112 lines
4.2 KiB
C++
112 lines
4.2 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2007 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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****************************************************************************/
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#include "mainwindow.h"
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#include <QFileDialog>
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#include <QMessageBox>
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#include <QDebug>
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MainWindow::MainWindow (QWidget * parent)
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:QMainWindow (parent),mi(1000000000),mesh()
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{
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ui.setupUi (this);
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QLayout* tmp = ui.glFrame->layout();
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//parent is set to NULL in order to avoid QT bug on MAC (business as usual...).
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//The QGLWidget are destroyed by hand in the MainWindow destructor...
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shared = new SharedDataOpenGLContext(mesh,mi,NULL);
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shared->setHidden(true);
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shared->myInitGL();
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connect (ui.drawModeComboBox, SIGNAL (currentIndexChanged(int)),shared, SLOT (passInfoToOpenGL(int)));
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for(int ii = 0;ii < 2;++ii)
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{
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glar[ii] = new GLArea(mesh,shared->feeder,NULL,shared);
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connect (shared,SIGNAL(dataReadyToBeRead(MyDrawMode)),glar[ii], SLOT (setupEnvironment(MyDrawMode)));
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tmp->addWidget(glar[ii]);
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}
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connect (ui.loadMeshPushButton, SIGNAL (clicked()),this, SLOT (chooseMesh()));
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connect (ui.loadTetrahedronPushButton, SIGNAL (clicked()),this, SLOT (loadTetrahedron()));
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connect (ui.loadDodecahedronPushButton, SIGNAL (clicked()),this, SLOT (loadDodecahedron()));
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//from toolFrame to glArea through mainwindow
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}
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// mesh chooser file dialog
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void MainWindow::chooseMesh()
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{
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mesh.Clear();
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QString fileName = QFileDialog::getOpenFileName(this,
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tr("Open Mesh"), QDir::currentPath(),
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tr("Poly Model (*.ply)"));
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int err=vcg::tri::io::ImporterPLY<CMesh>::Open(mesh,(fileName.toStdString()).c_str());
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if(err!=0)
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{
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const char* errmsg=vcg::tri::io::ImporterPLY<CMesh>::ErrorMsg(err);
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QMessageBox::warning(this,tr("Error Loading Mesh"),QString(errmsg));
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}
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initMesh(fileName);
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}
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void MainWindow::loadTetrahedron()
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{
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mesh.Clear();
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vcg::tri::Tetrahedron(mesh);
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initMesh(tr("Tethraedron [builtin]"));
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}
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void MainWindow::loadDodecahedron()
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{
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mesh.Clear();
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vcg::tri::Dodecahedron(mesh);
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initMesh(tr("Dodecahedron [builtin]"));
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}
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void MainWindow::initMesh(QString message)
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{
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ui.statusbar->showMessage(message);
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// update bounding box
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vcg::tri::UpdateBounding<CMesh>::Box(mesh);
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// update Normals
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vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFaceNormalized(mesh);
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shared->feeder.update(vcg::GLMeshAttributesFeeder<CMesh>::ATT_ALL);
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shared->passInfoToOpenGL(ui.drawModeComboBox->currentIndex());
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}
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MainWindow::~MainWindow()
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{
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for(int ii = 0;ii < 2;++ii)
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delete glar[ii];
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delete shared;
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}
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