vcglib/vcg/simplex/edge
Paolo Cignoni 2577210a54 **** SIGNIFICANT CHANGES *****
- Cleaned up include order: Now you only need to include <vcg/complex/complex.h> (no more vertex/base.h etc) 
- Added official VN() EN() FN() const members for knowing number of vertexes etc...
- Added exceptions (at last!)
    Now instead of:
       assert(HasPerVertexNormal(m)) 
    you should write:
      if(!HasPerFaceNormal(m)) throw vcg::MissingComponentException();
2012-10-04 11:10:25 +00:00
..
base.h **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00
base_old.h [SIMPLEXplus promotion] 2008-12-19 10:32:32 +00:00
component.h **** SIGNIFICANT CHANGES ***** 2012-10-04 11:10:25 +00:00
distance.h minor: local variable rename to avoid weird compilation problems. 2009-10-14 14:30:28 +00:00
edge_old.h [SIMPLEXplus promotion] 2008-12-19 10:32:32 +00:00
pos.h sligthly better comments 2012-05-06 14:42:04 +00:00
topology.h Added VVStarVE and VEStarVE functions (to get stars of vertexes and edges when working with edge meshes) to edge topology. 2012-04-27 09:23:01 +00:00