270 lines
9.3 KiB
C++
270 lines
9.3 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef __VCGLIB_IMPORTERFIELD
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#define __VCGLIB_IMPORTERFIELD
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#include <vcg/complex/algorithms/parametrization/tangent_field_operators.h>
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namespace vcg {
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namespace tri {
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namespace io {
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/**
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This class encapsulate a filter for opening field formats
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*/
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template <class MeshType>
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class ImporterFIELD
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{
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typedef typename MeshType::ScalarType ScalarType;
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typedef typename MeshType::FaceType FaceType;
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typedef typename MeshType::VertexType VertexType;
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typedef typename MeshType::CoordType CoordType;
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public:
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static bool LoadGrad(MeshType &mesh,
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const char *path)
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{
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FILE *f = fopen(path,"rt");
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if (!f)
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{
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return false;
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}
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int numF;
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fscanf(f,"%d\n",&numF);
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assert(numF==mesh.fn);
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char skipstr[200];
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//int readed0;
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for (int i=0;i<9;i++)
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fscanf(f,"%s",&skipstr[0]);
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for (int i=0;i<mesh.fn;i++)
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{
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int i0=-1;
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int i1=-1;
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int i2=-1;
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double u0,v0,u1,v1,u2,v2;
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int readed1=fscanf(f,"%d %d %d %lf %lf %lf %lf %lf %lf",&i0,&i1,&i2,&u0,&v0,&u1,&v1,&u2,&v2);
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assert(readed1==9);
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vcg::Point2<ScalarType> UV[3];
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UV[0]= vcg::Point2<ScalarType>(u0,v0);
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UV[1]= vcg::Point2<ScalarType>(u1,v1);
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UV[2]= vcg::Point2<ScalarType>(u2,v2);
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CoordType dir1;
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CoordType dir2;
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vcg::tri::CrossField<MeshType>::GradientToCross(mesh.face[i],UV[0],UV[1],UV[2],dir1,dir2);
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dir1.Normalize();
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dir2.Normalize();
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mesh.face[i].PD1()=dir1;
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mesh.face[i].PD2()=dir2;
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}
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fclose(f);
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return true;
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}
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///load a field on the mesh, it could be a vfield file (per vertex)
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///or an ffield file (per face)
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static bool LoadFFIELD(MeshType &mesh,
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const char *path,
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bool per_vertex=false)
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{
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FILE *f = fopen(path,"rt");
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if (!f)
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{
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return false;
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}
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{
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char word[512]; word[0]=0;
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fscanf(f,"%s",word);
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char c=0;
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if (word[0]=='#') {
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// skip comment line
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while (fscanf(f,"%c",&c)!=EOF) if (c=='\n') break;
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}
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else
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{
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return false;
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}
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int nnv = -1;
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if (fscanf(f,"%d",&nnv)!=1)
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{
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while (fscanf(f,"%c",&c)!=EOF) if (c=='\n') break; // skip
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fscanf(f,"%d",&nnv);
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}
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int targetnum=mesh.fn;
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if (per_vertex)
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targetnum=mesh.vn;
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if (nnv != (int)targetnum)
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{
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//if (errorMsg) sprintf(errorMsg,"Wrong element number. Found: %d. Expected: %d.",nnv,mesh->vn);
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return false;
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}
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if( per_vertex && !HasPerVertexCurvatureDir(mesh)) throw vcg::MissingComponentException("PerVertexCurvatureDir");
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if(!per_vertex && !HasPerFaceCurvatureDir(mesh)) throw vcg::MissingComponentException("PerFaceCurvatureDir");
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while (fscanf(f,"%c",&c)!=EOF) if (c=='\n') break; // skip
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// skip strange string line
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while (fscanf(f,"%c",&c)!=EOF) if (c=='\n') break;
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for (int i=0; i<nnv; i++){
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vcg::Point3<float> u,v;
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float a,b;
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if (fscanf(f,
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"%f %f %f %f %f %f %f %f",
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&a,&b,
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&(v.X()),&(v.Y()),&(v.Z()),
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&(u.X()),&(u.Y()),&(u.Z())
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)!=8) {
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//if (errorMsg) sprintf(errorMsg,"Format error reading vertex n. %d",i);
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return false;
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}
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u.Normalize();
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v.Normalize();
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if (per_vertex)
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{
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mesh.vert[i].PD1().Import(u);
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mesh.vert[i].PD2().Import(v);
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}
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else
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{
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mesh.face[i].PD1().Import(u);
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mesh.face[i].PD2().Import(v);
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}
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}
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}
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fclose(f);
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return true;
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}
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///Load a 4 rosy format file as used by
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///Interactive Visualization of Rotational Symmetry Fields on Surfaces
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///Jonathan Palacios and Eugene Zhang
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static void Load4ROSY(MeshType &mesh,
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const char *path)
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{
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FILE *f = fopen(path,"rt");
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int num,symm;
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fscanf(f,"%d",&num);
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assert(num==mesh.vn);
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fscanf(f,"%d\n",&symm);
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assert(symm==4);
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for (unsigned int i=0;i<num;i++)
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{
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float dirX,dirY,dirZ;
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fscanf(f,"%f %f %f \n",&dirX,&dirY,&dirZ);
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mesh.vert[i].PD1()=CoordType(dirX,dirY,dirZ);
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mesh.vert[i].PD2()=mesh.vert[i].PD1()^mesh.vert[i].N();
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mesh.vert[i].PD1().Normalize();
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mesh.vert[i].PD2().Normalize();
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}
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fclose(f);
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}
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static bool LoadSeamsMMFromOBJ(MeshType &mesh,std::string PathOBJ)
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{
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///per face per edge of mmatch in the solver
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typename MeshType::template PerFaceAttributeHandle<vcg::Point3i> Handle_MMatch;
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///seam per face
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typename MeshType::template PerFaceAttributeHandle<vcg::Point3<bool> > Handle_Seams;
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bool HasHandleMMatch=vcg::tri::HasPerFaceAttribute(mesh,std::string("MissMatch"));
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if (!HasHandleMMatch)
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Handle_MMatch = vcg::tri::Allocator<MeshType>::template AddPerFaceAttribute<vcg::Point3i>(mesh,std::string("MissMatch"));
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else
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Handle_MMatch = vcg::tri::Allocator<MeshType>::template FindPerFaceAttribute<vcg::Point3i>(mesh,std::string("MissMatch"));
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bool HasHandleSeams=vcg::tri::HasPerFaceAttribute(mesh,std::string("Seams"));
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if (!HasHandleSeams)
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Handle_Seams=vcg::tri::Allocator<MeshType>::template AddPerFaceAttribute<vcg::Point3<bool> >(mesh,std::string("Seams"));
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else
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Handle_Seams=vcg::tri::Allocator<MeshType>::template FindPerFaceAttribute<vcg::Point3<bool> >(mesh,std::string("Seams"));
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FILE *f = fopen(PathOBJ.c_str(),"rt");
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if (!f)
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return false;
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for (unsigned int i=0;i<mesh.face.size();i++)
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{
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for (int j=0;j<3;j++)
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{
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Handle_Seams[i][j]=false;
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Handle_MMatch[i][j]=0;
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}
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}
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while (!feof(f))
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{
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int f_int,v_int,rot;
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int readed=fscanf(f,"sm %d %d %d\n",&f_int,&v_int,&rot);
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///skip lines
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if (readed==0)
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{
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char buff[200];
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fscanf(f,"%s\n",&buff[0]);
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}
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else ///add the actual seams
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{
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VertexType *v=&mesh.vert[v_int-1];
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FaceType *f0=&mesh.face[f_int-1];
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int e0=-1;
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if (f0->V(0)==v)e0=0;
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if (f0->V(1)==v)e0=1;
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if (f0->V(2)==v)e0=2;
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e0=(e0+2)%3;
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assert(e0!=-1);
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FaceType *f1;
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int e1;
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f1=f0->FFp(e0);
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e1=f0->FFi(e0);
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Handle_Seams[f0][e0]=true;
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Handle_Seams[f1][e1]=true;
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Handle_MMatch[f0][e0]=rot;
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int rot1;
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if (rot==0)rot1=0;
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if (rot==1)rot1=3;
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if (rot==2)rot1=2;
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if (rot==3)rot1=1;
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Handle_MMatch[f1][e1]=rot1;
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}
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}
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//printf("NEED %d LINES\n",i);
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return true;
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}
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}; // end class
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} // end namespace tri
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} // end namespace io
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} // end namespace vcg
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#endif
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