557 lines
16 KiB
C++
557 lines
16 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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****************************************************************************/
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#ifdef WIN32
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#include "getopt.h"
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#endif
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#include <iostream>
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using namespace std;
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#include "crude.h"
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#include "nexus.h"
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#include "voronoichain.h"
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#include "pintersect.h"
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#include "vert_remap.h"
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using namespace vcg;
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using namespace nxs;
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struct RemapLink {
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unsigned int rel_vert;
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unsigned int patch;
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unsigned int abs_vert;
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};
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/*void RemapFaces(Crude &crude,
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VoronoiChain &vchain,
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VFile<unsigned int> &face_remap,
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vector<unsigned int> &patch_faces);*/
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void RemapVertices(Crude &crude,
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VertRemap &vert_remap,
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VFile<unsigned int> &face_remap,
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vector<unsigned int> &patch_verts);
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void NexusAllocate(Crude &crude,
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Nexus &nexus,
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VFile<unsigned int> &face_remap,
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vector<unsigned int> &patch_faces,
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vector<unsigned int> &patch_verts);
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void NexusFill(Crude &crude,
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Nexus &nexus,
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VertRemap &vert_remap,
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VFile<RemapLink> &border_remap);
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void NexusFixBorder(Nexus &nexus,
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VFile<RemapLink> &border_remap);
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void NexusSplit(Nexus &nexus, VoronoiChain &vchain,
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unsigned int level,
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vector<Point3f> &newvert,
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vector<unsigned int> &newface,
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vector<Link> &newbord);
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int main(int argc, char *argv[]) {
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unsigned int patch_size = 1000;
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unsigned int patch_threshold = 200;
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unsigned int max_level = 0xffffffff;
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int option;
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while((option = getopt(argc, argv, "f:t:l:")) != EOF) {
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switch(option) {
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case 'f': patch_size = atoi(optarg);
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if(patch_size == 0 || patch_size > 32000) {
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cerr << "Invalid number of faces per patch: " << optarg << endl;
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return -1;
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}
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break;
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case 't': patch_threshold = atoi(optarg);
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if(patch_threshold == 0 || patch_threshold > patch_size) {
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cerr << "Invalid patch threshold: " << optarg << endl;
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return -1;
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}
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break;
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case 'l': max_level = atoi(optarg);
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if(max_level == 0) {
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cerr << "Invalid number of levels: " << optarg << endl;
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return -1;
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}
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break;
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default: cerr << "Unknown option: " << (char)option << endl;
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return -1;
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}
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}
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//Test there are still 2 arguments
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if(optind != argc - 2) {
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cerr << "Usage: " << argv[0] << " <crude> <output> [options]\n";
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cerr << " Options:\n";
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cerr << " -f N: use N faces per patch (default 1000, max 32000)\n";
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cerr << " -t N: mini faces per patch (default 200)\n";
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cerr << " -l N: number of levels\n\n";
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return -1;
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}
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Crude crude;
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if(!crude.Load(argv[optind])) {
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cerr << "Could not open crude input: " << argv[optind] << endl;
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return -1;
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}
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if(patch_size > crude.vert.Size()/2) {
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cerr << "Patch size too big: " << patch_size << " ~ " << crude.vert.Size()
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<< endl;
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return -1;
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}
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string output = argv[optind+1];
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Nexus nexus;
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if(!nexus.Create(output)) {
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cerr << "Could not create nexus output: " << output << endl;
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return -1;
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}
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VoronoiChain vchain;
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vchain.Initialize(patch_size, patch_threshold);
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//Now building level 0 of the Nexus
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VFile<unsigned int> face_remap;
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if(!face_remap.Create(output + ".rmf")) {
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cerr << "Could not create remap files: " << output << ".frm\n";
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return -1;
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}
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face_remap.Resize(crude.Faces());
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VertRemap vert_remap;
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if(!vert_remap.Create(output)) {
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cerr << "Could not create remap files: " << output << ".rmv and .rmb\n";
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return -1;
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}
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vert_remap.Resize(crude.Vertices());
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VFile<RemapLink> border_remap;
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if(!border_remap.Create(output + string(".tmp"))) {
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cerr << "Could not create temporary border remap file\n";
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return -1;
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}
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/* BUILDING FIRST LEVEL */
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//Remapping faces and vertices using level 0 and 1 of the chain
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vector<unsigned int> patch_faces;
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vchain.RemapFaces(crude, face_remap, patch_faces);
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vector<unsigned int> patch_verts;
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patch_verts.resize(patch_faces.size(), 0);
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RemapVertices(crude, vert_remap, face_remap, patch_verts);
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//allocate chunks for patches and copy faces (absoklute indexing) into them.
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NexusAllocate(crude, nexus, face_remap, patch_faces, patch_verts);
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//insert vertices and remap faces, prepare borders
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NexusFill(crude, nexus, vert_remap, border_remap);
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NexusFixBorder(nexus, border_remap);
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/* BUILDING OTHER LEVELS */
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unsigned int oldoffset = 0;
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for(unsigned int level = 1; level < max_level; level++) {
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cerr << "Level: " << level << endl;
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unsigned int newoffset = nexus.index.size();
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vchain.BuildLevel(nexus, oldoffset);
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map<unsigned int, set<unsigned int> >::iterator fragment;
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for(fragment = vchain.oldfragments.begin();
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fragment != vchain.oldfragments.end(); fragment++) {
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cerr << "Joining: ";
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set<unsigned int> &fcells = (*fragment).second;
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set<unsigned int>::iterator s;
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for(s = fcells.begin(); s != fcells.end(); s++)
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cerr << " " << (*s) << endl;
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cerr << endl;
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vector<Point3f> newvert;
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vector<unsigned int> newface;
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vector<Link> newbord;
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nexus.Join((*fragment).second, newvert, newface, newbord);
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//simplyfy mesh
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NexusSplit(nexus, vchain, level, newvert, newface, newbord);
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}
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vchain.oldfragments = vchain.newfragments;
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oldoffset = newoffset;
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}
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//Clean up:
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nexus.Close();
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//TODO remove vert_remap, face_remap, border_remap
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return 0;
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}
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void RemapVertices(Crude &crude,
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VertRemap &vert_remap,
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VFile<unsigned int> &face_remap,
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vector<unsigned int> &patch_verts) {
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for(unsigned int i = 0; i < crude.Faces(); i++) {
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Crude::Face &face = crude.GetFace(i);
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unsigned int patch = face_remap[i];
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for(int k = 0; k < 3; k++) {
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set<unsigned int> pp;
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vert_remap.GetValues(face[k], pp);
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if(!pp.count(patch)) {
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vert_remap.Insert(face[k], patch);
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patch_verts[patch]++;
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}
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}
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}
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}
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void NexusAllocate(Crude &crude,
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Nexus &nexus,
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VFile<unsigned int> &face_remap,
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vector<unsigned int> &patch_faces,
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vector<unsigned int> &patch_verts) {
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nexus.index.resize(patch_faces.size());
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unsigned int totchunks = 0;
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//now that we know various sizes, lets allocate space
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for(unsigned int i = 0; i < nexus.index.size(); i++) {
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Nexus::Entry &entry = nexus.index[i];
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if(patch_faces[i] == 0 || patch_verts[i] == 0)
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cerr << "Warning! Empty patch.\n";
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entry.patch_start = totchunks;
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entry.patch_size = Patch::ChunkSize(patch_verts[i], patch_faces[i]);
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totchunks += entry.patch_size;
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entry.border_start = 0xffffffff;
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entry.nvert = patch_verts[i];
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entry.nface = 0;
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}
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nexus.patches.Resize(totchunks);
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//now we sort the faces into the patches (but still using absolute indexing
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//instead of relative indexing
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for(unsigned int i = 0; i < crude.face.Size(); i++) {
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Crude::Face &face = crude.face[i];
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unsigned int npatch = face_remap[i];
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Nexus::Entry &entry = nexus.index[npatch];
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Patch patch = nexus.GetPatch(npatch);
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Crude::Face *faces = (Crude::Face *)patch.VertBegin();
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faces[entry.nface] = face;
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entry.nface++;
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}
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}
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void NexusFill(Crude &crude,
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Nexus &nexus,
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VertRemap &vert_remap,
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VFile<RemapLink> &border_remap) {
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//finally for every patch we collect the vertices
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//and fill the patch.
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//we need to remember start and size in border_remap;
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// vector<unsigned int> border_start;
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// vector<unsigned int> border_size;
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for(unsigned int i = 0; i < nexus.index.size(); i++) {
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Patch patch = nexus.GetPatch(i);
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Nexus::Entry &entry = nexus.index[i];
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//make a copy of faces (we need to write there :P)
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Crude::Face *faces = new Crude::Face[patch.FaceSize()];
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memcpy(faces, (Crude::Face *)patch.VertBegin(),
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patch.FaceSize() * sizeof(Crude::Face));
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//collect all vertices we need.
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//TODO an hash_map would be faster?
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unsigned int count = 0;
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map<unsigned int, unsigned short> remap;
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for(unsigned int k = 0; k < patch.FaceSize(); k++) {
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Crude::Face &face = faces[k];
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for(int j = 0; j < 3; j++) {
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if(!remap.count(face[j])) {
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assert(count < patch.VertSize());
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Point3f &v = crude.vert[face[j]];
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patch.VertBegin()[remap.size()] = v;
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entry.sphere.Add(v);
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remap[face[j]] = count++;
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}
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patch.FaceBegin()[k*3 + j] = remap[face[j]];
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}
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}
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assert(count == remap.size());
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assert(entry.nvert == remap.size());
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//record start of border:
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entry.border_start = border_remap.Size();
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//TODO hash_set?
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set<unsigned int> border_patches;
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map<unsigned int, unsigned short>::iterator m;
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for(m = remap.begin(); m != remap.end(); m++) {
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RemapLink link;
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link.abs_vert = (*m).first;
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link.rel_vert = (*m).second;
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vert_remap.GetValues(link.abs_vert, border_patches);
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assert(border_patches.size() >= 1);
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if(border_patches.size() == 1) continue; //its not a border
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set<unsigned int>::iterator s;
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for(s = border_patches.begin(); s != border_patches.end(); s++) {
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if((*s) == i) continue;
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link.patch = *s;
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border_remap.PushBack(link);
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}
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}
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//and number of borders:
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entry.border_size = border_remap.Size() - entry.border_start;
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delete []faces;
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}
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//we can now update bounding sphere.
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for(unsigned int i = 0; i < nexus.index.size(); i++)
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nexus.sphere.Add(nexus.index[i].sphere);
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}
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void NexusFixBorder(Nexus &nexus,
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VFile<RemapLink> &border_remap) {
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//and last convert RemapLinks into Links
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nexus.borders.Resize(border_remap.Size());
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for(unsigned int i = 0; i < nexus.index.size(); i++) {
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Nexus::Entry &local = nexus.index[i];
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// K is the main iterator (where we write to in nexus.borders)
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for(unsigned int k = local.border_start;
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k < local.border_start + local.border_size; k++) {
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RemapLink start_link = border_remap[k];
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assert(start_link.rel_vert < local.nvert);
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Nexus::Entry &remote = nexus.index[start_link.patch];
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bool found = false;
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for(unsigned int j = remote.border_start;
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j < remote.border_start + remote.border_size; j++) {
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RemapLink end_link = border_remap[j];
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assert(end_link.rel_vert < remote.nvert);
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if(start_link.abs_vert == end_link.abs_vert &&
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end_link.patch == i) { //found the match
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assert(!found);
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nexus.borders[k] = Link(start_link.rel_vert,
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end_link.rel_vert, start_link.patch);
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found = true;
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}
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}
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assert(nexus.borders[k].start_vert < local.nvert);
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assert(found);
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}
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}
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nexus.borders.Flush();
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//Checking border consistency:
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/* for(unsigned int i = 0; i < nexus.index.size(); i++) {
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Border border = nexus.GetBorder(i);
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Nexus::Entry &entry = nexus.index[i];
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for(unsigned int k = 0; k < border.Size(); k++) {
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Link &link = border[k];
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if(link.start_vert >= entry.nvert) {
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cerr << "K: " << k << endl;
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cerr << "patch: " << i << " nvert: " << entry.nvert << " startv: "
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<< link.start_vert << endl;
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cerr << "bstart: " << entry.border_start
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<< "bsize: " << entry.border_size << endl;
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}
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assert(link.end_patch < nexus.index.size());
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assert(link.start_vert < entry.nvert);
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Nexus::Entry &remote = nexus.index[link.end_patch];
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assert(link.end_vert < remote.nvert);
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}
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}*/
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}
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void NexusSplit(Nexus &nexus, VoronoiChain &vchain,
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unsigned int level,
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vector<Point3f> &newvert,
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vector<unsigned int> &newface,
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vector<Link> &newbord) {
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//if != -1 remap global index to cell index
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map<unsigned int, vector<int> > vert_remap;
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map<unsigned int, unsigned int> vert_count;
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//simply collects faces
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map<unsigned int, vector<int> > face_remap;
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map<unsigned int, unsigned int> face_count;
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for(unsigned int f = 0; f < newface.size(); f += 3) {
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Point3f bari = (newvert[newface[f]] +
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newvert[newface[f+1]] +
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newvert[newface[f+2]])/3;
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unsigned int cell = vchain.Locate(level+1, bari);
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vector<int> &f_remap = face_remap[cell];
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f_remap.push_back(newface[f]);
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f_remap.push_back(newface[f+1]);
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f_remap.push_back(newface[f+2]);
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face_count[cell]++;
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if(!vert_remap.count(cell)) {
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vert_remap[cell].resize(newvert.size(), -1);
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vert_count[cell] = 0;
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}
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vector<int> &v_remap = vert_remap[cell];
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for(int i = 0; i < 3; i++)
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if(v_remap[newface[f+i]] == -1)
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v_remap[newface[f+i]] = vert_count[cell]++;
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}
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//TODO prune small count cells
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//for every new cell
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map<unsigned int, unsigned int >::iterator c;
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for(c = vert_count.begin(); c != vert_count.end(); c++) {
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unsigned int cell = (*c).first;
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cerr << "Processing cell: " << cell << endl;
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vector<unsigned short> faces;
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vector<Point3f> verts;
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vector<Link> bords;
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vector<int> &v_remap = vert_remap[cell];
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vector<int> &f_remap = face_remap[cell];
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verts.resize(vert_count[cell]);
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for(unsigned int i = 0; i < newvert.size(); i++) {
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if(v_remap[i] != -1)
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verts[v_remap[i]] = newvert[i];
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// verts.push_back(newvert[v_remap[i]]);
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}
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assert(verts.size() == vert_count[cell]);
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assert(f_remap.size()/3 == face_count[cell]);
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faces.resize(face_count[cell]*3);
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for(unsigned int i = 0; i < f_remap.size(); i++) {
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if(v_remap[f_remap[i]] == -1) {
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cerr << "i: " << i << " f_remap[i]: " << f_remap[i] << endl;
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}
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assert(v_remap[f_remap[i]] != -1);
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faces[i] = v_remap[f_remap[i]];
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}
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//process external borders
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for(unsigned int i = 0; i < newbord.size(); i++) {
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Link link = newbord[i];
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if(v_remap[link.start_vert] == -1) continue;
|
|
link.start_vert = v_remap[link.start_vert];
|
|
bords.push_back(link);
|
|
}
|
|
|
|
//process internal borders;
|
|
//TODO higly inefficient!!!
|
|
map<unsigned int, unsigned int >::iterator t;
|
|
for(t = vert_count.begin(); t != vert_count.end(); t++) {
|
|
if(cell == (*t).first) continue;
|
|
vector<int> &vremapclose = vert_remap[(*t).first];
|
|
for(unsigned int i = 0; i < newvert.size(); i++) {
|
|
if(v_remap[i] != -1 && vremapclose[i] != -1) {
|
|
Link link;
|
|
link.end_patch = (*t).first;
|
|
link.start_vert = v_remap[i];
|
|
link.end_vert = vremapclose[i];
|
|
bords.push_back(link);
|
|
}
|
|
}
|
|
}
|
|
//create new nexus patch
|
|
unsigned int patch_idx = nexus.AddPatch(verts.size(),
|
|
faces.size()/3,
|
|
bords.size());
|
|
|
|
Nexus::Entry &entry = nexus.index[patch_idx];
|
|
|
|
Patch patch = nexus.GetPatch(patch_idx);
|
|
memcpy(patch.FaceBegin(), &faces[0],
|
|
faces.size() * sizeof(unsigned short));
|
|
memcpy(patch.VertBegin(), &verts[0], verts.size() * sizeof(Point3f));
|
|
|
|
|
|
for(int v = 0; v < verts.size(); v++) {
|
|
entry.sphere.Add(verts[v]);
|
|
nexus.sphere.Add(verts[v]);
|
|
}
|
|
|
|
Border border = nexus.GetBorder(patch_idx);
|
|
memcpy(&border[0], &bords[0], bords.size());
|
|
|
|
}
|
|
}
|
|
|