110 lines
3.0 KiB
C++
110 lines
3.0 KiB
C++
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// mesh definition
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//#include <vcg/simplex/vertex/with/vn.h>
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//#include <vcg/simplex/face/with/af.h>
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//#include <vcg/complex/complex.h>
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#include<vcg/simplex/vertex/base.h>
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#include<vcg/simplex/face/base.h>
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#include<vcg/simplex/face/topology.h>
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#include<vcg/complex/complex.h>
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#include <vcg/complex/algorithms/update/bounding.h>
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#include <vcg/complex/algorithms/update/topology.h>
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#include <vcg/complex/algorithms/update/normal.h>
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#include <vcg/complex/algorithms/update/flag.h>
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#include <vcg/complex/algorithms/create/ball_pivoting.h>
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// input output
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#include <wrap/io_trimesh/import_ply.h>
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#include <wrap/io_trimesh/export_ply.h>
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// std
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#include <iostream>
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#include <vector>
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#include <time.h>
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using namespace vcg;
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using namespace std;
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class MyFace;
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class MyVertex;
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struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType,
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Use<MyFace> ::AsFaceType>{};
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class MyVertex : public Vertex< MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags, vertex::Mark>{};
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class MyFace : public Face < MyUsedTypes, face::VertexRef, face::Normal3f, face::BitFlags > {};
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class MyMesh : public vcg::tri::TriMesh< vector<MyVertex>, vector<MyFace> > {};
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bool callback(int percent, const char *str) {
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cout << "str: " << str << " " << percent << "%\n";
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return true;
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}
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int main(int argc, char **argv)
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{
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if(argc<3)
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{
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printf(
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"\n trimesh_ball_pivoting ("__DATE__")\n"
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" Visual Computing Group I.S.T.I. C.N.R.\n"
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"Usage: trimesh_ball_pivoting filein.ply fileout.ply [opt]\n"
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"options: \n"
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"-r <val> radius of the rolling ball\n"
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"-c <val> clustering radius (as fraction of radius) default: 0.05\n"
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);
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exit(0);
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}
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float radius = 0.0f;
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float clustering = 0.05;
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int i = 3;
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while(i<argc)
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{
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if(argv[i][0]!='-')
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{printf("Error unable to parse option '%s'\n",argv[i]); exit(0);}
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switch(argv[i][1])
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{
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case 'r' : radius = atof(argv[++i]); printf("Using %f sphere radius\n",radius); break;
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case 'c' : clustering = atof(argv[++i]); printf("Using %f clustering radius\n",clustering); break;
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default : {printf("Error unable to parse option '%s'\n",argv[i]); exit(0);}
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}
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++i;
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}
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if(radius == 0)
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printf("Autodetecting ball radius...\n");
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MyMesh m;
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if(vcg::tri::io::ImporterPLY<MyMesh>::Open(m,argv[1])!=0)
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{
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printf("Error reading file %s\n",argv[1]);
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exit(0);
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}
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vcg::tri::UpdateBounding<MyMesh>::Box(m);
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vcg::tri::UpdateNormals<MyMesh>::PerFace(m);
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printf("Input mesh vn:%i fn:%i\n",m.vn,m.fn);
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int t0=clock();
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// Initialization
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tri::BallPivoting<MyMesh> pivot(m, radius, clustering);
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printf("Ball radius: %f\nClustering points withing %f radii\n", pivot.radius, clustering);
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int t1=clock();
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// the main processing
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pivot.BuildMesh(callback);
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int t2=clock();
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printf("Output mesh vn:%i fn:%i\n",m.vn,m.fn);
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printf("Created in :%i msec (%i+%i)\n",t2-t0,t1-t0,t2-t1);
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vcg::tri::io::PlyInfo pi;
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vcg::tri::io::ExporterPLY<MyMesh>::Save(m,argv[2],pi.mask);
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return 0;
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}
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