705 lines
38 KiB
C++
705 lines
38 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004-2016 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/**
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@name Load and Save in Ply format
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*/
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//@{
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#ifndef __VCGLIB_EXPORT_PLY
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#define __VCGLIB_EXPORT_PLY
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//#include<wrap/ply/io_mask.h>
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#include<wrap/io_trimesh/io_mask.h>
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#include<wrap/io_trimesh/io_ply.h>
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#include<wrap/io_trimesh/precision.h>
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#include<vcg/container/simple_temporary_data.h>
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#include <stdio.h>
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namespace vcg {
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namespace tri {
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namespace io {
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template <class SaveMeshType>
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class ExporterPLY
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{
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// Si occupa di convertire da un tipo all'altro.
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// usata nella saveply per matchare i tipi tra stotype e memtype.
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// Ad es se in memoria c'e' un int e voglio salvare un float
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// src sara in effetti un puntatore a int il cui valore deve
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// essere convertito al tipo di ritorno desiderato (stotype)
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template <class StoType>
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static void PlyConv(int mem_type, void *src, StoType &dest)
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{
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switch (mem_type){
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case ply::T_FLOAT : dest = (StoType) (* ((float *) src)); break;
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case ply::T_DOUBLE: dest = (StoType) (* ((double *) src)); break;
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case ply::T_INT : dest = (StoType) (* ((int *) src)); break;
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case ply::T_SHORT : dest = (StoType) (* ((short *) src)); break;
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case ply::T_CHAR : dest = (StoType) (* ((char *) src)); break;
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case ply::T_UCHAR : dest = (StoType) (* ((unsigned char *)src)); break;
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default : assert(0);
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}
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}
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public:
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typedef ::vcg::ply::PropDescriptor PropDescriptor ;
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typedef typename SaveMeshType::VertexPointer VertexPointer;
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typedef typename SaveMeshType::ScalarType ScalarType;
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typedef typename SaveMeshType::VertexType VertexType;
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typedef typename SaveMeshType::FaceType FaceType;
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typedef typename SaveMeshType::FacePointer FacePointer;
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typedef typename SaveMeshType::VertexIterator VertexIterator;
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typedef typename SaveMeshType::FaceIterator FaceIterator;
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typedef typename SaveMeshType::EdgeIterator EdgeIterator;
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typedef typename vcg::Shot<ScalarType>::ScalarType ShotScalarType;
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static int Save(SaveMeshType &m, const char * filename, bool binary=true)
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{
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PlyInfo pi;
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return Save(m,filename,binary,pi);
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}
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static int Save(SaveMeshType &m, const char * filename, int savemask, bool binary = true, CallBackPos *cb=0 )
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{
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PlyInfo pi;
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pi.mask=savemask;
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return Save(m,filename,binary,pi,cb);
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}
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static int Save(SaveMeshType &m, const char * filename, bool binary, PlyInfo &pi, CallBackPos *cb=0) // V1.0
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{
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FILE * fpout;
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int i;
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const char * hbin = "binary_little_endian";
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const char * hasc = "ascii";
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const char * h;
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//Coord ScalarType
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const int DGT = vcg::tri::io::Precision<ScalarType>::digits();
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const int DGTS = vcg::tri::io::Precision<ShotScalarType>::digits();
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const int DGTVQ = vcg::tri::io::Precision<typename VertexType::QualityType>::digits();
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const int DGTVR = vcg::tri::io::Precision<typename VertexType::RadiusType>::digits();
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const int DGTFQ = vcg::tri::io::Precision<typename FaceType::QualityType>::digits();
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bool multit = false;
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if(binary) h=hbin;
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else h=hasc;
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fpout = fopen(filename,"wb");
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if(fpout==NULL) {
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pi.status=::vcg::ply::E_CANTOPEN;
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return ::vcg::ply::E_CANTOPEN;
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}
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fprintf(fpout,
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"ply\n"
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"format %s 1.0\n"
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"comment VCGLIB generated\n"
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,h
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);
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if (((pi.mask & Mask::IOM_WEDGTEXCOORD) != 0) || ((pi.mask & Mask::IOM_VERTTEXCOORD) != 0))
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{
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const char * TFILE = "TextureFile";
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for(i=0; i < static_cast<int>(m.textures.size()); ++i)
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fprintf(fpout,"comment %s %s\n", TFILE, (const char *)(m.textures[i].c_str()) );
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if(m.textures.size()>1 && (HasPerWedgeTexCoord(m) || HasPerVertexTexCoord(m))) multit = true;
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}
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if((pi.mask & Mask::IOM_CAMERA))
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{
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const char* cmtp = vcg::tri::io::Precision<ShotScalarType>::typeName();
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fprintf(fpout,"element camera 1\n");
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fprintf(fpout,"property %s view_px\n",cmtp);
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fprintf(fpout,"property %s view_py\n",cmtp);
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fprintf(fpout,"property %s view_pz\n",cmtp);
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fprintf(fpout,"property %s x_axisx\n",cmtp);
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fprintf(fpout,"property %s x_axisy\n",cmtp);
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fprintf(fpout,"property %s x_axisz\n",cmtp);
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fprintf(fpout,"property %s y_axisx\n",cmtp);
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fprintf(fpout,"property %s y_axisy\n",cmtp);
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fprintf(fpout,"property %s y_axisz\n",cmtp);
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fprintf(fpout,"property %s z_axisx\n",cmtp);
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fprintf(fpout,"property %s z_axisy\n",cmtp);
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fprintf(fpout,"property %s z_axisz\n",cmtp);
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fprintf(fpout,"property %s focal\n",cmtp);
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fprintf(fpout,"property %s scalex\n",cmtp);
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fprintf(fpout,"property %s scaley\n",cmtp);
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fprintf(fpout,"property %s centerx\n",cmtp);
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fprintf(fpout,"property %s centery\n",cmtp);
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fprintf(fpout,"property int viewportx\n");
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fprintf(fpout,"property int viewporty\n");
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fprintf(fpout,"property %s k1\n",cmtp);
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fprintf(fpout,"property %s k2\n",cmtp);
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fprintf(fpout,"property %s k3\n",cmtp);
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fprintf(fpout,"property %s k4\n",cmtp);
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}
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const char* vttp = vcg::tri::io::Precision<ScalarType>::typeName();
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fprintf(fpout,"element vertex %d\n",m.vn);
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fprintf(fpout,"property %s x\n",vttp);
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fprintf(fpout,"property %s y\n",vttp);
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fprintf(fpout,"property %s z\n",vttp);
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if( HasPerVertexNormal(m) &&( pi.mask & Mask::IOM_VERTNORMAL) )
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{
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fprintf(fpout,"property %s nx\n",vttp);
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fprintf(fpout,"property %s ny\n",vttp);
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fprintf(fpout,"property %s nz\n",vttp);
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}
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if( HasPerVertexFlags(m) &&( pi.mask & Mask::IOM_VERTFLAGS) )
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{
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fprintf(fpout,
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"property int flags\n"
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);
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}
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if( HasPerVertexColor(m) && (pi.mask & Mask::IOM_VERTCOLOR) )
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{
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fprintf(fpout,
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"property uchar red\n"
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"property uchar green\n"
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"property uchar blue\n"
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"property uchar alpha\n"
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);
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}
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if( HasPerVertexQuality(m) && (pi.mask & Mask::IOM_VERTQUALITY) )
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{
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const char* vqtp = vcg::tri::io::Precision<typename VertexType::ScalarType>::typeName();
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fprintf(fpout,"property %s quality\n",vqtp);
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}
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if( tri::HasPerVertexRadius(m) && (pi.mask & Mask::IOM_VERTRADIUS) )
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{
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const char* rdtp = vcg::tri::io::Precision<typename VertexType::RadiusType>::typeName();
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fprintf(fpout,"property %s radius\n",rdtp);
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}
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if( ( HasPerVertexTexCoord(m) && pi.mask & Mask::IOM_VERTTEXCOORD ) )
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{
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fprintf(fpout,
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"property float texture_u\n"
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"property float texture_v\n"
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);
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}
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for(i=0;i<pi.vdn;i++)
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fprintf(fpout,"property %s %s\n",pi.VertexData[i].stotypename(),pi.VertexData[i].propname);
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fprintf(fpout,
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"element face %d\n"
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"property list uchar int vertex_indices\n"
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,m.fn
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);
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if(HasPerFaceFlags(m) && (pi.mask & Mask::IOM_FACEFLAGS) )
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{
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fprintf(fpout,
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"property int flags\n"
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);
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}
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if( (HasPerWedgeTexCoord(m) || HasPerVertexTexCoord(m) ) && pi.mask & Mask::IOM_WEDGTEXCOORD ) // Note that you can save VT as WT if you really want it...
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{
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fprintf(fpout,
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"property list uchar float texcoord\n"
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);
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if(multit)
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fprintf(fpout,
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"property int texnumber\n"
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);
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}
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if( HasPerFaceColor(m) && (pi.mask & Mask::IOM_FACECOLOR) )
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{
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fprintf(fpout,
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"property uchar red\n"
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"property uchar green\n"
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"property uchar blue\n"
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"property uchar alpha\n"
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);
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}
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if ( HasPerWedgeColor(m) && (pi.mask & Mask::IOM_WEDGCOLOR) )
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{
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fprintf(fpout,
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"property list uchar float color\n"
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);
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}
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if( HasPerFaceQuality(m) && (pi.mask & Mask::IOM_FACEQUALITY) )
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{
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const char* fqtp = vcg::tri::io::Precision<typename SaveMeshType::FaceType::ScalarType>::typeName();
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fprintf(fpout,"property %s quality\n",fqtp);
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}
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for(i=0;i<pi.fdn;i++)
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fprintf(fpout,"property %s %s\n",pi.FaceData[i].stotypename(),pi.FaceData[i].propname);
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// Saving of edges is enabled if requested
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if( m.en>0 && (pi.mask & Mask::IOM_EDGEINDEX) )
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fprintf(fpout,
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"element edge %d\n"
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"property int vertex1\n"
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"property int vertex2\n"
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,m.en
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);
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fprintf(fpout, "end_header\n" );
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// Salvataggio camera
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if((pi.mask & Mask::IOM_CAMERA))
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{
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if(binary)
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{
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ShotScalarType t[17];
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t[ 0] = (ShotScalarType)m.shot.Extrinsics.Tra()[0];
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t[ 1] = (ShotScalarType)m.shot.Extrinsics.Tra()[1];
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t[ 2] = (ShotScalarType)m.shot.Extrinsics.Tra()[2];
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t[ 3] = (ShotScalarType)m.shot.Extrinsics.Rot()[0][0];
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t[ 4] = (ShotScalarType)m.shot.Extrinsics.Rot()[0][1];
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t[ 5] = (ShotScalarType)m.shot.Extrinsics.Rot()[0][2];
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t[ 6] = (ShotScalarType)m.shot.Extrinsics.Rot()[1][0];
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t[ 7] = (ShotScalarType)m.shot.Extrinsics.Rot()[1][1];
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t[ 8] = (ShotScalarType)m.shot.Extrinsics.Rot()[1][2];
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t[ 9] = (ShotScalarType)m.shot.Extrinsics.Rot()[2][0];
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t[10] = (ShotScalarType)m.shot.Extrinsics.Rot()[2][1];
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t[11] = (ShotScalarType)m.shot.Extrinsics.Rot()[2][2];
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t[12] = (ShotScalarType)m.shot.Intrinsics.FocalMm;
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t[13] = (ShotScalarType)m.shot.Intrinsics.PixelSizeMm[0];
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t[14] = (ShotScalarType)m.shot.Intrinsics.PixelSizeMm[1];
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t[15] = (ShotScalarType)m.shot.Intrinsics.CenterPx[0];
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t[16] = (ShotScalarType)m.shot.Intrinsics.CenterPx[1];
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fwrite(t,sizeof(ShotScalarType),17,fpout);
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fwrite( &m.shot.Intrinsics.ViewportPx[0],sizeof(int),2,fpout );
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t[ 0] = (ShotScalarType)m.shot.Intrinsics.k[0];
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t[ 1] = (ShotScalarType)m.shot.Intrinsics.k[1];
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t[ 2] = (ShotScalarType)m.shot.Intrinsics.k[2];
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t[ 3] = (ShotScalarType)m.shot.Intrinsics.k[3];
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fwrite(t,sizeof(ShotScalarType),4,fpout);
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}
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else
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{
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fprintf(fpout,"%.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %.*g %d %d %.*g %.*g %.*g %.*g\n"
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,DGTS,-m.shot.Extrinsics.Tra()[0]
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,DGTS,-m.shot.Extrinsics.Tra()[1]
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,DGTS,-m.shot.Extrinsics.Tra()[2]
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,DGTS,m.shot.Extrinsics.Rot()[0][0]
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,DGTS,m.shot.Extrinsics.Rot()[0][1]
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,DGTS,m.shot.Extrinsics.Rot()[0][2]
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,DGTS,m.shot.Extrinsics.Rot()[1][0]
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,DGTS,m.shot.Extrinsics.Rot()[1][1]
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,DGTS,m.shot.Extrinsics.Rot()[1][2]
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,DGTS,m.shot.Extrinsics.Rot()[2][0]
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,DGTS,m.shot.Extrinsics.Rot()[2][1]
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,DGTS,m.shot.Extrinsics.Rot()[2][2]
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,DGTS,m.shot.Intrinsics.FocalMm
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,DGTS,m.shot.Intrinsics.PixelSizeMm[0]
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,DGTS,m.shot.Intrinsics.PixelSizeMm[1]
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,DGTS,m.shot.Intrinsics.CenterPx[0]
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,DGTS,m.shot.Intrinsics.CenterPx[1]
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,m.shot.Intrinsics.ViewportPx[0]
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,m.shot.Intrinsics.ViewportPx[1]
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,DGTS,m.shot.Intrinsics.k[0]
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,DGTS,m.shot.Intrinsics.k[1]
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,DGTS,m.shot.Intrinsics.k[2]
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,DGTS,m.shot.Intrinsics.k[3]
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);
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}
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}
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int j;
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std::vector<int> FlagV;
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VertexPointer vp;
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VertexIterator vi;
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SimpleTempData<typename SaveMeshType::VertContainer,int> indices(m.vert);
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for(j=0,vi=m.vert.begin();vi!=m.vert.end();++vi){
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vp=&(*vi);
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indices[vi] = j;
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//((m.vn+m.fn) != 0) all vertices and faces have been marked as deleted but the are still in the vert/face vectors
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if(cb && ((j%1000)==0) && ((m.vn+m.fn) != 0) )(*cb)( (100*j)/(m.vn+m.fn), "Saving Vertices");
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if( !HasPerVertexFlags(m) || !vp->IsD() )
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{
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if(binary)
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{
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ScalarType t;
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t = ScalarType(vp->P()[0]); fwrite(&t,sizeof(ScalarType),1,fpout);
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t = ScalarType(vp->P()[1]); fwrite(&t,sizeof(ScalarType),1,fpout);
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t = ScalarType(vp->P()[2]); fwrite(&t,sizeof(ScalarType),1,fpout);
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if( HasPerVertexNormal(m) && (pi.mask & Mask::IOM_VERTNORMAL) )
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{
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t = ScalarType(vp->N()[0]); fwrite(&t,sizeof(ScalarType),1,fpout);
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t = ScalarType(vp->N()[1]); fwrite(&t,sizeof(ScalarType),1,fpout);
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t = ScalarType(vp->N()[2]); fwrite(&t,sizeof(ScalarType),1,fpout);
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}
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if( HasPerVertexFlags(m) && (pi.mask & Mask::IOM_VERTFLAGS) )
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fwrite(&(vp->Flags()),sizeof(int),1,fpout);
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if( HasPerVertexColor(m) && (pi.mask & Mask::IOM_VERTCOLOR) )
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fwrite(&( vp->C() ),sizeof(char),4,fpout);
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if( HasPerVertexQuality(m) && (pi.mask & Mask::IOM_VERTQUALITY) )
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fwrite(&( vp->Q() ),sizeof(typename VertexType::QualityType),1,fpout);
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if( HasPerVertexRadius(m) && (pi.mask & Mask::IOM_VERTRADIUS) )
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fwrite(&( vp->R() ),sizeof(typename VertexType::RadiusType),1,fpout);
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if( HasPerVertexTexCoord(m) && (pi.mask & Mask::IOM_VERTTEXCOORD) )
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{
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t = float(vp->T().u()); fwrite(&t,sizeof(float),1,fpout);
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t = float(vp->T().v()); fwrite(&t,sizeof(float),1,fpout);
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}
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for(i=0;i<pi.vdn;i++)
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{
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double td(0); float tf(0);int ti;short ts; char tc; unsigned char tuc;
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switch (pi.VertexData[i].stotype1)
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{
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case ply::T_FLOAT : PlyConv(pi.VertexData[i].memtype1, ((char *)vp)+pi.VertexData[i].offset1, tf ); fwrite(&tf, sizeof(float),1,fpout); break;
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case ply::T_DOUBLE : PlyConv(pi.VertexData[i].memtype1, ((char *)vp)+pi.VertexData[i].offset1, td ); fwrite(&td, sizeof(double),1,fpout); break;
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case ply::T_INT : PlyConv(pi.VertexData[i].memtype1, ((char *)vp)+pi.VertexData[i].offset1, ti ); fwrite(&ti, sizeof(int),1,fpout); break;
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case ply::T_SHORT : PlyConv(pi.VertexData[i].memtype1, ((char *)vp)+pi.VertexData[i].offset1, ts ); fwrite(&ts, sizeof(short),1,fpout); break;
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case ply::T_CHAR : PlyConv(pi.VertexData[i].memtype1, ((char *)vp)+pi.VertexData[i].offset1, tc ); fwrite(&tc, sizeof(char),1,fpout); break;
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case ply::T_UCHAR : PlyConv(pi.VertexData[i].memtype1, ((char *)vp)+pi.VertexData[i].offset1, tuc); fwrite(&tuc,sizeof(unsigned char),1,fpout); break;
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default : assert(0);
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}
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}
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}
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else // ***** ASCII *****
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{
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fprintf(fpout,"%.*g %.*g %.*g " ,DGT,vp->P()[0],DGT,vp->P()[1],DGT,vp->P()[2]);
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if( HasPerVertexNormal(m) && (pi.mask & Mask::IOM_VERTNORMAL) )
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fprintf(fpout,"%.*g %.*g %.*g " ,DGT,vp->N()[0],DGT,vp->N()[1],DGT,vp->N()[2]);
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if( HasPerVertexFlags(m) && (pi.mask & Mask::IOM_VERTFLAGS))
|
|
fprintf(fpout,"%d ",vp->Flags());
|
|
|
|
if( HasPerVertexColor(m) && (pi.mask & Mask::IOM_VERTCOLOR) )
|
|
fprintf(fpout,"%d %d %d %d ",vp->C()[0],vp->C()[1],vp->C()[2],vp->C()[3] );
|
|
|
|
if( HasPerVertexQuality(m) && (pi.mask & Mask::IOM_VERTQUALITY) )
|
|
fprintf(fpout,"%.*g ",DGTVQ,vp->Q());
|
|
|
|
if( HasPerVertexRadius(m) && (pi.mask & Mask::IOM_VERTRADIUS) )
|
|
fprintf(fpout,"%.*g ",DGTVR,vp->R());
|
|
|
|
if( HasPerVertexTexCoord(m) && (pi.mask & Mask::IOM_VERTTEXCOORD) )
|
|
fprintf(fpout,"%f %f",vp->T().u(),vp->T().v());
|
|
|
|
for(i=0;i<pi.vdn;i++)
|
|
{
|
|
float tf(0); double td(0);
|
|
int ti;
|
|
switch (pi.VertexData[i].memtype1)
|
|
{
|
|
case ply::T_FLOAT : tf=*( (float *) (((char *)vp)+pi.VertexData[i].offset1)); fprintf(fpout,"%f ",tf); break;
|
|
case ply::T_DOUBLE : td=*( (double *) (((char *)vp)+pi.VertexData[i].offset1)); fprintf(fpout,"%f ",tf); break;
|
|
case ply::T_INT : ti=*( (int *) (((char *)vp)+pi.VertexData[i].offset1)); fprintf(fpout,"%i ",ti); break;
|
|
case ply::T_SHORT : ti=*( (short *) (((char *)vp)+pi.VertexData[i].offset1)); fprintf(fpout,"%i ",ti); break;
|
|
case ply::T_CHAR : ti=*( (char *) (((char *)vp)+pi.VertexData[i].offset1)); fprintf(fpout,"%i ",ti); break;
|
|
case ply::T_UCHAR : ti=*( (unsigned char *) (((char *)vp)+pi.VertexData[i].offset1)); fprintf(fpout,"%i ",ti); break;
|
|
default : assert(0);
|
|
}
|
|
}
|
|
|
|
fprintf(fpout,"\n");
|
|
}
|
|
j++;
|
|
}
|
|
}
|
|
/*vcg::tri::*/
|
|
// this assert triggers when the vn != number of vertexes in vert that are not deleted.
|
|
assert(j==m.vn);
|
|
|
|
char c = 3;
|
|
unsigned char b9 = 9;
|
|
unsigned char b6 = 6;
|
|
FacePointer fp;
|
|
int vv[3];
|
|
FaceIterator fi;
|
|
int fcnt=0;
|
|
for(j=0,fi=m.face.begin();fi!=m.face.end();++fi)
|
|
{
|
|
//((m.vn+m.fn) != 0) all vertices and faces have been marked as deleted but the are still in the vert/face vectors
|
|
if(cb && ((j%1000)==0) && ((m.vn+m.fn) != 0))
|
|
(*cb)( 100*(m.vn+j)/(m.vn+m.fn), "Saving Vertices");
|
|
|
|
fp=&(*fi);
|
|
if( ! fp->IsD() )
|
|
{ fcnt++;
|
|
if(binary)
|
|
{
|
|
vv[0]=indices[fp->cV(0)];
|
|
vv[1]=indices[fp->cV(1)];
|
|
vv[2]=indices[fp->cV(2)];
|
|
fwrite(&c,1,1,fpout);
|
|
fwrite(vv,sizeof(int),3,fpout);
|
|
|
|
if(HasPerFaceFlags(m)&&( pi.mask & Mask::IOM_FACEFLAGS) )
|
|
fwrite(&(fp->Flags()),sizeof(int),1,fpout);
|
|
|
|
if( HasPerVertexTexCoord(m) && (pi.mask & Mask::IOM_VERTTEXCOORD) )
|
|
{
|
|
fwrite(&b6,sizeof(char),1,fpout);
|
|
float t[6];
|
|
for(int k=0;k<3;++k)
|
|
{
|
|
t[k*2+0] = fp->V(k)->T().u();
|
|
t[k*2+1] = fp->V(k)->T().v();
|
|
}
|
|
fwrite(t,sizeof(float),6,fpout);
|
|
}
|
|
else if( HasPerWedgeTexCoord(m) && (pi.mask & Mask::IOM_WEDGTEXCOORD) )
|
|
{
|
|
fwrite(&b6,sizeof(char),1,fpout);
|
|
float t[6];
|
|
for(int k=0;k<3;++k)
|
|
{
|
|
t[k*2+0] = fp->WT(k).u();
|
|
t[k*2+1] = fp->WT(k).v();
|
|
}
|
|
fwrite(t,sizeof(float),6,fpout);
|
|
}
|
|
|
|
if(multit)
|
|
{
|
|
int t = fp->WT(0).n();
|
|
fwrite(&t,sizeof(int),1,fpout);
|
|
}
|
|
|
|
if( HasPerFaceColor(m) && (pi.mask & Mask::IOM_FACECOLOR) )
|
|
fwrite(&( fp->C() ),sizeof(char),4,fpout);
|
|
|
|
|
|
if( HasPerWedgeColor(m) && (pi.mask & Mask::IOM_WEDGCOLOR) )
|
|
{
|
|
fwrite(&b9,sizeof(char),1,fpout);
|
|
float t[3];
|
|
for(int z=0;z<3;++z)
|
|
{
|
|
t[0] = float(fp->WC(z)[0])/255;
|
|
t[1] = float(fp->WC(z)[1])/255;
|
|
t[2] = float(fp->WC(z)[2])/255;
|
|
fwrite( t,sizeof(float),3,fpout);
|
|
}
|
|
}
|
|
|
|
if( HasPerFaceQuality(m) && (pi.mask & Mask::IOM_FACEQUALITY) )
|
|
fwrite( &(fp->Q()),sizeof(typename FaceType::ScalarType),1,fpout);
|
|
|
|
|
|
for(i=0;i<pi.fdn;i++)
|
|
{
|
|
double td(0); float tf(0);int ti;short ts; char tc; unsigned char tuc;
|
|
switch (pi.FaceData[i].stotype1){
|
|
case ply::T_FLOAT : PlyConv(pi.FaceData[i].memtype1, ((char *)fp)+pi.FaceData[i].offset1, tf ); fwrite(&tf, sizeof(float),1,fpout); break;
|
|
case ply::T_DOUBLE : PlyConv(pi.FaceData[i].memtype1, ((char *)fp)+pi.FaceData[i].offset1, td ); fwrite(&td, sizeof(double),1,fpout); break;
|
|
case ply::T_INT : PlyConv(pi.FaceData[i].memtype1, ((char *)fp)+pi.FaceData[i].offset1, ti ); fwrite(&ti, sizeof(int),1,fpout); break;
|
|
case ply::T_SHORT : PlyConv(pi.FaceData[i].memtype1, ((char *)fp)+pi.FaceData[i].offset1, ts ); fwrite(&ts, sizeof(short),1,fpout); break;
|
|
case ply::T_CHAR : PlyConv(pi.FaceData[i].memtype1, ((char *)fp)+pi.FaceData[i].offset1, tc ); fwrite(&tc, sizeof(char),1,fpout); break;
|
|
case ply::T_UCHAR : PlyConv(pi.FaceData[i].memtype1, ((char *)fp)+pi.FaceData[i].offset1, tuc); fwrite(&tuc,sizeof(unsigned char),1,fpout); break;
|
|
default : assert(0);
|
|
}
|
|
}
|
|
}
|
|
else // ***** ASCII *****
|
|
{
|
|
fprintf(fpout,"%d " ,fp->VN());
|
|
for(int k=0;k<fp->VN();++k)
|
|
fprintf(fpout,"%d ",indices[fp->cV(k)]);
|
|
|
|
if(HasPerFaceFlags(m)&&( pi.mask & Mask::IOM_FACEFLAGS ))
|
|
fprintf(fpout,"%d ",fp->Flags());
|
|
|
|
if( HasPerVertexTexCoord(m) && (pi.mask & Mask::IOM_WEDGTEXCOORD) ) // you can save VT as WT if you really want it...
|
|
{
|
|
fprintf(fpout,"%d ",fp->VN()*2);
|
|
for(int k=0;k<fp->VN();++k)
|
|
fprintf(fpout,"%f %f "
|
|
,fp->V(k)->T().u()
|
|
,fp->V(k)->T().v()
|
|
);
|
|
}
|
|
else if( HasPerWedgeTexCoord(m) && (pi.mask & Mask::IOM_WEDGTEXCOORD) )
|
|
{
|
|
fprintf(fpout,"%d ",fp->VN()*2);
|
|
for(int k=0;k<fp->VN();++k)
|
|
fprintf(fpout,"%f %f "
|
|
,fp->WT(k).u()
|
|
,fp->WT(k).v()
|
|
);
|
|
}
|
|
|
|
if(multit)
|
|
{
|
|
fprintf(fpout,"%d ",fp->WT(0).n());
|
|
}
|
|
|
|
if( HasPerFaceColor(m) && (pi.mask & Mask::IOM_FACECOLOR) )
|
|
{
|
|
fprintf(fpout, "%u %u %u %u ", fp->C()[0], fp->C()[1], fp->C()[2], fp->C()[3]);
|
|
}
|
|
else if( HasPerWedgeColor(m) && (pi.mask & Mask::IOM_WEDGCOLOR) )
|
|
{
|
|
fprintf(fpout,"9 ");
|
|
for(int z=0;z<3;++z)
|
|
fprintf(fpout,"%g %g %g "
|
|
,double(fp->WC(z)[0])/255
|
|
,double(fp->WC(z)[1])/255
|
|
,double(fp->WC(z)[2])/255
|
|
);
|
|
}
|
|
|
|
if( HasPerFaceQuality(m) && (pi.mask & Mask::IOM_FACEQUALITY) )
|
|
fprintf(fpout,"%.*g ",DGTFQ,fp->Q());
|
|
|
|
for(i=0;i<pi.fdn;i++)
|
|
{
|
|
float tf(0); double td(0);
|
|
int ti;
|
|
switch (pi.FaceData[i].memtype1)
|
|
{
|
|
case ply::T_FLOAT : tf=*( (float *) (((char *)fp)+pi.FaceData[i].offset1)); fprintf(fpout,"%g ",tf); break;
|
|
case ply::T_DOUBLE : td=*( (double *) (((char *)fp)+pi.FaceData[i].offset1)); fprintf(fpout,"%g ",tf); break;
|
|
case ply::T_INT : ti=*( (int *) (((char *)fp)+pi.FaceData[i].offset1)); fprintf(fpout,"%i ",ti); break;
|
|
case ply::T_SHORT : ti=*( (short *) (((char *)fp)+pi.FaceData[i].offset1)); fprintf(fpout,"%i ",ti); break;
|
|
case ply::T_CHAR : ti=*( (char *) (((char *)fp)+pi.FaceData[i].offset1)); fprintf(fpout,"%i ",ti); break;
|
|
case ply::T_UCHAR : ti=*( (unsigned char *) (((char *)fp)+pi.FaceData[i].offset1)); fprintf(fpout,"%i ",ti); break;
|
|
default : assert(0);
|
|
}
|
|
}
|
|
|
|
fprintf(fpout,"\n");
|
|
}
|
|
}
|
|
}
|
|
assert(fcnt==m.fn);
|
|
int eauxvv[2];
|
|
if( pi.mask & Mask::IOM_EDGEINDEX )
|
|
{
|
|
int ecnt=0;
|
|
for(EdgeIterator ei=m.edge.begin();ei!=m.edge.end();++ei)
|
|
{
|
|
if( ! ei->IsD() )
|
|
{
|
|
++ecnt;
|
|
if(binary)
|
|
{
|
|
eauxvv[0]=indices[ei->cV(0)];
|
|
eauxvv[1]=indices[ei->cV(1)];
|
|
fwrite(eauxvv,sizeof(int),2,fpout);
|
|
}
|
|
else // ***** ASCII *****
|
|
fprintf(fpout,"%d %d \n", indices[ei->cV(0)], indices[ei->cV(1)]);
|
|
}
|
|
}
|
|
assert(ecnt==m.en);
|
|
}
|
|
fclose(fpout);
|
|
return 0;
|
|
}
|
|
|
|
static const char *ErrorMsg(int error)
|
|
{
|
|
static std::vector<std::string> ply_error_msg;
|
|
if(ply_error_msg.empty())
|
|
{
|
|
ply_error_msg.resize(PlyInfo::E_MAXPLYINFOERRORS );
|
|
ply_error_msg[ply::E_NOERROR ]="No errors";
|
|
ply_error_msg[ply::E_CANTOPEN ]="Can't open file";
|
|
ply_error_msg[ply::E_NOTHEADER ]="Header not found";
|
|
ply_error_msg[ply::E_UNESPECTEDEOF ]="Eof in header";
|
|
ply_error_msg[ply::E_NOFORMAT ]="Format not found";
|
|
ply_error_msg[ply::E_SYNTAX ]="Syntax error on header";
|
|
ply_error_msg[ply::E_PROPOUTOFELEMENT]="Property without element";
|
|
ply_error_msg[ply::E_BADTYPENAME ]="Bad type name";
|
|
ply_error_msg[ply::E_ELEMNOTFOUND ]="Element not found";
|
|
ply_error_msg[ply::E_PROPNOTFOUND ]="Property not found";
|
|
ply_error_msg[ply::E_BADTYPE ]="Bad type on addtoread";
|
|
ply_error_msg[ply::E_INCOMPATIBLETYPE]="Incompatible type";
|
|
ply_error_msg[ply::E_BADCAST ]="Bad cast";
|
|
|
|
ply_error_msg[PlyInfo::E_NO_VERTEX ]="No vertex field found";
|
|
ply_error_msg[PlyInfo::E_NO_FACE ]="No face field found";
|
|
ply_error_msg[PlyInfo::E_SHORTFILE ]="Unespected eof";
|
|
ply_error_msg[PlyInfo::E_NO_3VERTINFACE ]="Face with more than 3 vertices";
|
|
ply_error_msg[PlyInfo::E_BAD_VERT_INDEX ]="Bad vertex index in face";
|
|
ply_error_msg[PlyInfo::E_NO_6TCOORD ]="Face with no 6 texture coordinates";
|
|
ply_error_msg[PlyInfo::E_DIFFER_COLORS ]="Number of color differ from vertices";
|
|
}
|
|
|
|
if(error>PlyInfo::E_MAXPLYINFOERRORS || error<0) return "Unknown error";
|
|
else return ply_error_msg[error].c_str();
|
|
};
|
|
|
|
static int GetExportMaskCapability()
|
|
{
|
|
int capability = 0;
|
|
capability |= vcg::tri::io::Mask::IOM_VERTCOORD ;
|
|
capability |= vcg::tri::io::Mask::IOM_VERTFLAGS ;
|
|
capability |= vcg::tri::io::Mask::IOM_VERTCOLOR ;
|
|
capability |= vcg::tri::io::Mask::IOM_VERTQUALITY ;
|
|
capability |= vcg::tri::io::Mask::IOM_VERTNORMAL ;
|
|
capability |= vcg::tri::io::Mask::IOM_VERTRADIUS ;
|
|
capability |= vcg::tri::io::Mask::IOM_VERTTEXCOORD ;
|
|
capability |= vcg::tri::io::Mask::IOM_FACEINDEX ;
|
|
capability |= vcg::tri::io::Mask::IOM_FACEFLAGS ;
|
|
capability |= vcg::tri::io::Mask::IOM_FACECOLOR ;
|
|
capability |= vcg::tri::io::Mask::IOM_FACEQUALITY ;
|
|
// capability |= vcg::tri::io::Mask::IOM_FACENORMAL ;
|
|
capability |= vcg::tri::io::Mask::IOM_WEDGCOLOR ;
|
|
capability |= vcg::tri::io::Mask::IOM_WEDGTEXCOORD ;
|
|
capability |= vcg::tri::io::Mask::IOM_WEDGTEXMULTI ;
|
|
capability |= vcg::tri::io::Mask::IOM_WEDGNORMAL ;
|
|
capability |= vcg::tri::io::Mask::IOM_CAMERA ;
|
|
capability |= vcg::tri::io::Mask::IOM_BITPOLYGONAL;
|
|
return capability;
|
|
}
|
|
|
|
|
|
}; // end class
|
|
|
|
|
|
|
|
} // end namespace tri
|
|
} // end namespace io
|
|
} // end namespace vcg
|
|
//@}
|
|
#endif
|