158 lines
5.4 KiB
C++
158 lines
5.4 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2011 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef __VCGLIB_IMPORT_CTM
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#define __VCGLIB_IMPORT_CTM
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#include <openctm.h>
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#include <wrap/callback.h>
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#include <wrap/io_trimesh/io_mask.h>
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// lib3ds headers
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namespace vcg {
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namespace tri {
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namespace io {
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/**
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This class encapsulate a filter for importing 3ds meshes.
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It uses the lib3ds library.
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*/
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template <class OpenMeshType>
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class ImporterCTM
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{
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public:
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typedef typename OpenMeshType::CoordType CoordType;
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typedef typename OpenMeshType::VertexPointer VertexPointer;
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typedef typename OpenMeshType::ScalarType ScalarType;
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typedef typename OpenMeshType::VertexType VertexType;
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typedef typename OpenMeshType::FaceType FaceType;
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typedef typename OpenMeshType::VertexIterator VertexIterator;
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typedef typename OpenMeshType::FaceIterator FaceIterator;
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enum CTMError {
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// Successfull opening
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E_NOERROR, // 0
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// Opening Errors
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E_CANTOPEN, // 1
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E_UNESPECTEDEOF, // 2
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E_ABORTED, // 3
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E_NO_VERTEX, // 4
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E_NO_FACE, // 5
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E_LESS_THAN_3VERTINFACE, // 6
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E_BAD_VERT_INDEX, // 7
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E_BAD_TEX_VERT_INDEX // 8
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};
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static const char* ErrorMsg(int error)
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{
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static const char* _3ds_error_msg[] =
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{
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"No errors", // 0
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"Can't open file", // 1
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"Premature End of file", // 2
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"File opening aborted", // 3
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"No vertex field found", // 4
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"No face field found", // 5
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"Face with less than 3 vertices", // 6
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"Bad vertex index in face", // 7
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"Bad texture index in face" // 8
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};
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if(error>8 || error<0) return "Unknown error";
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else return _3ds_error_msg[error];
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};
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static int Open( OpenMeshType &m, const char * filename, int &loadmask, CallBackPos */*cb*/=0)
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{
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CTMcontext context;
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// Create a new importer context
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context = ctmNewContext(CTM_IMPORT);
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// Load the OpenCTM file
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ctmLoad(context, filename);
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if(ctmGetError(context) == CTM_NONE)
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{
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// Access the mesh data
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CTMuint vertCount = ctmGetInteger(context, CTM_VERTEX_COUNT);
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const CTMfloat *vertices = ctmGetFloatArray(context, CTM_VERTICES);
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CTMuint triCount = ctmGetInteger(context, CTM_TRIANGLE_COUNT);
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const CTMuint *indices = ctmGetIntegerArray(context, CTM_INDICES);
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// Deal with the mesh (e.g. transcode it to our // internal representation) // ...
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// Extract colors
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m.Clear();
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Allocator<OpenMeshType>::AddVertices(m, vertCount);
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for(unsigned int i=0;i<vertCount;++i)
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m.vert[i].P()=CoordType(vertices[i*3+0],vertices[i*3+1],vertices[i*3+2]);
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CTMenum colorAttrib = ctmGetNamedAttribMap(context,"Color");
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if(colorAttrib != CTM_NONE)
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{
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const CTMfloat *colors = ctmGetFloatArray(context,colorAttrib);
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for(unsigned int i=0;i<vertCount;++i)
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m.vert[i].C()=Color4b(colors[i*4+0]*255,colors[i*4+1]*255,colors[i*4+2]*255,colors[i*4+3]*255);
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loadmask |= Mask::IOM_VERTCOLOR;
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}
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CTMenum qualityAttrib = ctmGetNamedAttribMap(context,"Quality");
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if(qualityAttrib != CTM_NONE)
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{
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const CTMfloat *qualities = ctmGetFloatArray(context,colorAttrib);
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for(unsigned int i=0;i<vertCount;++i)
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m.vert[i].Q()=qualities[i*4+0];
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loadmask |= Mask::IOM_VERTQUALITY;
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}
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if(triCount==1)
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{
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if(indices[0]==0 && indices[1]==0 && indices[2]==0)
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triCount=0;
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}
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Allocator<OpenMeshType>::AddFaces(m, triCount);
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for(unsigned int i=0;i<triCount;++i)
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{
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m.face[i].V(0)=&m.vert[indices[i*3+0]];
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m.face[i].V(1)=&m.vert[indices[i*3+1]];
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m.face[i].V(2)=&m.vert[indices[i*3+2]];
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}
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// Free the context
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ctmFreeContext(context);
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}
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int result = E_NOERROR;
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return result;
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} // end of Open
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}; // end class
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} // end Namespace tri
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} // end Namespace io
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} // end Namespace vcg
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#endif // ndef __VCGLIB_IMPORT_3DS
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