80 lines
1.7 KiB
C++
80 lines
1.7 KiB
C++
#ifndef __VCGLIB_IMPORTERTS
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#define __VCGLIB_IMPORTERTS
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#define NULL 0
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#include <vcg/space/point3.h>
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namespace vcg {
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namespace tetra {
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namespace io {
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template <typename MESHTYPE>
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class ImporterTS{
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typedef MESHTYPE Tetramesh;
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typedef typename Tetramesh::VertexPointer VertexPointer;
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typedef typename Tetramesh::VertexType VertexType;
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typedef typename Tetramesh::TetraType FaceType;
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typedef typename Tetramesh::VertexIterator VertexIterator;
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typedef typename Tetramesh::TetraIterator FaceIterator;
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typedef typename Tetramesh::ScalarType ScalarType;
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typedef Point3<ScalarType> Point3x;
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public:
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static int Open( Tetramesh & m, const char * filename )
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{
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int nvertex;
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int ntetra;
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float x;
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float y;
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float z;
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int tp0;
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int tp1;
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int tp2;
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int tp3;
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float mass;
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FILE *f;
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typename Tetramesh::VertexType p1;
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f = fopen(filename,"r");
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if(f == NULL )
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{
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printf( "The file was not opened\n" );
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return -1;
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}
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else
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{
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fscanf(f, "%i", &nvertex );
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fscanf(f, "%i", &ntetra );
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int j;
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for (j=0;j<nvertex;j++)
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{
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fscanf(f, "%f", &x );
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fscanf(f, "%f", &y );
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fscanf(f, "%f", &z );
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//fscanf(f, "%f", &mass );
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p1.ClearFlags();
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p1.P()=Point3x(x, y,z );
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m.vert.push_back(p1);
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}
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m.tetra.reserve(ntetra);
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m.vert.reserve(nvertex);
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for (j=0;j<ntetra;j++)
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{
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fscanf(f, "%i", &tp0 );
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fscanf(f, "%i", &tp1 );
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fscanf(f, "%i", &tp2 );
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fscanf(f, "%i", &tp3 );
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typename Tetramesh::TetraType newTetra;
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m.tetra.push_back(newTetra);
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m.tetra.back().Init(&m.vert[tp0],&m.vert[tp1],&m.vert[tp2],&m.vert[tp3]);
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}
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}
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m.vn = nvertex;
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m.tn = ntetra;
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return 0;
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}
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};// end class
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};// end of io
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};// end of tri
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};// end of vcg
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#endif
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