vcglib/apps/shadevis/simplepic.h

85 lines
2.7 KiB
C++

/*#***************************************************************************
* Visibility.h o o *
* o o *
* Visual Computing Group _ O _ *
* IEI Institute, CNUCE Institute, CNR Pisa \/)\/ *
* /\/| *
* Copyright(C) 1999 by Paolo Cignoni, Paolo Pingi, Claudio Rocchini | *
* All rights reserved. \ *
* *
* Permission to use, copy, modify, distribute and sell this software and *
* its documentation for any purpose is hereby granted without fee, provided *
* that the above copyright notice appear in all copies and that both that *
* copyright notice and this permission notice appear in supporting *
* documentation. the author makes no representations about the suitability *
* of this software for any purpose. It is provided "as is" without express *
* or implied warranty. *
* *
*****************************************************************************/
/*#**************************************************************************
History
2003 Aug 26 First Working version
****************************************************************************/
#ifndef __VCG_SIMPLE_PIC
#define __VCG_SIMPLE_PIC
#include <vcg/math/matrix44.h>
namespace vcg {
template <class PixType>
class SimplePic
{public:
std::vector<PixType> img;
int sx,sy;
void Create(int tx,int ty)
{
sx=tx;sy=ty;
img.resize(sx*sy);
}
PixType &Pix(int x, int y) {return img[sx*y+x];}
void OpenGLSnap(GLenum format=0)
{
int vp[4];
glGetIntegerv( GL_VIEWPORT,vp ); // Lettura viewport
glPixelStorei( GL_PACK_ROW_LENGTH, 0);
glPixelStorei( GL_PACK_ALIGNMENT, 1);
int tx = vp[2];
int ty = vp[3];
Create(tx,ty);
GLenum mtype = 0;
if(format==0) {
format = GL_RGBA;
mtype = GL_UNSIGNED_BYTE;
}
if(format==GL_DEPTH_COMPONENT) {
format = GL_DEPTH_COMPONENT;
mtype = GL_FLOAT;
}
glReadPixels(vp[0],vp[1],vp[2],vp[3],format,mtype,(GLvoid *)&img[0]);
}
bool SavePPM( const char * filename )
{
FILE * fp = fopen(filename,"wb");
if(fp==0) return false;
fprintf(fp,"P6\n%d %d\n255\n",sx,sy);
for(int i=0;i<sx*sy;++i)
{
fwrite(&(img[i]),3,1,fp);
}
fclose(fp);
return true;
}
};
}
#endif // __VCG_MESH_VISIBILITY