vcglib/vcg/complex
Paolo Cignoni 4bdf843589 Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 08:03:25 +00:00
..
algorithms Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 08:03:25 +00:00
tetramesh Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:52:22 +00:00
all_types.h separated alltypes from usedtypes. The dummy types for simplex where char, now are derived by 2010-05-19 17:05:29 +00:00
allocate.h Implemented the correct management of per edge attribute. It was half done... 2011-12-15 07:23:51 +00:00
append.h corrected bug in the ImportVertexAdj Topology must be copied only if meaningful. 2012-01-18 11:27:07 +00:00
complex.h Rolled back 2011-10-05 15:04:40 +00:00
used_types.h definition of USedTypes changed to ensure that MeshType::FaceType is the same as VertexType::FaceType (begin Vertex and Face any type among Vertex,Face,Edge,HEdge). 2010-06-18 07:53:21 +00:00