vcglib/apps/nexus/fragment.cpp

447 lines
13 KiB
C++

#include "fragment.h"
#include "border.h"
#include "pvoronoi.h"
#include <iostream>
using namespace std;
using namespace vcg;
using namespace nxs;
using namespace pt;
void NxsPatch::Write(outstm *out) {
int vsize = vert.size();
int fsize = face.size();
int bsize = bord.size();
out->write(&patch, sizeof(unsigned int));
out->write(&vsize, sizeof(unsigned int));
out->write(&fsize, sizeof(unsigned int));
out->write(&bsize, sizeof(unsigned int));
out->write(&*vert.begin(), vert.size() * sizeof(Point3f));
out->write(&*face.begin(), face.size() * sizeof(unsigned short));
out->write(&*bord.begin(), bord.size() * sizeof(Link));
}
void NxsPatch::Read(instm *in) {
int vsize;
int fsize;
int bsize;
in->read(&patch, sizeof(unsigned int));
in->read(&vsize, sizeof(unsigned int));
in->read(&fsize, sizeof(unsigned int));
in->read(&bsize, sizeof(unsigned int));
vert.resize(vsize);
face.resize(fsize);
bord.resize(bsize);
in->read(&*vert.begin(), vert.size() * sizeof(Point3f));
in->read(&*face.begin(), face.size() * sizeof(unsigned short));
in->read(&*bord.begin(), bord.size() * sizeof(Link));
}
bool Fragment::Write(outstm *out) {
try {
out->write(&id, sizeof(unsigned int));
out->write(&error, sizeof(float));
unsigned int ssize = seeds.size();
out->write(&ssize, sizeof(unsigned int));
out->write(&*seeds.begin(), ssize * sizeof(Point3f));
out->write(&*seeds_id.begin(), ssize * sizeof(unsigned int));
unsigned int psize = pieces.size();
out->write(&psize, sizeof(unsigned int));
for(unsigned int i = 0; i < pieces.size(); i++)
pieces[i].Write(out);
return true;
} catch (estream *e) {
perr.putf("Error: %s\n", pconst(e->get_message()));
delete e;
return false;
}
}
bool Fragment::Read(instm *in) {
try {
in->read(&id, sizeof(unsigned int));
in->read(&error, sizeof(float));
//TODO move this control to all read!
unsigned int ssize;
if(sizeof(int) != in->read(&ssize, sizeof(unsigned int)))
return false;
seeds.resize(ssize);
seeds_id.resize(ssize);
in->read(&*seeds.begin(), ssize * sizeof(Point3f));
in->read(&*seeds_id.begin(), ssize * sizeof(unsigned int));
unsigned int psize;
in->read(&psize, sizeof(unsigned int));
pieces.resize(psize);
for(unsigned int i = 0; i < psize; i++) {
pieces[i].Read(in);
}
return true;
} catch (estream *e) {
perr.putf("Error: %s\n", pconst(e->get_message()));
delete e;
return false;
}
}
void nxs::Join(Fragment &in,
vector<Point3f> &newvert,
vector<unsigned int> &newface,
vector<BigLink> &newbord) {
map<unsigned int, unsigned int> patch_remap;
vector<unsigned int> offsets;
unsigned int totvert = 0;
for(unsigned int i = 0; i < in.pieces.size(); i++) {
offsets.push_back(totvert);
patch_remap[in.pieces[i].patch] = i;
totvert += in.pieces[i].vert.size();
}
vector<unsigned int> remap;
remap.resize(totvert, 0xffffffff);
//TODO what if totvert > 1<<22?
//todo we really need a set?
// set<Link> newborders;
unsigned int vcount = 0;
unsigned int fcount = 0;
unsigned int bcount = 0;
for(unsigned int i = 0; i < in.pieces.size(); i++) {
unsigned int offset = offsets[i];
vector<Point3f> &vert = in.pieces[i].vert;
vector<unsigned short> &face = in.pieces[i].face;
vector<Link> &bord = in.pieces[i].bord;
for(unsigned int k = 0; k < face.size(); k+=3) {
assert(face[k] != face[k+1]);
assert(face[k] != face[k+2]);
assert(face[k+1] != face[k+2]);
}
fcount += face.size()/3;
for(unsigned int k = 0; k < vert.size(); k++) {
assert(offset + k < remap.size());
if(remap[offset + k] == 0xffffffff)
remap[offset + k] = vcount++;
}
for(unsigned int k = 0; k < bord.size(); k++) {
Link link = bord[k];
if(link.IsNull()) continue;
if(patch_remap.count(link.end_patch)) {//internal
unsigned int idx = patch_remap[link.end_patch];
assert(link.end_patch != in.pieces[i].patch);
unsigned int extoffset = offsets[idx];
assert(extoffset + link.end_vert < remap.size());
if(remap[extoffset + link.end_vert] == 0xffffffff) //first time
remap[extoffset + link.end_vert] = remap[offset + link.start_vert];
}
}
}
assert(vcount < (1<<16));
set<BigLink> newborders;
for(unsigned int i = 0; i < in.pieces.size(); i++) {
unsigned int offset = offsets[i];
vector<Link> &bord = in.pieces[i].bord;
for(unsigned int k = 0; k < bord.size(); k++) {
Link llink = bord[k];
if(llink.IsNull()) continue;
if(!patch_remap.count(llink.end_patch)) {//external
BigLink link;
link.start_vert = remap[offset + llink.start_vert];
link.end_patch = in.pieces[i].patch;
link.end_vert = llink.start_vert;
newborders.insert(link);
}
}
}
newvert.resize(vcount);
newface.resize(fcount*3);
newbord.resize(newborders.size());
fcount = 0;
for(unsigned int i = 0; i < in.pieces.size(); i++) {
unsigned int offset = offsets[i];
vector<Point3f> &vert = in.pieces[i].vert;
vector<unsigned short> &face = in.pieces[i].face;
vector<Link> &bord = in.pieces[i].bord;
for(unsigned int i = 0; i < vert.size(); i++) {
assert(offset + i < remap.size());
assert(remap[offset + i] < vcount);
newvert[remap[offset + i]] = vert[i];
}
for(unsigned int i = 0; i < face.size(); i++) {
assert(offset + face[i] < remap.size());
assert(remap[offset + face[i]] < newvert.size());
assert(fcount < newface.size());
newface[fcount++] = remap[offset + face[i]];
}
}
set<BigLink>::iterator b;
for(b = newborders.begin(); b != newborders.end(); b++) {
newbord[bcount++] = *b;
}
for(unsigned int i = 0; i < newface.size(); i+= 3) {
if(newface[i] == newface[i+1] ||
newface[i] == newface[i+2] ||
newface[i+1] == newface[i+2]) {
cerr << "i: " << i << endl;
for(unsigned int k = 0; k < newface.size(); k+=3) {
cerr << k << ": " << newface[k] << " "
<< newface[k+1] << " "
<< newface[k+2] << endl;
}
exit(0);
}
}
/* old code (more general.. but not parallelizable)
//L(a, b): Exist link between a, b
//An external link L(e, v) where v belongs to the patches (and e not)
//is valid only if: for every x in patches L(v, x) => L(e, x)
//this means the number of internal links for the same shared
//vertex is E = (n * (n-1)) where n is the number of duplicated vertices
//and n must be the number of externa links.
vector<unsigned int> internal_links;
internal_links.resize(vcount, 0);
map<BigLink, unsigned int> newborders;
for(unsigned int i = 0; i < in.pieces.size(); i++) {
unsigned int offset = offsets[i];
vector<Link> &bord = in.pieces[i].bord;
for(unsigned int k = 0; k < bord.size(); k++) {
Link llink = bord[k];
if(llink.IsNull()) continue;
if(!patch_remap.count(llink.end_patch)) {//external...may be erased
BigLink link;
link.orig_vert = llink.start_vert;
link.orig_patch = in.pieces[i].patch;
link.start_vert = remap[offset + llink.start_vert];
link.end_patch = llink.end_patch;
link.end_vert = llink.end_vert;
if(!newborders.count(link))
newborders[link] = 1;
else
newborders[link]++;
} else { //internal
internal_links[remap[offset + llink.start_vert]]++;
}
}
}
newvert.resize(vcount);
newface.resize(fcount*3);
newbord.resize(0);
fcount = 0;
for(unsigned int i = 0; i < in.pieces.size(); i++) {
unsigned int offset = offsets[i];
vector<Point3f> &vert = in.pieces[i].vert;
vector<unsigned short> &face = in.pieces[i].face;
vector<Link> &bord = in.pieces[i].bord;
for(unsigned int i = 0; i < vert.size(); i++) {
assert(offset + i < remap.size());
assert(remap[offset + i] < vcount);
newvert[remap[offset + i]] = vert[i];
}
for(unsigned int i = 0; i < face.size(); i++) {
assert(offset + face[i] < remap.size());
assert(remap[offset + face[i]] < newvert.size());
assert(fcount < newface.size());
newface[fcount++] = remap[offset + face[i]];
}
}
map<BigLink, unsigned int>::iterator b;
for(b = newborders.begin(); b != newborders.end(); b++) {
//test that number of links on this vertex is equal to
//number of internal links of the internal vertex
const BigLink &link = (*b).first;
unsigned int n = (*b).second;
if(n * (n-1) == internal_links[link.start_vert])
newbord.push_back(link);
}*/
}
void nxs::Split(Fragment &out,
vector<Point3f> &newvert,
vector<unsigned int> &newface,
vector<BigLink> &newbord) {
unsigned int nseeds = out.seeds.size();
vector<Point3f> &seeds = out.seeds;
vector<unsigned int> &seeds_id = out.seeds_id;
//preliminary count
vector<unsigned int> count;
count.resize(nseeds, 0);
for(unsigned int f = 0; f < newface.size(); f += 3) {
Point3f bari = (newvert[newface[f]] +
newvert[newface[f+1]] +
newvert[newface[f+2]])/3;
unsigned int seed = out.Locate(bari);
assert(seed < nseeds);
count[seed]++;
}
//pruning small patches
float min_size = (newface.size()/3) / 20.0f;
vector<Point3f> newseeds;
vector<unsigned int> newseeds_id;
for(unsigned int seed = 0; seed < nseeds; seed++) {
if(count[seed] > min_size) {
newseeds.push_back(seeds[seed]);
newseeds_id.push_back(seeds_id[seed]);
}
if(count[seed] > (1<<16)) {
cerr << "Ooops a cell came too big... quitting\n";
exit(0);
}
}
seeds = newseeds;
seeds_id = newseeds_id;
nseeds = seeds.size();
//if != -1 remap global index to cell index (first arg)
vector< vector<int> > vert_remap;
vector< vector<int> > face_remap;
vector<int> vert_count;
vector<int> face_count;
vert_remap.resize(nseeds);
face_remap.resize(nseeds);
vert_count.resize(nseeds, 0);
face_count.resize(nseeds, 0);
for(unsigned int seed = 0; seed < nseeds; seed++)
vert_remap[seed].resize(newvert.size(), -1);
for(unsigned int f = 0; f < newface.size(); f += 3) {
Point3f bari = (newvert[newface[f]] +
newvert[newface[f+1]] +
newvert[newface[f+2]])/3;
unsigned int seed = out.Locate(bari);
vector<int> &f_remap = face_remap[seed];
f_remap.push_back(newface[f]);
f_remap.push_back(newface[f+1]);
f_remap.push_back(newface[f+2]);
face_count[seed]++;
vector<int> &v_remap = vert_remap[seed];
for(int i = 0; i < 3; i++)
if(v_remap[newface[f+i]] == -1)
v_remap[newface[f+i]] = vert_count[seed]++;
}
//TODO assure no big ones.
out.pieces.resize(nseeds);
for(unsigned int seed = 0; seed != nseeds; seed++) {
NxsPatch &patch = out.pieces[seed];
patch.patch = seeds_id[seed];
//vertices first
vector<int> &v_remap = vert_remap[seed];
assert(vert_count[seed] > 0);
vector<Point3f> &verts = patch.vert;
verts.resize(vert_count[seed]);
for(unsigned int i = 0; i < newvert.size(); i++) {
if(v_remap[i] != -1)
verts[v_remap[i]] = newvert[i];
}
//faces now
vector<int> &f_remap = face_remap[seed];
vector<unsigned short> &faces = patch.face;
faces.resize(face_count[seed]*3);
for(unsigned int i = 0; i < f_remap.size(); i++) {
assert(v_remap[f_remap[i]] != -1);
faces[i] = v_remap[f_remap[i]];
}
//borders last
vector<Link> &bords = patch.bord;
//process downward borders
for(unsigned int i = 0; i < newbord.size(); i++) {
BigLink link = newbord[i];
/* cerr << "Newbord: " << link.start_vert << " "
<< link.end_patch << " "
<< link.end_vert << endl;*/
if(v_remap[link.start_vert] == -1) continue;
Link llink;
llink.start_vert = v_remap[link.start_vert];
llink.end_patch = link.end_patch;
llink.end_vert = link.end_vert;
bords.push_back(llink);
}
//process internal borders;
//TODO higly inefficient!!!
for(unsigned int rseed = 0; rseed < nseeds; rseed++) {
if(seed == rseed) continue;
vector<int> &vremapclose = vert_remap[rseed];
for(unsigned int i = 0; i < newvert.size(); i++) {
if(v_remap[i] != -1 && vremapclose[i] != -1) {
Link link;
link.end_patch = rseed + (1<<31);
link.start_vert = v_remap[i];
link.end_vert = vremapclose[i];
bords.push_back(link);
}
}
}
/* cerr << "patch seed: " << patch.patch << endl;
for(unsigned int i = 0; i < bords.size(); i++) {
Link &link = bords[i];
cerr << "link: " << link.start_vert << " "
<< link.end_patch << " " << link.end_vert << endl;
}*/
}
}
unsigned int Fragment::Locate(const Point3f &p) {
float max_dist = 1e20f;
unsigned int id = 0xffffffff;
for(unsigned int i = 0; i < seeds.size(); i++) {
float dist = Distance(seeds[i], p);
if(dist < max_dist) {
max_dist = dist;
id = i;
}
}
assert(id != 0xffffffff);
return id;
}