vcglib/vcg/complex/vertexmesh/update/bounding.h

82 lines
3.1 KiB
C++

/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.2 2006/06/29 13:02:38 ganovelli
agiunta UpdateBoundingBase, superclasse di UpdateBounding, templated sul container di vertici.
Revision 1.1 2005/03/09 13:22:55 ganovelli
creation
****************************************************************************/
#ifndef __VCG_POINT_UPDATE_BOUNDING
#define __VCG_POINT_UPDATE_BOUNDING
#include <vcg/space/box3.h>
namespace vcg {
namespace vertex {
/** \addtogroup vertexmesh */
/*@{*/
template <class VERTEX_CONTAINER>
class UpdateBoundingBase
{
public:
typedef typename VERTEX_CONTAINER::value_type VertexType;
typedef typename VERTEX_CONTAINER::value_type* VertexPointer;
typedef typename VERTEX_CONTAINER::iterator VertexIterator;
typedef typename VERTEX_CONTAINER::value_type::ScalarType ScalarType;
static Box3<ScalarType> Box(VERTEX_CONTAINER &vert)
{
Box3<ScalarType> res; res.SetNull();
VertexIterator vi;
for(vi= vert.begin();vi!= vert.end();++vi)
if( !(*vi).IsD() ) res.Add((*vi).P());
return res;
}
}; // end class UpdateBoundingBase
template <class VMType>
class UpdateBounding: public UpdateBoundingBase<typename VMType::VertexContainer>
{
public:
static void Box(VMType &vm)
{
vm.bbox = UpdateBoundingBase<VMType::VertexContainer>::Box(vm.vert);
}
};
} // End namespace vertex
} // End namespace vcg
#endif