332 lines
8.7 KiB
C++
332 lines
8.7 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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Acknowlegments
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Portions of this file were based on the original code of the Ply library
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of Greg Turk and on the work of Claudio Rocchini
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.5 2005/11/26 00:12:25 cignoni
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added prototype of interpret_texture_name
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Revision 1.4 2005/11/12 07:07:47 cignoni
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Changed Offset types to remove warnings
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Revision 1.3 2005/01/03 10:35:59 cignoni
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Improved the compatibility for ply format for faces having the list size (e.g. number of vertexes of a face) as a char instead of a uchar.
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Added a couple of new face descriptors, corrected a bug in error reporting function (and restructured) and translated a few comments.
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Thanks to Patrick Min for the careful bug reporting
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Revision 1.2 2004/04/27 13:29:19 turini
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*** empty log message ***
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Revision 1.1 2004/03/03 15:00:51 cignoni
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Initial commit
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****************************************************************************/
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#ifndef __VCG_PLYLIB
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#define __VCG_PLYLIB
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#include <memory.h>
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#include <vector>
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#include <string>
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#include <assert.h>
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namespace vcg {
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namespace ply {
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// Data types supported by the ply format
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enum PlyTypes {
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T_NOTYPE,
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T_CHAR,
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T_SHORT,
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T_INT,
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T_UCHAR,
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T_USHORT,
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T_UINT,
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T_FLOAT,
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T_DOUBLE,
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T_MAXTYPE
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};
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// Error codes reported by GetError
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enum PlyError {
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E_NOERROR, // 0
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// Errors of open(..)
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E_CANTOPEN, // 1
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E_NOTHEADER, // 2
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E_UNESPECTEDEOF, // 3
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E_NOFORMAT, // 4
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E_SYNTAX, // 5
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E_PROPOUTOFELEMENT, // 6
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E_BADTYPENAME, // 7
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// Errors of addtoread(..)
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E_ELEMNOTFOUND, // 8
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E_PROPNOTFOUND, // 9
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E_BADTYPE, // 10
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E_INCOMPATIBLETYPE, // 11
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E_BADCAST, // 12
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E_MAXPLYERRORS
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};
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// file formats supported by the ply format
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enum PlyFormat {
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F_UNSPECIFIED,
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F_ASCII,
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F_BINLITTLE,
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F_BINBIG
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};
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#ifdef USE_ZLIB
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typedef void * GZFILE;
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#else
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typedef FILE * GZFILE;
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#endif
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// Messaggio di errore
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//extern const char * ply_error_msg[];
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// TIPO FILE
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// Descrittore esterno di propieta'
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class PropDescriptor
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{
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public:
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const char * elemname; // Nome dell'elemento
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const char * propname; // Nome della propieta'
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int stotype1; // Tipo dell'elemento su file (se lista tipo degli elementi della lista)
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int memtype1; // Tipo dell'elemento in memoria (se lista tipo degli elementi della lista)
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size_t offset1; // Offset del valore in memoria
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int islist; // 1 se lista, 0 altrimenti
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int alloclist; // 1 se alloca lista, 0 se preallocata
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int stotype2; // Tipo del numero di elementi della lista su file
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int memtype2; // Tipo del numero di elementi della lista in memoria
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size_t offset2; // Offset valore memoria
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int format; // duplicazione del formato
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size_t stotypesize() const; // per sapere quanto e'grande un dato descrittore sul file
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size_t memtypesize() const; // per sapere quanto e'grande un dato descrittore in memoria
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const char *memtypename() const;
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const char *stotypename() const;
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};
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// Reading Callback (used to copy a data prop)
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typedef bool (* readelemcb) ( GZFILE fp, void * mem, PropDescriptor * p );
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class PlyProperty
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{
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public:
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inline PlyProperty()
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{
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tipo = 0;
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islist = 0;
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tipoindex = 0;
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bestored = 0;
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}
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inline PlyProperty( const char * na, int ti, int isl, int t2 )
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{
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assert(na);
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assert(ti>0);
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assert(ti<T_MAXTYPE);
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assert( t2>0 || (t2==0 && isl==0) );
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assert(t2<T_MAXTYPE);
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name = std::string(na);
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tipo = ti;
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islist = isl;
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tipoindex = t2;
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bestored = 0;
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}
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std::string name; // Nome della propieta'
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int tipo; // Tipo di dato
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int islist; // Vero se e' una lista
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int tipoindex; // Tipo del contatore della lista
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int bestored; // 1 se va storata
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PropDescriptor desc; // Descrittore di memorizzazione
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readelemcb cb; // Callback di lettura
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};
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class PlyElement
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{
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public:
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inline PlyElement()
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{
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number = 0;
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}
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inline PlyElement( const char * na, int nu )
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{
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assert(na);
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assert(nu>=0);
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name = std::string(na);
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number = nu;
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}
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inline void SetName( const char * na )
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{
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name = std::string(na);
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}
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inline void SetNumbert( int nu )
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{
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assert(nu>0);
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number = nu;
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}
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void AddProp( const char * na, int ti, int isl, int t2 );
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int AddToRead(
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const char * propname,
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int stotype1,
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int memtype1,
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size_t offset1,
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int islist,
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int alloclist,
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int stotype2,
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int memtype2,
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size_t offset2
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); // Vedi struttura PropDescriptor
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PlyProperty * FindProp( const char * name );
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std::string name; // Nome dell'elemento
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int number; // Numero di elementi di questo tipo
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std::vector<PlyProperty> props; // Vettore dinamico delle property
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};
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class PlyFile
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{
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private:
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void compile( PlyElement * e );
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void compile( PlyProperty * p );
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public:
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// Modi di apertura
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enum {
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MODE_READ,
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MODE_WRITE
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};
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PlyFile();
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~PlyFile();
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// Apre un file ply
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int Open( const char * filename, int mode );
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// Chiude un file e disalloca la memoria
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void Destroy();
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// Ritorna il codice dell'ultimo errore
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inline int GetError() const { return error; }
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// Definizione di lettura (Vedi struttura PropDescriptor)
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int AddToRead(
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const char * elemname,
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const char * propname,
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int stotype1,
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int memtype1,
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size_t offset1,
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int islist,
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int alloclist,
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int stotype2,
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int memtype2,
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size_t offset2
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);
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// Come sopra ma con descrittore
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inline int AddToRead( const PropDescriptor & p )
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{
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return AddToRead(p.elemname,p.propname,p.stotype1,
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p.memtype1,p.offset1,p.islist,p.alloclist,p.stotype2,
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p.memtype2,p.offset2
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);
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}
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// Ritorna il numero di oggetti di un tipo di elemento
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const char * ElemName( int i );
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int ElemNumber( int i ) const;
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// Setta il tipo di elemento corrente per effetture
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// la lettura
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inline void SetCurElement( int i )
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{
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if(i<0 || i>=int(elements.size())) cure = 0;
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else
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{
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cure = &(elements[i]);
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compile(cure);
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}
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}
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// Lettura du un elemento
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int Read( void * mem );
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std::vector<PlyElement> elements; // Vettore degli elementi
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std::vector<std::string> comments; // Vettore dei commenti
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static const char * typenames[9];
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static const char * newtypenames[9];
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inline const char * GetHeader() const { return header.c_str(); }
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protected:
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GZFILE gzfp;
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float version; // Versione del file
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int error; // Errore corrente (vedi enum)
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int format; // Formato del file (vedi enum )
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std::string header; // Testo dell'header
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PlyElement * cure; // Elemento da leggere
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// Callback di lettura: vale ReadBin o ReadAcii
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int (* ReadCB)( GZFILE fp, const PlyProperty * r, void * mem, int fmt );
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int OpenRead( const char * filename );
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int OpenWrite( const char * filename );
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PlyElement * AddElement( const char * name, int number );
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int FindType( const char * name ) const;
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PlyElement * FindElement( const char * name );
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};
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void interpret_texture_name(const char*a, const char*fn, char*output);
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} // end namespace ply
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} // end namespace vcg
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#endif
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