 2010-06-16 12:04:55 +00:00
export_dae.h removed references to a MeshModel type that was leaked here from meshlab... 2008-11-13 10:45:39 +00:00
export_dxf.h Added comments for documentation 2006-11-21 19:23:50 +00:00
export_idtf.h added GPL incipit 2009-05-18 14:15:15 +00:00
export_iv.h cr lf mismatch 2004-03-09 21:26:47 +00:00
export_obj.h removed harmless gcc warnings (unsigned vs signed int) 2010-06-23 14:26:52 +00:00
export_off.h improved the support of per vertex texture data. Now it is correctly handled in OFF and PLY 2010-02-23 01:51:25 +00:00
export_ply.h removed old 'uber' access to component members 2010-03-03 15:57:58 +00:00
export_smf.h Removed garbage chars at the beginning of the file 2007-04-16 08:37:53 +00:00
export_stl.h Added support to additional per-face data in stl files. Code patch initially contributed by Tommy Odom (thanks!) 2009-08-23 07:16:49 +00:00
export_u3d.h added \ 2010-05-04 10:10:29 +00:00
export_vmi.h fixed cast bug for 64bit architectures. 2010-04-30 17:34:59 +00:00
export_vrml.h corrected bug in the exporting of the texture file name (removed extra space) (thnx to anonymous bug submitter) 2010-02-26 16:14:20 +00:00
how_to_write_an_io_filter.txt first version 2006-11-16 09:44:35 +00:00
import.h added VMI to the importer class (a bit risky) 2009-10-29 17:18:46 +00:00
import_asc.h removed small bug that caused the duplicate loading of the last vertex of a asc file 2009-08-18 00:01:47 +00:00
import_dae.h changed some asserts in explicit error checks. 2010-10-13 12:53:30 +00:00
import_obj.h put qt debug code inside guards 2010-03-18 10:20:08 +00:00
import_off.h more robust parsing of malformed off (should not crash!) 2010-04-19 12:20:56 +00:00
import_ply.h corrected the vertical orientation of texture to be consistent with per wedge tex coords 2010-04-08 16:49:50 +00:00
import_ptx.h add transposeInPlace and duplicate V(int) 2008-10-29 11:17:11 +00:00
import_raw.h Changed importers (off ply obj raw) to tag edges inside polygonal faces as "faux" 2009-04-20 22:59:08 +00:00
import_smf.h Added comments for documentation 2006-11-21 19:23:50 +00:00
import_stl.h missing test on cb==NULL added 2009-07-29 13:47:04 +00:00
import_vmi.h added initialization of mask in LoadFaceOcfMask 2010-06-01 08:11:20 +00:00
io_mask.h added bit polygonal to the saving masks 2009-06-26 23:17:06 +00:00
io_material.h removed harmless warnings and added better support for transp materials 2008-07-02 13:28:37 +00:00
io_ply.h Restructured management of error, now the standard open for any mesh type return the error code, the default success value is zero 2004-06-23 15:36:57 +00:00