37 lines
1.5 KiB
C++
37 lines
1.5 KiB
C++
#ifndef _MESH_DEF_
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#define _MESH_DEF_
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#include<vcg/complex/complex.h>
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#include<vcg/simplex/vertex/base.h>
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#include<vcg/simplex/face/base.h>
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#include<vcg/simplex/face/topology.h>
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#include<vcg/simplex/vertex/component_ocf.h>
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#include<vcg/simplex/face/component_ocf.h>
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class CFace;
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class CFaceOcf;
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class CVertex;
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class CVertexOcf;
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struct MyUsedTypes: public vcg::UsedTypes<vcg::Use<CVertex>::AsVertexType,vcg::Use<CFace>::AsFaceType>{};
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struct MyUsedTypesOcf: public vcg::UsedTypes<vcg::Use<CVertexOcf>::AsVertexType,vcg::Use<CFaceOcf>::AsFaceType>{};
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// Optional stuff has two suffixes:
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// OCF Optional Component Fast
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// OCC Optional Component Compact
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class CVertex : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::BitFlags,vcg::vertex::Normal3f >{};
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class CVertexOcf : public vcg::Vertex< MyUsedTypesOcf,vcg::vertex::InfoOcf,vcg::vertex::Coord3f,vcg::vertex::QualityfOcf, vcg::vertex::BitFlags,vcg::vertex::Normal3f,vcg::vertex::RadiusfOcf >{};
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class CFace : public vcg::Face< MyUsedTypes, vcg::face::FFAdj, vcg::face::VertexRef, vcg::face::BitFlags, vcg::face::Normal3f > {};
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class CFaceOcf : public vcg::Face< MyUsedTypesOcf, vcg::face::InfoOcf, vcg::face::FFAdjOcf, vcg::face::VertexRef, vcg::face::BitFlags, vcg::face::Normal3fOcf > {};
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class CMesh : public vcg::tri::TriMesh< std::vector<CVertex >, std::vector<CFace > > {};
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class CMeshOcf : public vcg::tri::TriMesh< vcg::vertex::vector_ocf<CVertexOcf>, vcg::face::vector_ocf<CFaceOcf> > {};
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#endif
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