567 lines
20 KiB
C++
567 lines
20 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef VCGLIB_SPATIAL_HASHING_2D
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#define VCGLIB_SPATIAL_HASHING_2D
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#include <vcg/space/index/index2D/grid_util_2D.h>
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#include <vcg/space/index/index2D/grid_closest_2D.h>
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//#include <map>
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#include <vector>
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#include <algorithm>
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#ifdef _WIN32
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#ifndef __MINGW32__
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#include <hash_map>
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#define STDEXT stdext
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#else
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#include <ext/hash_map>
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#define STDEXT __gnu_cxx
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#endif
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#else // We are in the *nix gcc branch
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#if (__GNUC__ ==4) && (__GNUC_MINOR__ > 3) && (defined(__DEPRECATED))
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#undef __DEPRECATED // since gcc 4.4 <ext/hash_map> was deprecated and generate warnings. Relax Deprecation Just for this...
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#define ___WE_UNDEFINED_DEPRECATED__
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#endif
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#include <ext/hash_map>
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#define STDEXT __gnu_cxx
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#if defined(___WE_UNDEFINED_DEPRECATED__)
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#define __DEPRECATED
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#endif
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#endif
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namespace vcg{
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// hashing function
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struct HashFunctor2D : public std::unary_function<Point2i, size_t>
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{
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enum
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{ // parameters for hash table
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bucket_size = 4, // 0 < bucket_size
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min_buckets = 8
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};
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size_t operator()(const Point2i &p) const
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{
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const size_t _HASH_P0 = 73856093u;
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const size_t _HASH_P1 = 19349663u;
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//const size_t _HASH_P2 = 83492791u;
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return size_t(p.V(0))*_HASH_P0 ^ size_t(p.V(1))*_HASH_P1;// ^ size_t(p.V(2))*_HASH_P2;
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}
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bool operator()(const Point2i &s1, const Point2i &s2) const
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{ // test if s1 ordered before s2
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return (s1 < s2);
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}
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};
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/** Spatial Hash Table
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Spatial Hashing as described in
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"Optimized Spatial Hashing for Coll ision Detection of Deformable Objects",
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Matthias Teschner and Bruno Heidelberger and Matthias Muller and Danat Pomeranets and Markus Gross
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*/
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template < typename ObjType,class FLT=double>
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class SpatialHashTable2D:public BasicGrid2D<FLT>, public SpatialIndex2D<ObjType,FLT>
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{
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public:
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typedef SpatialHashTable2D SpatialHashType;
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typedef ObjType* ObjPtr;
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typedef typename ObjType::ScalarType ScalarType;
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typedef Point2<ScalarType> CoordType;
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typedef typename BasicGrid2D<FLT>::Box2x Box2x;
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// Hash table definition
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// the hash index directly the grid structure.
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// We use a MultiMap because we need to store many object (faces) inside each cell of the grid.
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typedef typename STDEXT::hash_multimap<Point2i, ObjType *, HashFunctor2D> HashType;
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typedef typename HashType::iterator HashIterator;
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HashType hash_table; // The real HASH TABLE **************************************
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// This vector is just a handy reference to all the allocated cells,
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// becouse hashed multimaps does not expose a direct list of all the different keys.
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std::vector<Point2i> AllocatedCells;
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///the size of the diagonal of each cell
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ScalarType cell_size;
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// Class to abstract a HashIterator (that stores also the key,
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// while the interface of the generic spatial indexing need only simple object (face) pointers.
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struct CellIterator
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{
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CellIterator(){}
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HashIterator t;
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ObjPtr &operator *(){return (t->second); }
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ObjPtr operator *() const {return (t->second); }
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bool operator != (const CellIterator & p) const {return t!=p.t;}
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void operator ++() {t++;}
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};
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inline bool Empty() const
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{
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return hash_table.empty();
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}
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size_t CellSize(const Point3i &cell)
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{
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return hash_table.count(cell);
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}
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inline bool EmptyCell(const Point3i &cell) const
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{
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return hash_table.find(cell) == hash_table.end();
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}
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void UpdateAllocatedCells()
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{
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AllocatedCells.clear();
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if(hash_table.empty()) return;
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AllocatedCells.push_back(hash_table.begin()->first);
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for(HashIterator fi=hash_table.begin();fi!=hash_table.end();++fi)
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{
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if(AllocatedCells.back()!=fi->first) AllocatedCells.push_back(fi->first);
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}
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}
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protected:
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///insert a new cell
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void InsertObject(ObjType* s, const Point2i &cell)
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{
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hash_table.insert(typename HashType::value_type(cell, s));
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}
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///remove all the objects in a cell
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void RemoveCell(const Point3i &/*cell*/)
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{
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}
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bool RemoveObject(ObjType* s, const Point2i &cell)
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{
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std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(cell);
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CellIterator first; first.t=CellRange.first;
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CellIterator end; end.t=CellRange.second;
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for(CellIterator ci = first; ci!=end;++ci)
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{
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if (*ci == s)
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{
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hash_table.erase(ci.t);
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return true;
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}
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}
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return false;
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}
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void AddBox(ObjType* s,
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const Box2<ScalarType> &b)
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{
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vcg::Box2i bb;
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this->BoxToIBox(b,bb);
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//then insert all the cell of bb
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for (int i=bb.min.X();i<=bb.max.X();i++)
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for (int j=bb.min.Y();j<=bb.max.Y();j++)
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InsertObject(s,vcg::Point2i(i,j));
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}
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void AddBoxes(ObjType* s,
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const std::vector<Box2<ScalarType> > &boxes)
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{
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std::vector<vcg::Point2i> Indexes;
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for (unsigned int i=0;i<boxes.size();i++)
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{
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vcg::Box2i bb;
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this->BoxToIBox(boxes[i],bb);
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//then insert all the cell of bb
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for (int i=bb.min.X();i<=bb.max.X();i++)
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for (int j=bb.min.Y();j<=bb.max.Y();j++)
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Indexes.push_back(vcg::Point2i(i,j));
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}
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std::sort(Indexes.begin(),Indexes.end());
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std::vector<vcg::Point2i>::iterator it=std::unique(Indexes.begin(),Indexes.end());
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Indexes.resize( it - Indexes.begin() );
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for (int i=0;i<Indexes.size();i++)
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InsertObject(s,Indexes[i]);
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}
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public:
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void Add( ObjType* s,bool subdivideBox=false)
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{
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if (!subdivideBox)
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{
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Box2<ScalarType> b;
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s->GetBBox(b);
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AddBox(s,b);
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}
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else
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{
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std::vector<Box2<ScalarType> > Boxes;
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s->GetSubBBox(cell_size,Boxes);
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//for (unsigned int i=0;i<Boxes.size();i++)
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// AddBox(s,Boxes[i]);
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AddBoxes(s,Boxes);
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}
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}
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///Remove all the objects contained in the cell containing s
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// it removes s too.
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bool RemoveCell(ObjType* s)
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{
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Point3i pi;
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PToIP(s->cP(),pi);
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std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi);
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hash_table.erase(CellRange.first,CellRange.second);
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return true;
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} ///insert a new cell
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/* int RemoveInSphere(const Point3<ScalarType> &p, const ScalarType radius)
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{
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Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius));
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vcg::Box3i bb;
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this->BoxToIBox(b,bb);
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ScalarType r2=radius*radius;
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int cnt=0;
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std::vector<HashIterator> toDel;
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for (int i=bb.min.X();i<=bb.max.X();i++)
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for (int j=bb.min.Y();j<=bb.max.Y();j++)
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for (int k=bb.min.Z();k<=bb.max.Z();k++)
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{
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std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k));
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for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
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{
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if(SquaredDistance(p,hi->second->cP()) <= r2)
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{
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cnt++;
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toDel.push_back(hi);
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}
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}
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}
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for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi)
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hash_table.erase(*vi);
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return cnt;
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}*/
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//// Specialized version that is able to take in input a
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//template<class DistanceFunctor>
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//int RemoveInSphereNormal(const Point3<ScalarType> &p, const Point3<ScalarType> &n, DistanceFunctor &DF, const ScalarType radius)
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//{
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// Box3x b(p-Point3f(radius,radius,radius),p+Point3f(radius,radius,radius));
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// vcg::Box3i bb;
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// this->BoxToIBox(b,bb);
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// int cnt=0;
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// std::vector<HashIterator> toDel;
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// for (int i=bb.min.X();i<=bb.max.X();i++)
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// for (int j=bb.min.Y();j<=bb.max.Y();j++)
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// for (int k=bb.min.Z();k<=bb.max.Z();k++)
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// {
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// std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(Point3i(i,j,k));
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// for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
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// {
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// if(DF(p,n,hi->second->cP(),hi->second->cN()) <= radius)
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// {
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// cnt++;
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// toDel.push_back(hi);
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// }
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// }
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// }
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// for(typename std::vector<HashIterator>::iterator vi=toDel.begin(); vi!=toDel.end();++vi)
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// hash_table.erase(*vi);
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// return cnt;
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//}
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//// This version of the removal is specialized for the case where
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//// an object has a pointshaped box and using the generic bbox interface is just a waste of time.
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//void RemovePunctual( ObjType *s)
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//{
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// Point3i pi;
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// PToIP(s->cP(),pi);
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// std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(pi);
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// for(HashIterator hi = CellRange.first; hi!=CellRange.second;++hi)
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// {
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// if (hi->second == s)
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// {
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// hash_table.erase(hi);
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// return;
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// }
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// }
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//}
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void Remove( ObjType* s)
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{
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Box2<ScalarType> b;
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s->GetBBox(b);
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vcg::Box2i bb;
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BoxToIBox(b,bb);
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//then remove the obj from all the cell of bb
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for (int i=bb.min.X();i<=bb.max.X();i++)
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for (int j=bb.min.Y();j<=bb.max.Y();j++)
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//for (int k=bb.min.Z();k<=bb.max.Z();k++)
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RemoveObject(s,vcg::Point2i(i,j));//,k));
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}
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/// set an empty spatial hash table
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void InitEmpty(const Box2x &_bbox, vcg::Point2i grid_size)
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{
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Box2x b;
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Box2x &bbox = this->bbox;
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CoordType &dim = this->dim;
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Point2i &siz = this->siz;
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CoordType &voxel = this->voxel;
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assert(!_bbox.IsNull());
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bbox=_bbox;
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dim = bbox.max - bbox.min;
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assert((grid_size.V(0)>0)&&(grid_size.V(1)>0));//&&(grid_size.V(2)>0));
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siz=grid_size;
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voxel[0] = dim[0]/siz[0];
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voxel[1] = dim[1]/siz[1];
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cell_size=voxel.Norm();
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hash_table.clear();
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}
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/// Insert a mesh in the grid.
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/*template <class OBJITER>
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void Set(const OBJITER & _oBegin, const OBJITER & _oEnd, const Box2x &_bbox=Box2x() )
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{
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OBJITER i;
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Box2x b;
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Box2x &bbox = this->bbox;
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CoordType &dim = this->dim;
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Point2i &siz = this->siz;
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CoordType &voxel = this->voxel;
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int _size=(int)std::distance<OBJITER>(_oBegin,_oEnd);
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if(!_bbox.IsNull()) this->bbox=_bbox;
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else
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{
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for(i = _oBegin; i!= _oEnd; ++i)
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{
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(*i).GetBBox(b);
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this->bbox.Add(b);
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}
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///inflate the bb calculated
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bbox.Offset(bbox.Diag()/100.0) ;
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}
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dim = bbox.max - bbox.min;
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BestDim2D( _size, dim, siz );
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// find voxel size
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voxel[0] = dim[0]/siz[0];
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voxel[1] = dim[1]/siz[1];
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//voxel[2] = dim[2]/siz[2];
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for(i = _oBegin; i!= _oEnd; ++i)
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Add(&(*i));
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}*/
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/// Insert a mesh in the grid.
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template <class OBJITER>
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void Set(const OBJITER & _oBegin, const OBJITER & _oEnd,
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bool subdivideBox=false,const Box2x &_bbox=Box2x() )
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{
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OBJITER i;
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Box2x b;
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Box2x &bbox = this->bbox;
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CoordType &dim = this->dim;
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Point2i &siz = this->siz;
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CoordType &voxel = this->voxel;
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int _size=(int)std::distance<OBJITER>(_oBegin,_oEnd);
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if(!_bbox.IsNull()) this->bbox=_bbox;
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else
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{
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for(i = _oBegin; i!= _oEnd; ++i)
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{
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(*i)->GetBBox(b);
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this->bbox.Add(b);
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}
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///inflate the bb calculated
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bbox.Offset(bbox.Diag()/100.0) ;
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}
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dim = bbox.max - bbox.min;
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BestDim2D( _size, dim, siz );
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// find voxel size
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voxel[0] = dim[0]/siz[0];
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voxel[1] = dim[1]/siz[1];
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cell_size=voxel.Norm();
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for(i = _oBegin; i!= _oEnd; ++i)
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{
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Add(&(*i),subdivideBox);
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}
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}
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/// Insert a mesh in the grid.
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template <class OBJITER>
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void SetByPointers(const OBJITER & _oBegin, const OBJITER & _oEnd,
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const Point2i & cellsize=Point2i(-1,-1), bool subdivideBox=false,const Box2x &_bbox=Box2x() )
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{
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OBJITER i;
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Box2x b;
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Box2x &bbox = this->bbox;
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CoordType &dim = this->dim;
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Point2i &siz = this->siz;
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CoordType &voxel = this->voxel;
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int _size=(int)std::distance<OBJITER>(_oBegin,_oEnd);
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if(!_bbox.IsNull()) this->bbox=_bbox;
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else
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{
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for(i = _oBegin; i!= _oEnd; ++i)
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{
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(*i)->GetBBox(b);
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this->bbox.Add(b);
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}
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///inflate the bb calculated
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bbox.Offset(bbox.Diag()/100.0) ;
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}
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if (cellsize[0] < 0 && cellsize[1] < 0)
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{
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// cell size estimation
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dim = bbox.max - bbox.min;
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BestDim2D( _size, dim, siz );
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voxel[0] = dim[0]/siz[0];
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voxel[1] = dim[1]/siz[1];
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}
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else
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{
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// cell size assignment
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voxel[0] = cellsize[0];
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voxel[1] = cellsize[1];
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}
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cell_size=voxel.Norm();
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for(i = _oBegin; i!= _oEnd; ++i)
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{
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Add(*i,subdivideBox);
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}
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}
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///return the simplexes of the cell that contain p
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void GridReal( const Point2<ScalarType> & p, CellIterator & first, CellIterator & last )
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{
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vcg::Point2i _c;
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this->PToIP(p,_c);
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Grid(_c,first,last);
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}
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///return the simplexes on a specified cell
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void Grid( int x,int y, CellIterator & first, CellIterator & last )
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{
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this->Grid(vcg::Point2i(x,y),first,last);
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}
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///return the simplexes on a specified cell
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void Grid( const Point2i & _c, CellIterator & first, CellIterator & end )
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{
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std::pair<HashIterator,HashIterator> CellRange = hash_table.equal_range(_c);
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first.t=CellRange.first;
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end.t=CellRange.second;
|
|
}
|
|
|
|
void Clear()
|
|
{
|
|
hash_table.clear();
|
|
AllocatedCells.clear();
|
|
}
|
|
|
|
|
|
/*template <class OBJPOINTDISTFUNCTOR, class OBJMARKER>
|
|
ObjPtr GetClosest(OBJPOINTDISTFUNCTOR & _getPointDistance, OBJMARKER & _marker,
|
|
const CoordType & _p, const ScalarType & _maxDist,ScalarType & _minDist, CoordType & _closestPt)
|
|
{
|
|
return (vcg::GridClosest<SpatialHashType,OBJPOINTDISTFUNCTOR,OBJMARKER>(*this,_getPointDistance,_marker, _p,_maxDist,_minDist,_closestPt));
|
|
}
|
|
|
|
|
|
template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER>
|
|
unsigned int GetKClosest(OBJPOINTDISTFUNCTOR & _getPointDistance,OBJMARKER & _marker,
|
|
const unsigned int _k, const CoordType & _p, const ScalarType & _maxDist,OBJPTRCONTAINER & _objectPtrs,
|
|
DISTCONTAINER & _distances, POINTCONTAINER & _points)
|
|
{
|
|
return (vcg::GridGetKClosest<SpatialHashType,
|
|
OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
|
|
(*this,_getPointDistance,_marker,_k,_p,_maxDist,_objectPtrs,_distances,_points));
|
|
}
|
|
|
|
template <class OBJPOINTDISTFUNCTOR, class OBJMARKER, class OBJPTRCONTAINER, class DISTCONTAINER, class POINTCONTAINER>
|
|
unsigned int GetInSphere(OBJPOINTDISTFUNCTOR & _getPointDistance,
|
|
OBJMARKER & _marker,
|
|
const CoordType & _p,
|
|
const ScalarType & _r,
|
|
OBJPTRCONTAINER & _objectPtrs,
|
|
DISTCONTAINER & _distances,
|
|
POINTCONTAINER & _points)
|
|
{
|
|
return(vcg::GridGetInSphere<SpatialHashType,
|
|
OBJPOINTDISTFUNCTOR,OBJMARKER,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
|
|
(*this,_getPointDistance,_marker,_p,_r,_objectPtrs,_distances,_points));
|
|
}*/
|
|
|
|
template <class OBJMARKER, class OBJPTRCONTAINER>
|
|
unsigned int GetInBox(OBJMARKER & _marker,
|
|
const Box2x _bbox,
|
|
OBJPTRCONTAINER & _objectPtrs)
|
|
{
|
|
_objectPtrs.clear();
|
|
return(vcg::GridGetInBox2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER>
|
|
(*this,_marker,_bbox,_objectPtrs));
|
|
}
|
|
|
|
template <class OBJMARKER, class OBJPTRCONTAINER>
|
|
unsigned int GetInBoxes(OBJMARKER & _marker,
|
|
const std::vector<Box2x> &_bbox,
|
|
OBJPTRCONTAINER &_objectPtrs)
|
|
{
|
|
_objectPtrs.clear();
|
|
return(vcg::GridGetInBoxes2D<SpatialHashType,OBJMARKER,OBJPTRCONTAINER>
|
|
(*this,_marker,_bbox,_objectPtrs));
|
|
}
|
|
}; // end class
|
|
|
|
|
|
|
|
} // end namespace
|
|
|
|
#endif
|