vcglib/vcg/simplex
Paolo Cignoni 2577210a54 **** SIGNIFICANT CHANGES *****
- Cleaned up include order: Now you only need to include <vcg/complex/complex.h> (no more vertex/base.h etc) 
- Added official VN() EN() FN() const members for knowing number of vertexes etc...
- Added exceptions (at last!)
    Now instead of:
       assert(HasPerVertexNormal(m)) 
    you should write:
      if(!HasPerFaceNormal(m)) throw vcg::MissingComponentException();
2012-10-04 11:10:25 +00:00
..
edge **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00
face **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00
tetrahedron Important Change: ** LastBitFlag ** now is named ** FirstUnusedBitFlag ** 2012-07-18 09:37:32 +00:00
vertex **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00