837 lines
28 KiB
C++
837 lines
28 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/*
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Note
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OCF = Optional Component Fast (hopefully)
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compare with OCC(Optional Component Compact)
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Mainly the trick here is to store a base pointer in each simplex...
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****************************************************************************/
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#ifndef __VCG_FACE_PLUS_COMPONENT_OCF
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#define __VCG_FACE_PLUS_COMPONENT_OCF
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#include <vcg/simplex/face/component.h>
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#include <vector>
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#include <limits>
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namespace vcg {
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namespace face {
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/*
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All the Components that can be added to a faceex should be defined in the namespace face:
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*/
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template <class VALUE_TYPE>
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class vector_ocf: public std::vector<VALUE_TYPE> {
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typedef std::vector<VALUE_TYPE> BaseType;
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typedef typename vector_ocf<VALUE_TYPE>::iterator ThisTypeIterator;
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public:
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vector_ocf():std::vector<VALUE_TYPE>(){
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ColorEnabled=false;
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QualityEnabled=false;
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MarkEnabled=false;
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NormalEnabled=false;
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CurvatureDirEnabled = false;
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WedgeTexEnabled=false;
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VFAdjacencyEnabled=false;
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FFAdjacencyEnabled=false;
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WedgeColorEnabled=false;
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WedgeNormalEnabled=false;
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}
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// Auxiliary types to build internal vectors
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struct AdjTypePack {
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typename VALUE_TYPE::FacePointer _fp[3] ;
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char _zp[3] ;
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// Default constructor.
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// Needed because we need to know if adjacency is initialized or not
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// when resizing vectors and during an allocate face.
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AdjTypePack() {
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_fp[0]=0;
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_fp[1]=0;
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_fp[2]=0;
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}
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};
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//template <class TexCoordType>
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class WedgeTexTypePack {
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public:
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WedgeTexTypePack() {
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wt[0].U()=.5;wt[0].V()=.5;
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wt[1].U()=.5;wt[1].V()=.5;
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wt[2].U()=.5;wt[2].V()=.5;
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wt[0].N()=-1;
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wt[1].N()=-1;
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wt[2].N()=-1;
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}
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typename VALUE_TYPE::TexCoordType wt[3];
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};
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class WedgeColorTypePack {
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public:
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WedgeColorTypePack() {
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typedef typename VALUE_TYPE::ColorType::ScalarType WedgeColorScalarType;
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for (int i=0; i<3; ++i)
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{
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wc[i][0] = WedgeColorScalarType(255);
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wc[i][1] = WedgeColorScalarType(255);
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wc[i][2] = WedgeColorScalarType(255);
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wc[i][3] = WedgeColorScalarType(255);
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}
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}
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typename VALUE_TYPE::ColorType wc[3];
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};
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class WedgeNormalTypePack {
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public:
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WedgeNormalTypePack() {
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typedef typename VALUE_TYPE::NormalType::ScalarType WedgeNormalScalarType;
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for (int i=0; i<3; ++i)
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{
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wn[i][0] = WedgeNormalScalarType(0);
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wn[i][1] = WedgeNormalScalarType(0);
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wn[i][2] = WedgeNormalScalarType(1);
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}
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}
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typename VALUE_TYPE::NormalType wn[3];
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};
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// override di tutte le funzioni che possono spostare
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// l'allocazione in memoria del container
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void push_back(const VALUE_TYPE & v)
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{
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BaseType::push_back(v);
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BaseType::back()._ovp = this;
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if (QualityEnabled) QV.push_back(0);
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if (ColorEnabled) CV.push_back(vcg::Color4b(vcg::Color4b::White));
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if (MarkEnabled) MV.push_back(0);
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if (NormalEnabled) NV.push_back(typename VALUE_TYPE::NormalType());
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if (CurvatureDirEnabled) CDV.push_back(typename VALUE_TYPE::CurvatureDirType());
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if (VFAdjacencyEnabled) AV.push_back(AdjTypePack());
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if (FFAdjacencyEnabled) AF.push_back(AdjTypePack());
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if (WedgeTexEnabled) WTV.push_back(WedgeTexTypePack());
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if (WedgeColorEnabled) WCV.push_back(WedgeColorTypePack());
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if (WedgeNormalEnabled) WNV.push_back(WedgeNormalTypePack());
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}
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void pop_back();
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void resize(const unsigned int & _size)
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{
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unsigned int oldsize = BaseType::size();
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BaseType::resize(_size);
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if(oldsize<_size){
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ThisTypeIterator firstnew = BaseType::begin();
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advance(firstnew,oldsize);
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_updateOVP(firstnew,(*this).end());
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}
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if (QualityEnabled) QV.resize(_size);
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if (ColorEnabled) CV.resize(_size);
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if (MarkEnabled) MV.resize(_size);
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if (NormalEnabled) NV.resize(_size);
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if (CurvatureDirEnabled)CDV.resize(_size);
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if (VFAdjacencyEnabled) AV.resize(_size);
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if (FFAdjacencyEnabled) AF.resize(_size);
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if (WedgeTexEnabled) WTV.resize(_size,WedgeTexTypePack());
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if (WedgeColorEnabled) WCV.resize(_size);
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if (WedgeNormalEnabled) WNV.resize(_size);
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}
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void reserve(const unsigned int & _size)
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{
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BaseType::reserve(_size);
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if (QualityEnabled) QV.reserve(_size);
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if (ColorEnabled) CV.reserve(_size);
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if (MarkEnabled) MV.reserve(_size);
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if (NormalEnabled) NV.reserve(_size);
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if (CurvatureDirEnabled)CDV.reserve(_size);
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if (VFAdjacencyEnabled) AV.reserve(_size);
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if (FFAdjacencyEnabled) AF.reserve(_size);
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if (WedgeTexEnabled) WTV.reserve(_size);
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if (WedgeColorEnabled) WCV.reserve(_size);
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if (WedgeNormalEnabled) WNV.reserve(_size);
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if( BaseType::empty()) return ;
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ThisTypeIterator oldbegin=(*this).begin();
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if(oldbegin!=(*this).begin()) _updateOVP((*this).begin(),(*this).end());
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}
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void _updateOVP(ThisTypeIterator lbegin, ThisTypeIterator lend)
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{
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ThisTypeIterator fi;
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//for(fi=(*this).begin();vi!=(*this).end();++vi)
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for(fi=lbegin;fi!=lend;++fi)
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(*fi)._ovp=this;
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}
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// this function is called by the specialized Reorder function, that is called whenever someone call the allocator::CompactVertVector
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void ReorderFace(std::vector<size_t> &newFaceIndex )
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{
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size_t i=0;
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if (QualityEnabled) assert( QV.size() == newFaceIndex.size() );
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if (ColorEnabled) assert( CV.size() == newFaceIndex.size() );
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if (MarkEnabled) assert( MV.size() == newFaceIndex.size() );
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if (NormalEnabled) assert( NV.size() == newFaceIndex.size() );
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if (CurvatureDirEnabled)assert(CDV.size() == newFaceIndex.size() );
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if (VFAdjacencyEnabled) assert( AV.size() == newFaceIndex.size() );
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if (FFAdjacencyEnabled) assert( AF.size() == newFaceIndex.size() );
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if (WedgeTexEnabled) assert(WTV.size() == newFaceIndex.size() );
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if (WedgeColorEnabled) assert(WCV.size() == newFaceIndex.size() );
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if (WedgeNormalEnabled) assert(WNV.size() == newFaceIndex.size() );
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for(i=0;i<newFaceIndex.size();++i)
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{
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if(newFaceIndex[i] != std::numeric_limits<size_t>::max() )
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{
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assert(newFaceIndex[i] <= i);
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if (QualityEnabled) QV[newFaceIndex[i]] = QV[i];
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if (ColorEnabled) CV[newFaceIndex[i]] = CV[i];
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if (MarkEnabled) MV[newFaceIndex[i]] = MV[i];
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if (NormalEnabled) NV[newFaceIndex[i]] = NV[i];
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if (CurvatureDirEnabled) CDV[newFaceIndex[i]] = CDV[i];
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if (VFAdjacencyEnabled) AV[newFaceIndex[i]] = AV[i];
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if (FFAdjacencyEnabled) AF[newFaceIndex[i]] = AF[i];
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if (WedgeTexEnabled) WTV[newFaceIndex[i]] = WTV[i];
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if (WedgeColorEnabled) WCV[newFaceIndex[i]] = WCV[i];
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if (WedgeNormalEnabled) WNV[newFaceIndex[i]] = WNV[i];
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}
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}
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if (QualityEnabled) QV.resize(BaseType::size());
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if (ColorEnabled) CV.resize(BaseType::size());
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if (MarkEnabled) MV.resize(BaseType::size());
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if (NormalEnabled) NV.resize(BaseType::size());
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if (CurvatureDirEnabled) CDV.resize(BaseType::size());
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if (VFAdjacencyEnabled) AV.resize(BaseType::size());
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if (FFAdjacencyEnabled) AF.resize(BaseType::size());
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if (WedgeTexEnabled) WTV.resize(BaseType::size());
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if (WedgeColorEnabled) WCV.resize(BaseType::size());
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if (WedgeNormalEnabled) WNV.resize(BaseType::size());
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}
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////////////////////////////////////////
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// Enabling Functions
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bool IsQualityEnabled() const {return QualityEnabled;}
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void EnableQuality() {
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assert(VALUE_TYPE::HasFaceQualityOcf());
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QualityEnabled=true;
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QV.resize((*this).size());
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}
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void DisableQuality() {
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assert(VALUE_TYPE::HasFaceQualityOcf());
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QualityEnabled=false;
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QV.clear();
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}
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bool IsColorEnabled() const {return ColorEnabled;}
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void EnableColor() {
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assert(VALUE_TYPE::HasFaceColorOcf());
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ColorEnabled=true;
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CV.resize((*this).size());
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}
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void DisableColor() {
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assert(VALUE_TYPE::HasFaceColorOcf());
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ColorEnabled=false;
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CV.clear();
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}
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bool IsMarkEnabled() const {return MarkEnabled;}
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void EnableMark() {
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assert(VALUE_TYPE::HasFaceMarkOcf());
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MarkEnabled=true;
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MV.resize((*this).size());
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}
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void DisableMark() {
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assert(VALUE_TYPE::HasFaceMarkOcf());
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MarkEnabled=false;
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MV.clear();
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}
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bool IsNormalEnabled() const {return NormalEnabled;}
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void EnableNormal() {
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assert(VALUE_TYPE::HasFaceNormalOcf());
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NormalEnabled=true;
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NV.resize((*this).size());
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}
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void DisableNormal() {
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assert(VALUE_TYPE::HasFaceNormalOcf());
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NormalEnabled=false;
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NV.clear();
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}
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bool IsCurvatureDirEnabled() const {return CurvatureDirEnabled;}
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void EnableCurvatureDir() {
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assert(VALUE_TYPE::HasCurvatureDirOcf());
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CurvatureDirEnabled=true;
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CDV.resize((*this).size());
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}
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void DisableCurvatureDir() {
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assert(VALUE_TYPE::HasCurvatureDirOcf());
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CurvatureDirEnabled=false;
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CDV.clear();
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}
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bool IsVFAdjacencyEnabled() const {return VFAdjacencyEnabled;}
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void EnableVFAdjacency() {
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assert(VALUE_TYPE::HasVFAdjacencyOcf());
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VFAdjacencyEnabled=true;
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AV.resize((*this).size());
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}
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void DisableVFAdjacency() {
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assert(VALUE_TYPE::HasVFAdjacencyOcf());
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VFAdjacencyEnabled=false;
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AV.clear();
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}
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bool IsFFAdjacencyEnabled() const {return FFAdjacencyEnabled;}
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void EnableFFAdjacency() {
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assert(VALUE_TYPE::HasFFAdjacencyOcf());
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FFAdjacencyEnabled=true;
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AF.resize((*this).size());
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}
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void DisableFFAdjacency() {
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assert(VALUE_TYPE::HasFFAdjacencyOcf());
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FFAdjacencyEnabled=false;
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AF.clear();
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}
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bool IsWedgeTexEnabled() const {return WedgeTexEnabled;}
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void EnableWedgeTex() {
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assert(VALUE_TYPE::HasWedgeTexCoordOcf());
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WedgeTexEnabled=true;
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WTV.resize((*this).size(),WedgeTexTypePack());
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}
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void DisableWedgeTex() {
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assert(VALUE_TYPE::HasWedgeTexCoordOcf());
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WedgeTexEnabled=false;
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WTV.clear();
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}
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bool IsWedgeColorEnabled() const {return WedgeColorEnabled;}
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void EnableWedgeColor() {
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assert(VALUE_TYPE::HasWedgeColorOcf());
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WedgeColorEnabled=true;
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WCV.resize((*this).size(),WedgeColorTypePack());
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}
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void DisableWedgeColor() {
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assert(VALUE_TYPE::HasWedgeColorOcf());
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WedgeColorEnabled=false;
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WCV.clear();
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}
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bool IsWedgeNormalEnabled() const {return WedgeNormalEnabled;}
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void EnableWedgeNormal() {
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assert(VALUE_TYPE::HasWedgeNormalOcf());
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WedgeNormalEnabled=true;
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WNV.resize((*this).size(),WedgeNormalTypePack());
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}
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void DisableWedgeNormal() {
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assert(VALUE_TYPE::HasWedgeNormalOcf());
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WedgeNormalEnabled=false;
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WNV.clear();
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}
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public:
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std::vector<float> QV;
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std::vector<typename VALUE_TYPE::ColorType> CV;
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std::vector<int> MV;
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std::vector<typename VALUE_TYPE::NormalType> NV;
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std::vector<typename VALUE_TYPE::CurvatureDirType> CDV;
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std::vector<struct AdjTypePack> AV;
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std::vector<struct AdjTypePack> AF;
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std::vector<class WedgeTexTypePack> WTV;
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std::vector<class WedgeColorTypePack> WCV;
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std::vector<class WedgeNormalTypePack> WNV;
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bool QualityEnabled;
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bool ColorEnabled;
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bool MarkEnabled;
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bool NormalEnabled;
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bool CurvatureDirEnabled;
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bool WedgeTexEnabled;
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bool VFAdjacencyEnabled;
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bool FFAdjacencyEnabled;
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bool WedgeColorEnabled;
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bool WedgeNormalEnabled;
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}; // end class vector_ocf
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//template<> void EnableAttribute<typename VALUE_TYPE::NormalType>(){ NormalEnabled=true;}
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/*------------------------- COORD -----------------------------------------*/
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/*----------------------------- VFADJ ------------------------------*/
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template <class T> class VFAdjOcf: public T {
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public:
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typename T::FacePointer &VFp(const int j) {
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assert((*this).Base().VFAdjacencyEnabled);
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return (*this).Base().AV[(*this).Index()]._fp[j];
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}
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typename T::FacePointer cVFp(const int j) const {
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if(! (*this).Base().VFAdjacencyEnabled ) return 0;
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else return (*this).Base().AV[(*this).Index()]._fp[j];
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}
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char &VFi(const int j) {
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assert((*this).Base().VFAdjacencyEnabled);
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return (*this).Base().AV[(*this).Index()]._zp[j];
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}
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template <class LeftF>
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void ImportData(const LeftF & leftF){
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T::ImportData(leftF);
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}
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static bool HasVFAdjacency() { return true; }
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static bool HasVFAdjacencyOcf() { return true; }
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private:
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};
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/*----------------------------- FFADJ ------------------------------*/
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template <class T> class FFAdjOcf: public T {
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public:
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typename T::FacePointer &FFp(const int j) {
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assert((*this).Base().FFAdjacencyEnabled);
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return (*this).Base().AF[(*this).Index()]._fp[j];
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}
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typename T::FacePointer const FFp(const int j) const { return cFFp(j);}
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typename T::FacePointer const cFFp(const int j) const {
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if(! (*this).Base().FFAdjacencyEnabled ) return 0;
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else return (*this).Base().AF[(*this).Index()]._fp[j];
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}
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char &FFi(const int j) {
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assert((*this).Base().FFAdjacencyEnabled);
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return (*this).Base().AF[(*this).Index()]._zp[j];
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}
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char cFFi(const int j) const {
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assert((*this).Base().FFAdjacencyEnabled);
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return (*this).Base().AF[(*this).Index()]._zp[j];
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}
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typename T::FacePointer &FFp1( const int j ) { return FFp((j+1)%3);}
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typename T::FacePointer &FFp2( const int j ) { return FFp((j+2)%3);}
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typename T::FacePointer const FFp1( const int j ) const { return FFp((j+1)%3);}
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typename T::FacePointer const FFp2( const int j ) const { return FFp((j+2)%3);}
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typename T::FacePointer & Neigh( const int j ) { return FFp(j);}
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typename T::FacePointer const cNeigh( const int j ) const { return cFFp(j);}
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unsigned int SizeNeigh(){return 3;}
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template <class LeftF>
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void ImportData(const LeftF & leftF){
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T::ImportData(leftF);
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}
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static bool HasFFAdjacency() { return true; }
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static bool HasFFAdjacencyOcf() { return true; }
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private:
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};
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/*------------------------- Normal -----------------------------------------*/
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template <class A, class T> class NormalOcf: public T {
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public:
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typedef A NormalType;
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static bool HasFaceNormal() { return true; }
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static bool HasFaceNormalOcf() { return true; }
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NormalType &N() {
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// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
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assert((*this).Base().NormalEnabled);
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return (*this).Base().NV[(*this).Index()]; }
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const NormalType &cN() const {
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// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
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assert((*this).Base().NormalEnabled);
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return (*this).Base().NV[(*this).Index()]; }
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template <class LeftF>
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void ImportData(const LeftF & leftF){
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if((*this).Base().NormalEnabled && leftF.Base().NormalEnabled)
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N() = leftF.cN();
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T::ImportData(leftF);
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}
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|
};
|
|
|
|
template <class T> class Normal3sOcf: public NormalOcf<vcg::Point3s, T> {};
|
|
template <class T> class Normal3fOcf: public NormalOcf<vcg::Point3f, T> {};
|
|
template <class T> class Normal3dOcf: public NormalOcf<vcg::Point3d, T> {};
|
|
|
|
|
|
/*------------------------- CurvatureDir -----------------------------------------*/
|
|
|
|
template <class S>
|
|
struct CurvatureDirOcfBaseType{
|
|
typedef Point3<S> VecType;
|
|
typedef S ScalarType;
|
|
CurvatureDirOcfBaseType () {}
|
|
Point3<S>max_dir,min_dir; // max and min curvature direction
|
|
S k1,k2;// max and min curvature values
|
|
};
|
|
|
|
template <class A, class T> class CurvatureDirOcf: public T {
|
|
public:
|
|
typedef A CurvatureDirType;
|
|
typedef typename CurvatureDirType::VecType VecType;
|
|
typedef typename CurvatureDirType::ScalarType ScalarType;
|
|
|
|
static bool HasCurvatureDir() { return true; }
|
|
static bool HaCurvatureDirOcf() { return true; }
|
|
|
|
VecType &PD1(){
|
|
assert((*this).Base().CurvatureDirEnabled);
|
|
return (*this).Base().CDV[(*this).Index()].max_dir;
|
|
}
|
|
|
|
VecType &PD2(){
|
|
assert((*this).Base().CurvatureDirEnabled);
|
|
return (*this).Base().CDV[(*this).Index()].min_dir;
|
|
}
|
|
|
|
const VecType &cPD1() const {
|
|
assert((*this).Base().CurvatureDirEnabled);
|
|
return (*this).Base().CDV[(*this).Index()].max_dir;
|
|
}
|
|
|
|
const VecType &cPD2() const {
|
|
assert((*this).Base().CurvatureDirEnabled);
|
|
return (*this).Base().CDV[(*this).Index()].min_dir;
|
|
}
|
|
|
|
ScalarType &K1(){
|
|
// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
|
|
assert((*this).Base().NormalEnabled);
|
|
return (*this).Base().CDV[(*this).Index()].k1;
|
|
}
|
|
ScalarType &K2(){
|
|
// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
|
|
assert((*this).Base().NormalEnabled);
|
|
return (*this).Base().CDV[(*this).Index()].k2;
|
|
}
|
|
const ScalarType &cK1() const {
|
|
// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
|
|
assert((*this).Base().NormalEnabled);
|
|
return (*this).Base().CDV[(*this).Index()].k1;
|
|
}
|
|
const ScalarType &cK2() const {
|
|
// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
|
|
assert((*this).Base().NormalEnabled);
|
|
return (*this).Base().CDV[(*this).Index()].k2;
|
|
}
|
|
|
|
|
|
template <class LeftF>
|
|
void ImportData(const LeftF & leftF){
|
|
if((*this).Base().CurvatureDirEnabled && leftF.Base().CurvatureDirEnabled)
|
|
PD1() = leftF.cPD1();
|
|
PD2() = leftF.cPD2();
|
|
K1() = leftF.cK1();
|
|
K2() = leftF.cK2();
|
|
T::ImportData(leftF);
|
|
}
|
|
|
|
};
|
|
|
|
template <class T> class CurvatureDirfOcf: public CurvatureDirOcf<CurvatureDirOcfBaseType<float>, T> {
|
|
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirfOcf"));T::Name(name);}
|
|
};
|
|
template <class T> class CurvatureDirdOcf: public CurvatureDirOcf<CurvatureDirOcfBaseType<double>, T> {
|
|
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirdOcf"));T::Name(name);}
|
|
};
|
|
|
|
///*-------------------------- QUALITY ----------------------------------*/
|
|
|
|
template <class A, class T> class QualityOcf: public T {
|
|
public:
|
|
typedef A QualityType;
|
|
QualityType &Q() {
|
|
assert((*this).Base().QualityEnabled);
|
|
return (*this).Base().QV[(*this).Index()];
|
|
}
|
|
const QualityType Q() const {
|
|
assert((*this).Base().QualityEnabled);
|
|
return (*this).Base().QV[(*this).Index()];
|
|
}
|
|
const QualityType cQ() const {
|
|
assert((*this).Base().QualityEnabled);
|
|
return (*this).Base().QV[(*this).Index()];
|
|
}
|
|
|
|
template <class LeftF>
|
|
void ImportData(const LeftF & leftF){
|
|
//if((*this).Base().QualityEnabled && leftF.Base().QualityEnabled)// WRONG I do not know anything about leftV!
|
|
if((*this).Base().QualityEnabled)
|
|
Q() = leftF.cQ();
|
|
T::ImportData(leftF);
|
|
}
|
|
static bool HasFaceQuality() { return true; }
|
|
static bool HasFaceQualityOcf() { return true; }
|
|
};
|
|
|
|
template <class T> class QualityfOcf: public QualityOcf<float, T> {};
|
|
|
|
///*-------------------------- COLOR ----------------------------------*/
|
|
|
|
template <class A, class T> class ColorOcf: public T {
|
|
public:
|
|
typedef A ColorType;
|
|
ColorType &C() {
|
|
assert((*this).Base().ColorEnabled);
|
|
return (*this).Base().CV[(*this).Index()];
|
|
}
|
|
const ColorType C() const {
|
|
assert((*this).Base().ColorEnabled);
|
|
return (*this).Base().CV[(*this).Index()];
|
|
}
|
|
const ColorType cC() const {
|
|
assert((*this).Base().ColorEnabled);
|
|
return (*this).Base().CV[(*this).Index()];
|
|
}
|
|
|
|
template <class LeftF>
|
|
void ImportData(const LeftF & leftF){
|
|
//if((*this).Base().ColorEnabled && leftF.Base().ColorEnabled)// WRONG I do not know anything about leftV!
|
|
if((*this).Base().ColorEnabled )
|
|
C() = leftF.cC();
|
|
T::ImportData(leftF);
|
|
}
|
|
static bool HasFaceColor() { return true; }
|
|
static bool HasFaceColorOcf() { return true; }
|
|
};
|
|
|
|
template <class T> class Color4bOcf: public ColorOcf<vcg::Color4b, T> {};
|
|
|
|
///*-------------------------- MARK ----------------------------------*/
|
|
|
|
template <class T> class MarkOcf: public T {
|
|
public:
|
|
inline int & IMark() {
|
|
assert((*this).Base().MarkEnabled);
|
|
return (*this).Base().MV[(*this).Index()];
|
|
}
|
|
|
|
inline int IMark() const {
|
|
assert((*this).Base().MarkEnabled);
|
|
return (*this).Base().MV[(*this).Index()];
|
|
} ;
|
|
|
|
template <class LeftF>
|
|
void ImportData(const LeftF & leftF){
|
|
//if((*this).Base().MarkEnabled && leftF.Base().MarkEnabled)// WRONG I do not know anything about leftV!
|
|
if((*this).Base().MarkEnabled)
|
|
IMark() = leftF.IMark();
|
|
T::ImportData(leftF);
|
|
}
|
|
static bool HasFaceMark() { return true; }
|
|
static bool HasFaceMarkOcf() { return true; }
|
|
inline void InitIMark() { IMark() = 0; }
|
|
};
|
|
|
|
///*-------------------------- WEDGE TEXCOORD ----------------------------------*/
|
|
|
|
template <class A, class TT> class WedgeTexCoordOcf: public TT {
|
|
public:
|
|
WedgeTexCoordOcf(){ }
|
|
typedef A TexCoordType;
|
|
TexCoordType &WT(const int i) { assert((*this).Base().WedgeTexEnabled); return (*this).Base().WTV[(*this).Index()].wt[i]; }
|
|
TexCoordType const &cWT(const int i) const { assert((*this).Base().WedgeTexEnabled); return (*this).Base().WTV[(*this).Index()].wt[i]; }
|
|
template <class LeftF>
|
|
void ImportData(const LeftF & leftF){
|
|
//if(this->Base().WedgeTexEnabled && leftF.Base().WedgeTexEnabled) // WRONG I do not know anything about leftV!
|
|
if(this->Base().WedgeTexEnabled)
|
|
{ WT(0) = leftF.cWT(0); WT(1) = leftF.cWT(1); WT(2) = leftF.cWT(2); }
|
|
TT::ImportData(leftF);
|
|
}
|
|
static bool HasWedgeTexCoord() { return true; }
|
|
static bool HasWedgeTexCoordOcf() { return true; }
|
|
};
|
|
|
|
template <class T> class WedgeTexCoordfOcf: public WedgeTexCoordOcf<TexCoord2<float,1>, T> {};
|
|
|
|
///*-------------------------- WEDGE COLOR ----------------------------------*/
|
|
|
|
template <class A, class TT> class WedgeColorOcf: public TT {
|
|
public:
|
|
WedgeColorOcf(){ }
|
|
typedef A ColorType;
|
|
ColorType &WC(const int i) { assert((*this).Base().WedgeColorEnabled); return (*this).Base().WCV[(*this).Index()].wc[i]; }
|
|
const ColorType cWC(const int i) const { assert((*this).Base().WedgeColorEnabled); return (*this).Base().WCV[(*this).Index()].wc[i]; }
|
|
template <class LeftF>
|
|
void ImportData(const LeftF & leftF){
|
|
//if(this->Base().WedgeColorEnabled && leftF.Base().WedgeColorEnabled) // WRONG I do not know anything about leftV!
|
|
if(this->Base().WedgeColorEnabled)
|
|
{ WC(0) = leftF.cWC(0); WC(1) = leftF.cWC(1); WC(2) = leftF.cWC(2); }
|
|
TT::ImportData(leftF);
|
|
}
|
|
static bool HasWedgeColor() { return true; }
|
|
static bool HasWedgeColorOcf() { return true; }
|
|
};
|
|
|
|
template <class T> class WedgeColor4bOcf: public WedgeColorOcf<vcg::Color4b, T> {};
|
|
|
|
///*-------------------------- WEDGE NORMAL ----------------------------------*/
|
|
|
|
template <class A, class TT> class WedgeNormalOcf: public TT {
|
|
public:
|
|
WedgeNormalOcf(){ }
|
|
typedef A NormalType;
|
|
NormalType &WN(const int i) { assert((*this).Base().WedgeNormalEnabled); return (*this).Base().WNV[(*this).Index()].wn[i]; }
|
|
NormalType const &cWN(const int i) const { assert((*this).Base().WedgeNormalEnabled); return (*this).Base().WNV[(*this).Index()].wn[i]; }
|
|
template <class LeftF>
|
|
void ImportData(const LeftF & leftF){
|
|
//if(this->Base().WedgeNormalEnabled && leftF.Base().WedgeNormalEnabled) // WRONG I do not know anything about leftV!
|
|
if(this->Base().WedgeNormalEnabled)
|
|
{ WN(0) = leftF.cWN(0); WN(1) = leftF.cWN(1); WN(2) = leftF.cWN(2); }
|
|
TT::ImportData(leftF);
|
|
}
|
|
static bool HasWedgeNormal() { return true; }
|
|
static bool HasWedgeNormalOcf() { return true; }
|
|
};
|
|
|
|
template <class T> class WedgeNormal3sOcf: public WedgeNormalOcf<vcg::Point3s, T> {};
|
|
template <class T> class WedgeNormal3fOcf: public WedgeNormalOcf<vcg::Point3f, T> {};
|
|
template <class T> class WedgeNormal3dOcf: public WedgeNormalOcf<vcg::Point3d, T> {};
|
|
|
|
///*-------------------------- InfoOpt ----------------------------------*/
|
|
|
|
template < class T> class InfoOcf: public T {
|
|
public:
|
|
// You should never ever try to copy a vertex that has OCF stuff.
|
|
// use ImportData function.
|
|
inline InfoOcf &operator=(const InfoOcf & /*other*/) {
|
|
assert(0); return *this;
|
|
}
|
|
|
|
|
|
vector_ocf<typename T::FaceType> &Base() const { return *_ovp;}
|
|
|
|
template <class LeftF>
|
|
void ImportData(const LeftF & leftF){T::ImportData(leftF);}
|
|
|
|
static bool HasFaceColorOcf() { return false; }
|
|
static bool HasFaceNormalOcf() { return false; }
|
|
static bool HasFaceCurvatureDirOcf() { return false; }
|
|
static bool HasFaceMarkOcf() { return false; }
|
|
static bool HasWedgeTexCoordOcf() { return false; }
|
|
static bool HasFFAdjacencyOcf() { return false; }
|
|
static bool HasVFAdjacencyOcf() { return false; }
|
|
//static bool HasFaceQualityOcf() { return false; }
|
|
|
|
inline int Index() const {
|
|
typename T::FaceType const *tp=static_cast<typename T::FaceType const *>(this);
|
|
int tt2=tp- &*(_ovp->begin());
|
|
return tt2;
|
|
}
|
|
public:
|
|
// ovp Optional Vector Pointer
|
|
// Pointer to the base vector where each face element is stored.
|
|
// used to access to the vectors of the other optional members.
|
|
vector_ocf<typename T::FaceType> *_ovp;
|
|
};
|
|
|
|
} // end namespace face
|
|
|
|
template < class, class,class,class > class TriMesh;
|
|
|
|
namespace tri
|
|
{
|
|
template < class FaceType >
|
|
bool FaceVectorHasPerFaceVFAdjacency(const face::vector_ocf<FaceType> &fv)
|
|
{
|
|
if(FaceType::HasVFAdjacencyOcf()) return fv.IsVFAdjacencyEnabled();
|
|
else return FaceType::HasVFAdjacency();
|
|
}
|
|
template < class FaceType >
|
|
bool FaceVectorHasFFAdjacency(const face::vector_ocf<FaceType> &fv)
|
|
{
|
|
if(FaceType::HasFFAdjacencyOcf()) return fv.IsFFAdjacencyEnabled();
|
|
else return FaceType::HasFFAdjacency();
|
|
}
|
|
template < class FaceType >
|
|
bool FaceVectorHasPerWedgeTexCoord(const face::vector_ocf<FaceType> &fv)
|
|
{
|
|
if(FaceType::HasWedgeTexCoordOcf()) return fv.IsWedgeTexEnabled();
|
|
else return FaceType::HasWedgeTexCoord();
|
|
}
|
|
template < class FaceType >
|
|
bool FaceVectorHasPerFaceColor(const face::vector_ocf<FaceType> &fv)
|
|
{
|
|
if(FaceType::HasFaceColorOcf()) return fv.IsColorEnabled();
|
|
else return FaceType::HasFaceColor();
|
|
}
|
|
template < class FaceType >
|
|
bool FaceVectorHasPerFaceQuality(const face::vector_ocf<FaceType> &fv)
|
|
{
|
|
if(FaceType::HasFaceQualityOcf()) return fv.IsQualityEnabled();
|
|
else return FaceType::HasFaceQuality();
|
|
}
|
|
template < class FaceType >
|
|
bool FaceVectorHasPerFaceMark(const face::vector_ocf<FaceType> &fv)
|
|
{
|
|
if(FaceType::HasFaceMarkOcf()) return fv.IsMarkEnabled();
|
|
else return FaceType::HasFaceMark();
|
|
}
|
|
template < class FaceType >
|
|
bool FaceVectorHasPerFaceCurvatureDir(const face::vector_ocf<FaceType> &fv)
|
|
{
|
|
if(FaceType::HasCurvatureDirOcf()) return fv.IsCurvatureDirEnabled();
|
|
else return FaceType::HasCurvatureDir();
|
|
}
|
|
template < class FaceType >
|
|
void ReorderFace( std::vector<size_t> &newFaceIndex, face::vector_ocf< FaceType > &faceVec)
|
|
{
|
|
faceVec.ReorderFace(newFaceIndex);
|
|
}
|
|
|
|
}
|
|
}// end namespace vcg
|
|
#endif
|