Added components to the face to handle generic polygons. (compiled with .net and gcc) This commit includes the following files: vcg/complex/trimesh/base.h Added deallocation of polygon data in the destructor vcg/complex/trimesh/allocate.h generalization from 3 to VN() vertices vcg/complex/trimesh/update/topology.h generalization from 3 to VN() vertices vcg/complex/trimesh/update/flags.h generalization from 3 to VN() vertices vcg/simplex/face/pos.h generalization from 3 to VN() vertices vcg/simplex/faceplus/base.h Added the method VN() to query the number of vertices of the polygon (deafult 3) and methods Prev and Next vcg/simplex/faceplus/component.h added Alloc and Dealloc calls along the hierarchies |
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edge | ||
edgeplus | ||
face | ||
faceplus | ||
tetrahedron | ||
tetrahedronplus | ||
vertex | ||
vertexplus |