vcglib/vcg/complex/algorithms
Paolo Cignoni 5233b20f12 Added a function Flip a mesh so that its normals are orented outside.
Just for safety it uses a voting scheme.
It assumes that
* mesh has already has coherent normals.
* mesh is watertight and single component.
2011-04-07 22:28:28 +00:00
..
create Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
local_optimization Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
update Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
attribute_seam.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
autoalign_4pcs.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
bitquad_creation.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
bitquad_optimization.h 2011-04-01 16:25:49 +00:00
bitquad_support.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
boundary.h 2011-04-01 16:25:49 +00:00
clean.h Added a function Flip a mesh so that its normals are orented outside. 2011-04-07 22:28:28 +00:00
clip.h 2011-04-01 16:25:49 +00:00
closest.h Cleaned up a bit triangle3. Removed some weird interpolation wrappers (that ended to be misused) and updated the rest of the lib to comply with this changes 2011-04-05 21:53:12 +00:00
clustering.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
crease_cut.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
edge_collapse.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
geodesic.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
halfedge_quad_clean.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
hole.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
inertia.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
inside.h 2011-04-01 16:25:49 +00:00
intersection.h heavily restructured. Still need a lot of work. Name changed. Some stuff using it could not work anymore... 2011-04-05 08:57:23 +00:00
local_optimization.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
nring.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
overlap_estimation.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
point_sampling.h Cleaned up a bit triangle3. Removed some weird interpolation wrappers (that ended to be misused) and updated the rest of the lib to comply with this changes 2011-04-05 21:53:12 +00:00
polygon_support.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
refine.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
refine_loop.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
smooth.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
stat.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
subset.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00