611 lines
19 KiB
C++
611 lines
19 KiB
C++
/****************************************************************************
|
|
* VCGLib o o *
|
|
* Visual and Computer Graphics Library o o *
|
|
* _ O _ *
|
|
* Copyright(C) 2004-2016 \/)\/ *
|
|
* Visual Computing Lab /\/| *
|
|
* ISTI - Italian National Research Council | *
|
|
* \ *
|
|
* All rights reserved. *
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
|
* for more details. *
|
|
* *
|
|
****************************************************************************/
|
|
#ifndef __VCG_RectPacker__
|
|
#define __VCG_RectPacker__
|
|
|
|
#include <stdio.h>
|
|
#include <assert.h>
|
|
#include <algorithm>
|
|
#include <vector>
|
|
#include <ctime>
|
|
#include <vcg/space/point2.h>
|
|
#include <vcg/math/similarity2.h>
|
|
|
|
namespace vcg
|
|
{
|
|
|
|
template <class SCALAR_TYPE>
|
|
class RectPacker
|
|
{
|
|
typedef typename vcg::Box2<SCALAR_TYPE> Box2x;
|
|
typedef typename vcg::Point2<SCALAR_TYPE> Point2x;
|
|
typedef typename vcg::Similarity2<SCALAR_TYPE> Similarity2x;
|
|
public:
|
|
class Stat
|
|
{
|
|
public:
|
|
void clear() {
|
|
pack_attempt_num=0;
|
|
pack_attempt_time=0;
|
|
pack_total_time=0;
|
|
}
|
|
|
|
int pack_attempt_num;
|
|
float pack_attempt_time;
|
|
float pack_total_time;
|
|
};
|
|
|
|
|
|
static Stat &stat() { static Stat _s; return _s; }
|
|
|
|
|
|
static bool Pack(const std::vector<Box2x > & rectVec, /// the set of rectangles that have to be packed (generic floats, no req.)
|
|
const Point2i containerSizeX, /// the size of the container where they has to be fitted (usually in pixel size)
|
|
std::vector<Similarity2x> &trVec, /// the result, a set of similarity transformation that have to be applied to the rect to get their position
|
|
Point2x &coveredContainer) /// the sub portion of the container covered by the solution.
|
|
{
|
|
float bestOccupancy=0,currOccupancy=0.1f;
|
|
std::vector<Similarity2x> currTrVec;
|
|
Point2x currCovered;
|
|
int start_t=clock();
|
|
stat().clear();
|
|
bool ret=true;
|
|
while(ret)
|
|
{
|
|
stat().pack_attempt_num++;
|
|
int t0=clock();
|
|
ret=PackOccupancy(rectVec,containerSizeX,currOccupancy,currTrVec,currCovered);
|
|
stat().pack_attempt_time = float(clock()-t0)/float(CLOCKS_PER_SEC);
|
|
if(ret)
|
|
{
|
|
assert(currOccupancy>bestOccupancy);
|
|
bestOccupancy = currOccupancy;
|
|
trVec=currTrVec;
|
|
coveredContainer=currCovered;
|
|
currOccupancy = (2.0f*currOccupancy+1.0f)/3.0f;
|
|
}
|
|
}
|
|
stat().pack_total_time=float(clock()-start_t)/float(CLOCKS_PER_SEC);;
|
|
if(bestOccupancy>0) return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
static bool PackOccupancy(const std::vector<Box2x > & rectVec, /// the set of rectangles that have to be packed
|
|
const Point2i containerSizeX, /// the size of the container where they has to be fitted (usually in pixel size)
|
|
const SCALAR_TYPE occupancyRatio, /// the expected percentage of the container that has to be covered
|
|
std::vector<Similarity2x> &trVec, /// the result, a set of similarity transformation that have to be applied to the rect to get their position
|
|
Point2x &coveredContainer) /// the sub portion of the container covered by the solution.
|
|
{
|
|
Point2x maxSize(0,0);
|
|
const vcg::Point2i containerSize=Point2i::Construct(containerSizeX);
|
|
SCALAR_TYPE areaSum=0;
|
|
SCALAR_TYPE areaContainer = containerSize[0]*containerSize[1];
|
|
|
|
for (size_t i=0;i<rectVec.size();++i)
|
|
{
|
|
maxSize[0]=std::max(maxSize[0],rectVec[i].DimX());
|
|
maxSize[1]=std::max(maxSize[1],rectVec[i].DimY());
|
|
areaSum += rectVec[i].DimX() * rectVec[i].DimY();
|
|
}
|
|
|
|
Point2x scaleFactor2(containerSize[0]/maxSize[0],containerSize[1]/maxSize[1]);
|
|
|
|
// SCALAR_TYPE unitScaleFactor = std::min(scaleFactor2[0],scaleFactor2[1]);
|
|
|
|
SCALAR_TYPE scaleFactor = (sqrt(areaContainer)/sqrt(areaSum))*sqrt(occupancyRatio);
|
|
|
|
// printf("unitScaleFactor %6.3f\n",unitScaleFactor);
|
|
// printf("scaleFactor %6.3f\n",scaleFactor);
|
|
// printf("areaContainer %6.3f\n",areaContainer);
|
|
// printf("areaSum %6.3f\n",areaSum);
|
|
std::vector<vcg::Point2i> sizes(rectVec.size());
|
|
for (size_t i=0;i<rectVec.size();++i)
|
|
{
|
|
sizes[i][0]=ceil(rectVec[i].DimX()*scaleFactor);
|
|
sizes[i][1]=ceil(rectVec[i].DimY()*scaleFactor);
|
|
}
|
|
|
|
std::vector<vcg::Point2i> posiz;
|
|
vcg::Point2i global_size;
|
|
|
|
bool res = PackInt(sizes,containerSize,posiz,global_size);
|
|
if(!res) return false;
|
|
|
|
trVec.resize(rectVec.size());
|
|
for (size_t i=0;i<rectVec.size();++i)
|
|
{
|
|
trVec[i].tra = Point2x::Construct(posiz[i]) - rectVec[i].min*scaleFactor;
|
|
trVec[i].sca = scaleFactor;
|
|
|
|
// qDebug("rectVec[ %5i ] (%6.2f %6.2f) - (%6.2f %6.2f) : SizeI (%6i %6i) Posiz (%6i %6i)",i,
|
|
// rectVec[i].min[0],rectVec[i].min[1], rectVec[i].max[0],rectVec[i].max[1],
|
|
// sizes[i][0],sizes[i][1], posiz[i][0],posiz[i][1]);
|
|
}
|
|
// printf("globalSize (%6i %6i)\n",global_size[0],global_size[1]);
|
|
coveredContainer = Point2x::Construct(global_size);
|
|
return true;
|
|
}
|
|
static bool PackMulti(const std::vector<Box2x > & rectVec, /// the set of rectangles that have to be packed (generic floats, no req.)
|
|
const Point2i containerSizeI, /// the size of the container where they has to be fitted (usually in pixel size)
|
|
const int containerNum,
|
|
std::vector<Similarity2x> &trVec, /// the result, a set of similarity transformation that have to be applied to the rect to get their position
|
|
std::vector<int> &indVec,
|
|
std::vector<Point2x> &coveredContainer) /// the sub portion of the container covered by the solution.
|
|
{
|
|
float bestOccupancy=0,currOccupancy=0.1f;
|
|
std::vector<Similarity2x> currTrVec;
|
|
std::vector<int> currIndVec;
|
|
std::vector<Point2x> currCovered;
|
|
int start_t=clock();
|
|
stat().clear();
|
|
bool ret=true;
|
|
while(ret && bestOccupancy < 0.99f)
|
|
{
|
|
stat().pack_attempt_num++;
|
|
int t0=clock();
|
|
ret=PackOccupancyMulti(rectVec,containerSizeI,containerNum,currOccupancy,currTrVec, currIndVec, currCovered);
|
|
stat().pack_attempt_time = float(clock()-t0)/float(CLOCKS_PER_SEC);
|
|
if(ret)
|
|
{
|
|
printf("CurrOccupancy %f\n",currOccupancy);
|
|
assert(currOccupancy>bestOccupancy);
|
|
bestOccupancy = currOccupancy;
|
|
trVec=currTrVec;
|
|
indVec=currIndVec;
|
|
coveredContainer=currCovered;
|
|
currOccupancy = (2.0*currOccupancy+1.0)/3.0;
|
|
}
|
|
}
|
|
stat().pack_total_time=float(clock()-start_t)/float(CLOCKS_PER_SEC);;
|
|
if(bestOccupancy>0) return true;
|
|
return false;
|
|
}
|
|
|
|
static bool PackOccupancyMulti(const std::vector<Box2x > & rectVec, /// the set of rectangles that have to be packed
|
|
const Point2i containerSizeX, /// the size of the container where they has to be fitted (usually in pixel size)
|
|
const int containerNum,
|
|
const SCALAR_TYPE occupancyRatio, /// the expected percentage of the container that has to be covered
|
|
std::vector<Similarity2x> &trVec, /// the result, a set of similarity transformation that have to be applied to the rect to get their position
|
|
std::vector<int> &indVec,
|
|
std::vector<Point2x> &coveredContainer) /// the sub portion of the container covered by the solution.
|
|
{
|
|
Point2x maxSize(0,0);
|
|
const vcg::Point2i containerSize=Point2i::Construct(containerSizeX);
|
|
SCALAR_TYPE areaSum=0;
|
|
SCALAR_TYPE areaContainer = containerSize[0]*containerSize[1]*containerNum;
|
|
|
|
for (size_t i=0;i<rectVec.size();++i)
|
|
{
|
|
maxSize[0]=std::max(maxSize[0],rectVec[i].DimX());
|
|
maxSize[1]=std::max(maxSize[1],rectVec[i].DimY());
|
|
areaSum += rectVec[i].DimX() * rectVec[i].DimY();
|
|
}
|
|
|
|
Point2x scaleFactor2(containerSize[0]/maxSize[0],containerSize[1]/maxSize[1]);
|
|
|
|
SCALAR_TYPE scaleFactor = (sqrt(areaContainer)/sqrt(areaSum))*sqrt(occupancyRatio);
|
|
|
|
// printf("unitScaleFactor %6.3f\n",unitScaleFactor);
|
|
// printf("scaleFactor %6.3f\n",scaleFactor);
|
|
// printf("areaContainer %6.3f\n",areaContainer);
|
|
// printf("areaSum %6.3f\n",areaSum);
|
|
std::vector<vcg::Point2i> sizes(rectVec.size());
|
|
for (size_t i=0;i<rectVec.size();++i)
|
|
{
|
|
sizes[i][0]=ceil(rectVec[i].DimX()*scaleFactor);
|
|
sizes[i][1]=ceil(rectVec[i].DimY()*scaleFactor);
|
|
}
|
|
|
|
std::vector<vcg::Point2i> posiz;
|
|
std::vector<vcg::Point2i> global_sizeVec;
|
|
|
|
bool res = PackIntMulti(sizes,containerNum,containerSize,posiz,indVec,global_sizeVec);
|
|
if(!res) return false;
|
|
|
|
trVec.resize(rectVec.size());
|
|
for (size_t i=0;i<rectVec.size();++i)
|
|
{
|
|
trVec[i].tra = Point2x::Construct(posiz[i]) - rectVec[i].min*scaleFactor;
|
|
trVec[i].sca = scaleFactor;
|
|
|
|
// qDebug("rectVec[ %5i ] (%6.2f %6.2f) - (%6.2f %6.2f) : SizeI (%6i %6i) Posiz (%6i %6i)",i,
|
|
// rectVec[i].min[0],rectVec[i].min[1], rectVec[i].max[0],rectVec[i].max[1],
|
|
// sizes[i][0],sizes[i][1], posiz[i][0],posiz[i][1]);
|
|
}
|
|
// printf("globalSize (%6i %6i)\n",global_size[0],global_size[1]);
|
|
coveredContainer.resize(containerNum);
|
|
for(int i=0;i<containerNum;++i)
|
|
coveredContainer[i] = Point2x::Construct(global_sizeVec[i]);
|
|
return true;
|
|
}
|
|
|
|
/* This is the low level function that packs a set of int rects onto a grid.
|
|
|
|
Based on the criptic code written by Claudio Rocchini
|
|
|
|
Greedy algorithm.
|
|
Sort the rect according their height (larger first)
|
|
and then place them in the position that minimize the area of the bbox of all the placed rectangles
|
|
|
|
To efficiently skip occupied areas it fills the grid with the id of the already placed rectangles.
|
|
*/
|
|
static bool PackInt(const std::vector<vcg::Point2i> & sizes, // the sizes of the rect to be packed
|
|
const vcg::Point2i & max_size, // the size of the container
|
|
std::vector<vcg::Point2i> & posiz, // the found positionsof each rect
|
|
vcg::Point2i & global_size) // the size of smallest rect covering all the packed rect
|
|
{
|
|
int n = (int)(sizes.size());
|
|
assert(n>0 && max_size[0]>0 && max_size[1]>0);
|
|
|
|
int gridSize = max_size[0] * max_size[1]; // Size dell griglia
|
|
int i, j, x, y;
|
|
|
|
posiz.resize(n, Point2i(-1, -1));
|
|
std::vector<int> grid(gridSize, 0); // Creazione griglia
|
|
|
|
#define Grid(q,w) (grid[(q)+(w)*max_size[0]])
|
|
|
|
// Build a permutation that keeps the reordiering of the sizes vector according to their width
|
|
std::vector<int> perm(n);
|
|
for (i = 0; i<n; i++) perm[i] = i;
|
|
ComparisonFunctor cmp(sizes);
|
|
sort(perm.begin(), perm.end(), cmp);
|
|
|
|
if (sizes[perm[0]][0]>max_size[0] || sizes[perm[0]][1]>max_size[1])
|
|
return false;
|
|
|
|
// Posiziono il primo
|
|
j = perm[0];
|
|
global_size = sizes[j];
|
|
posiz[j] = Point2i(0, 0);
|
|
|
|
// Fill the grid with the id(+1) of the first
|
|
for (y = 0; y<global_size[1]; y++)
|
|
for (x = 0; x<global_size[0]; x++)
|
|
{
|
|
assert(x >= 0 && x<max_size[0]);
|
|
assert(y >= 0 && y<max_size[1]);
|
|
grid[x + y*max_size[0]] = j + 1;
|
|
}
|
|
|
|
// Posiziono tutti gli altri
|
|
for (i = 1; i<n; ++i)
|
|
{
|
|
j = perm[i];
|
|
assert(j >= 0 && j<n);
|
|
assert(posiz[j][0] == -1);
|
|
|
|
int bestx, besty, bestsx, bestsy, bestArea;
|
|
|
|
bestArea = -1;
|
|
|
|
int sx = sizes[j][0]; // Pe comodita' mi copio la dimensione
|
|
int sy = sizes[j][1];
|
|
assert(sx>0 && sy>0);
|
|
|
|
// Calcolo la posizione limite
|
|
int lx = std::min(global_size[0], max_size[0] - sx);
|
|
int ly = std::min(global_size[1], max_size[1] - sy);
|
|
|
|
assert(lx>0 && ly>0);
|
|
|
|
int finterior = 0;
|
|
|
|
for (y = 0; y <= ly; y++)
|
|
{
|
|
for (x = 0; x <= lx;)
|
|
{
|
|
int px;
|
|
int c = Grid(x, y + sy - 1);
|
|
// Intersection check
|
|
if (!c) c = Grid(x + sx - 1, y + sy - 1);
|
|
if (!c)
|
|
{
|
|
for (px = x; px<x + sx; px++)
|
|
{
|
|
c = Grid(px, y);
|
|
if (c) break;
|
|
}
|
|
}
|
|
|
|
if (c) // Salto il rettangolo
|
|
{
|
|
--c; // we store id+1...
|
|
assert(c >= 0 && c<n);
|
|
assert(posiz[c][0] != -1);
|
|
x = posiz[c][0] + sizes[c][0];
|
|
}
|
|
else // x,y are an admissible position where we can put the rectangle
|
|
{
|
|
int nsx = std::max(global_size[0], x + sx);
|
|
int nsy = std::max(global_size[1], y + sy);
|
|
int area = nsx*nsy;
|
|
|
|
if (bestArea == -1 || bestArea>area)
|
|
{
|
|
bestx = x;
|
|
besty = y;
|
|
bestsx = nsx;
|
|
bestsy = nsy;
|
|
bestArea = area;
|
|
if (bestsx == global_size[0] && bestsy == global_size[1])
|
|
finterior = 1;
|
|
}
|
|
break;
|
|
}
|
|
if (finterior) break;
|
|
}
|
|
if (finterior) break;
|
|
}
|
|
|
|
if (bestArea == -1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
posiz[j][0] = bestx;
|
|
posiz[j][1] = besty;
|
|
global_size[0] = bestsx;
|
|
global_size[1] = bestsy;
|
|
for (y = posiz[j][1]; y<posiz[j][1] + sy; y++)
|
|
for (x = posiz[j][0]; x<posiz[j][0] + sx; x++)
|
|
{
|
|
assert(x >= 0 && x<max_size[0]);
|
|
assert(y >= 0 && y<max_size[1]);
|
|
grid[x + y*max_size[0]] = j + 1;
|
|
}
|
|
}
|
|
|
|
#undef Grid
|
|
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
|
|
|
|
class ComparisonFunctor
|
|
{
|
|
public:
|
|
const std::vector<vcg::Point2i> & v;
|
|
inline ComparisonFunctor( const std::vector<vcg::Point2i> & nv ) : v(nv) { }
|
|
|
|
inline bool operator() ( int a, int b )
|
|
{
|
|
const Point2i &va=v[a];
|
|
const Point2i &vb=v[b];
|
|
|
|
return (va[1]!=vb[1])?(va[1]>vb[1]):
|
|
(va[0]>vb[0]);
|
|
}
|
|
};
|
|
|
|
|
|
// Versione multitexture
|
|
static bool PackIntMulti( const std::vector<Point2i> & sizes,
|
|
const int ntexture,
|
|
const vcg::Point2i & max_size,
|
|
std::vector<Point2i> & posiz,
|
|
std::vector<int> & texin,
|
|
std::vector<Point2i> & globalsize )
|
|
{
|
|
int n = sizes.size();
|
|
assert(n>0);
|
|
assert(max_size[0]>0);
|
|
assert(max_size[1]>0);
|
|
|
|
|
|
int gdim = max_size[0]*max_size[1]; // Size dell griglia
|
|
|
|
int i,j,k,x,y;
|
|
|
|
globalsize.resize(ntexture); // creazione globalsize
|
|
|
|
posiz.resize(n);
|
|
texin.resize(n);
|
|
for(i=0;i<n;i++) // Azzero le posizioni e indici
|
|
{
|
|
posiz[i].X() = -1;
|
|
texin[i] = -1;
|
|
}
|
|
|
|
std::vector< std::vector<int> > grid; // Creazione griglie
|
|
grid.resize(ntexture);
|
|
for(k=0;k<ntexture;++k)
|
|
{
|
|
grid[k].resize(gdim);
|
|
for(i=0;i<gdim;++i)
|
|
grid[k][i] = 0;
|
|
}
|
|
|
|
#define Grid(k,q,w) (grid[k][(q)+(w)*max_size[0]])
|
|
|
|
std::vector<int> perm(n); // Creazione permutazione
|
|
for(i=0;i<n;i++) perm[i] = i;
|
|
ComparisonFunctor conf(sizes);
|
|
sort(perm.begin(),perm.end(),conf);
|
|
|
|
if(sizes[perm[0]].X()>max_size[0] || // Un pezzo piu' grosso del contenitore
|
|
sizes[perm[0]].Y()>max_size[1] )
|
|
return false;
|
|
|
|
if(n<ntexture) // Piu' contenitore che pezzi
|
|
return false;
|
|
|
|
// Posiziono i primi
|
|
for(k=0;k<ntexture;++k)
|
|
{
|
|
j = perm[k];
|
|
globalsize[k].X() = sizes[j].X();
|
|
globalsize[k].Y() = sizes[j].Y();
|
|
posiz[j].X() = 0;
|
|
posiz[j].Y() = 0;
|
|
texin[j] = k;
|
|
for(y=0;y<globalsize[k].Y();y++)
|
|
for(x=0;x<globalsize[k].X();x++)
|
|
{
|
|
assert(x>=0);
|
|
assert(x<max_size[0]);
|
|
assert(y>=0);
|
|
assert(y<max_size[1]);
|
|
Grid(k,x,y) = j+1;
|
|
}
|
|
}
|
|
|
|
// Posiziono tutti gli altri
|
|
for(i=ntexture;i<n;++i)
|
|
{
|
|
j = perm[i];
|
|
assert(j>=0);
|
|
assert(j<n);
|
|
assert(posiz[j].X()==-1);
|
|
|
|
|
|
int sx = sizes[j].X(); // Pe comodita' mi copio la dimensione
|
|
int sy = sizes[j].Y();
|
|
assert(sx>0);
|
|
assert(sy>0);
|
|
|
|
|
|
int gbestx,gbesty,gbestsx,gbestsy,gbestk;
|
|
int gbesta = -1;
|
|
|
|
for(k=0;k<ntexture;++k)
|
|
{
|
|
int bestx,besty,bestsx,bestsy,besta;
|
|
int starta;
|
|
|
|
besta = -1;
|
|
|
|
// Calcolo la posizione limite
|
|
int lx = std::min(globalsize[k].X(),max_size[0]-sx);
|
|
int ly = std::min(globalsize[k].Y(),max_size[1]-sy);
|
|
|
|
starta = globalsize[k].X()*globalsize[k].Y();
|
|
|
|
assert(lx>0);
|
|
assert(ly>0);
|
|
|
|
int finterior = 0;
|
|
|
|
for(y=0;y<=ly;y++)
|
|
{
|
|
for(x=0;x<=lx;)
|
|
{
|
|
int px;
|
|
int c;
|
|
// Controllo intersezione
|
|
c = Grid(k,x,y+sy-1);
|
|
if(!c) c = Grid(k,x+sx-1,y+sy-1);
|
|
if(!c)
|
|
{
|
|
for(px=x;px<x+sx;px++)
|
|
{
|
|
c = Grid(k,px,y);
|
|
if(c) break;
|
|
}
|
|
}
|
|
|
|
if(c) // Salto il rettangolo
|
|
{
|
|
--c;
|
|
assert(c>=0);
|
|
assert(c<n);
|
|
assert(posiz[c].X()!=-1);
|
|
x = posiz[c].X() + sizes[c].X();
|
|
}
|
|
else
|
|
{
|
|
int nsx = std::max(globalsize[k].X(),x+sx);
|
|
int nsy = std::max(globalsize[k].Y(),y+sy);
|
|
int a = nsx*nsy;
|
|
|
|
if(besta==-1 || besta>a)
|
|
{
|
|
bestx = x;
|
|
besty = y;
|
|
bestsx = nsx;
|
|
bestsy = nsy;
|
|
besta = a;
|
|
if( bestsx==globalsize[k].X() && bestsy==globalsize[k].Y() )
|
|
finterior = 1;
|
|
}
|
|
break;
|
|
}
|
|
if(finterior) break;
|
|
}
|
|
if( finterior ) break;
|
|
}
|
|
|
|
if(besta==-1) continue; // non c'e' spazio
|
|
|
|
besta -= starta;
|
|
|
|
if(gbesta==-1 || gbesta>besta)
|
|
{
|
|
gbesta = besta;
|
|
gbestx = bestx;
|
|
gbesty = besty;
|
|
gbestsx = bestsx;
|
|
gbestsy = bestsy;
|
|
gbestk = k;
|
|
}
|
|
}
|
|
|
|
if(gbesta==-1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
assert(gbestx>=0);
|
|
assert(gbesty>=0);
|
|
assert(gbestk>=0);
|
|
assert(gbestx<=max_size[0]);
|
|
assert(gbesty<=max_size[1]);
|
|
assert(gbestk<ntexture);
|
|
|
|
posiz[j].X() = gbestx;
|
|
posiz[j].Y() = gbesty;
|
|
texin[j] = gbestk;
|
|
globalsize[gbestk].X() = gbestsx;
|
|
globalsize[gbestk].Y() = gbestsy;
|
|
for(y=posiz[j].Y();y<posiz[j].Y()+sy;y++)
|
|
for(x=posiz[j].X();x<posiz[j].X()+sx;x++)
|
|
{
|
|
assert(x>=0);
|
|
assert(x<max_size[0]);
|
|
assert(y>=0);
|
|
assert(y<max_size[1]);
|
|
Grid(gbestk,x,y) = j+1;
|
|
}
|
|
}
|
|
#undef Grid
|
|
|
|
return true;
|
|
}
|
|
|
|
}; // end class
|
|
} // end namespace vcg
|
|
#endif
|